Player Matchup

Athena
Athena
Platinum IV
AlexColesy
Athena
Platinum IV
Level 149
God Stats
3W - 4L
1,797 SR
Queue Stats
402W - 392L
1,764 MMR
Solo
Anubis
Anubis
Platinum II
CobbYn
Anubis
Platinum II
Level 187
God Stats
0W - 3L
1,318 SR
Queue Stats
192W - 178L
1,780 MMR
Solo
Agni
Agni
Platinum IV
LostMagic
Agni
Platinum IV
Level 183
God Stats
9W - 12L
1,569 SR
Queue Stats
101W - 101L
1,634 MMR
Party 1
Medusa
Medusa
Platinum IV
NNyctoPhiliaa
Medusa
Platinum IV
Level 154
God Stats
1W - 1L
1,739 SR
Queue Stats
44W - 38L
1,836 MMR
Solo
He Bo
He Bo
Platinum I
iMainAFK
He Bo
Platinum I
Level 104
God Stats
7W - 3L
1,831 SR
Queue Stats
51W - 43L
1,848 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,651 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,737 SR
1,728 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Gold I
CandroXx
Maui
Gold I
Level 130
God Stats
7W - 4L
2,029 SR
Queue Stats
18W - 11L
1,837 MMR
Party 2
Fenrir
Fenrir
Gold III
Cherryo
Fenrir
Gold III
Level 187
God Stats
7W - 4L
1,500 SR
Queue Stats
204W - 169L
1,777 MMR
Solo
Ra
Ra
Platinum III
MaejorKeviinPG
Ra
Platinum III
Level 158
God Stats
20W - 8L
1,996 SR
Queue Stats
457W - 444L
1,741 MMR
Solo
Cthulhu
Cthulhu
Platinum III
TNThijs
Cthulhu
Platinum III
Level 101
God Stats
77W - 67L
1,659 SR
Queue Stats
158W - 150L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlexColesy
Athena
5
1 / 2 / 1
3,349
670
1,236
4,658
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
CobbYn
Anubis
1
0 / 0 / 0
942
188
0
0
0
Agni
6
0 / 0 / 0
3,444
689
1,005
1,731
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,499
700
2,841
2,989
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
iMainAFK
He Bo
7
0 / 1 / 1
3,623
725
727
2,729
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Guan YuAphroditeIshtar

VS

Bans
Ao KuangMercuryBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 2
3,606
721
3,331
2,576
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
5
0 / 1 / 1
3,392
678
687
3,734
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Cherryo
Fenrir
6
2 / 1 / 0
3,922
784
1,675
4,267
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 1
3,916
783
689
2,312
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
TNThijs
Cthulhu
6
0 / 0 / 0
3,724
745
0
845
478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
Athena
AlexColesy
Athena
1
2
1
0.75
W
Maui
0
1
1
0.5
W
Fenrir
Cherryo
Fenrir
2
1
0
2
L
Anubis
CobbYn
Anubis
0
0
0
0
L
Agni
0
0
0
0
W
1
0
1
1.5
L
1
0
1
1.5
W
Cthulhu
TNThijs
Cthulhu
0
0
0
0
L
He Bo
iMainAFK
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,809
Damage
6,382
12,107
Taken
13,734
4,950
Mitigated
5,041
4,984
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,331
1,747
0
1,107
2,576
708
0
490
2,086
23,929
0
L
Athena
AlexColesy
Athena
1,236
499
0
1,474
4,658
2,854
0
2,317
2,341
6,825
0
W
Maui
687
386
0
1,491
3,734
1,764
0
710
3,024
4,921
0
W
Fenrir
Cherryo
Fenrir
1,675
440
0
772
4,267
1,348
0
882
3,385
0
17,457
L
Anubis
CobbYn
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Agni
1,005
40
0
575
1,731
391
0
114
1,617
20,591
0
W
689
206
38
1,119
2,312
743
0
886
1,426
21,022
0
L
2,841
1,513
0
1,541
2,989
1,011
0
1,702
1,287
0
18,487
W
Cthulhu
TNThijs
Cthulhu
0
0
0
35
845
478
0
0
845
19,773
0
L
He Bo
iMainAFK
He Bo
727
40
0
1,394
2,729
694
0
574
2,155
18,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,857
Gold Earned
18,560
134
Minions Killed
174
0
Camps Cleared
0
390,558
Distance Traveled
519,750
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,606
721
47
9
0
94,629
2
L
Athena
3,349
670
10
2
0
106,030
0
W
Maui
3,392
678
6
1
0
102,036
0
W
Fenrir
3,922
784
39
8
0
123,757
0
L
Anubis
942
188
0
0
0
0
0
L
Agni
3,444
689
51
10
0
110,878
0
W
Ra
3,916
783
41
8
0
103,470
2
L
Medusa
3,499
700
34
7
0
77,714
0
W
Cthulhu
3,724
745
41
8
0
95,858
0
L
He Bo
3,623
725
39
8
0
95,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role