Player Matchup

Hades
Hades
Kowicks
Hades
Level 119
God Stats
6W - 6L
1,552 SR
Queue Stats
239W - 242L
1,457 Elo+
Solo
Discordia
Discordia
MrG17
Discordia
Level 48
God Stats
9W - 4L
1,704 SR
Queue Stats
592W - 603L
1,449 Elo+
Party 1
Horus
Horus
TheDelusionalWay
Horus
Level 204
God Stats
3W - 4L
1,305 SR
Queue Stats
159W - 171L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
viruschyld
Gilgamesh
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 100L
1,463 Elo+
Party 1
Medusa
Medusa
Абаддон
Medusa
Level 141
God Stats
6W - 3L
1,683 SR
Queue Stats
269W - 300L
1,465 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,454 Elo+

VS

Team Averages
Level 130
1,459 SR
1,475 Elo+
Nox
Nox
Darkrado_Burst
Nox
Level 141
God Stats
3W - 3L
1,553 SR
Queue Stats
150W - 159L
1,470 Elo+
Solo
Arachne
Arachne
Famyens
Arachne
Level 179
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 249L
1,494 Elo+
Solo
Hachiman
Hachiman
LadyAeval
Hachiman
Level 135
God Stats
21W - 12L
1,720 SR
Queue Stats
811W - 839L
1,487 Elo+
Solo
Ra
Ra
MunaValgeke
Ra
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 259L
1,503 Elo+
Solo
Da Ji
Da Ji
aneatrobot
Da Ji
Level 67
God Stats
0W - 6L
1,020 SR
Queue Stats
119W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kowicks
Hades
19
7 / 4 / 23
11,845
846
18,793
15,463
11,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MrG17
Discordia
20
4 / 2 / 18
11,656
833
19,612
9,218
5,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 20
9,764
697
6,634
18,083
20,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
viruschyld
Gilgamesh
18
6 / 3 / 18
10,637
760
9,088
18,148
24,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 14
11,998
857
18,261
12,605
7,618
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,819
701
12,563
14,401
6,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Famyens
Arachne
15
1 / 5 / 6
9,054
647
7,075
18,605
10,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
LadyAeval
Hachiman
17
1 / 4 / 7
9,656
690
11,038
13,581
6,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
3 / 8 / 4
10,744
767
12,232
16,467
8,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
17
3 / 7 / 8
9,904
707
11,141
16,027
8,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
30
Kills
12
14
Deaths
30
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Arachne
Famyens
Arachne
1
5
6
0.8
W
Hades
Kowicks
Hades
7
4
23
4.63
L
Hachiman
LadyAeval
Hachiman
1
4
7
1.13
W
Discordia
MrG17
Discordia
4
2
18
6.5
L
3
8
4
0.63
W
2
2
20
6
L
Da Ji
3
7
8
1
W
Gilgamesh
viruschyld
Gilgamesh
6
3
18
5
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,388
Damage
54,049
73,517
Taken
79,081
69,569
Mitigated
40,153
34,016
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,563
922
493
2,042
14,401
6,545
329
8,174
6,227
21,558
0
L
Arachne
Famyens
Arachne
7,075
5,565
1,213
5,151
18,605
10,545
148
7,917
10,688
0
11,303
W
Hades
Kowicks
Hades
18,793
230
1,855
3,968
15,463
11,531
1,652
6,493
8,747
38,245
0
L
Hachiman
LadyAeval
Hachiman
11,038
6,507
365
2,861
13,581
6,605
520
7,013
6,568
0
23,633
W
Discordia
MrG17
Discordia
19,612
250
1,725
1,773
9,218
5,091
2,144
3,779
5,395
58,193
0
L
12,232
1,172
3,722
3,165
16,467
8,305
762
7,964
8,503
39,763
0
W
6,634
1,446
7,950
9,126
18,083
20,380
144
5,265
12,818
443
12,358
L
Da Ji
11,141
1,942
698
2,249
16,027
8,153
0
7,780
8,247
0
17,916
W
Gilgamesh
viruschyld
Gilgamesh
9,088
1,276
619
745
18,148
24,949
917
4,538
13,524
0
17,994
W
18,261
5,481
3,483
2,772
12,605
7,618
4,267
4,265
8,238
0
40,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,900
Gold Earned
49,177
201
Minions Killed
138
0
Camps Cleared
0
1,315,270
Distance Traveled
1,144,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,819
701
25
2
0
254,651
1
L
Arachne
9,054
647
12
1
0
213,368
0
W
Hades
11,845
846
51
4
0
262,725
0
L
Hachiman
9,656
690
28
2
0
239,835
0
W
Discordia
11,656
833
84
6
0
295,586
0
L
Ra
10,744
767
58
4
0
227,424
1
W
Horus
9,764
697
4
0
0
263,258
0
L
Da Ji
9,904
707
15
1
0
208,964
0
W
Gilgamesh
10,637
760
17
1
0
263,270
0
W
Medusa
11,998
857
45
3
0
230,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role