Player Matchup

Ishtar
Ishtar
Dom3d
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
KegetaSama
Kumbhakarna
Level 38
God Stats
8W - 4L
1,634 SR
Queue Stats
250W - 233L
1,449 Elo+
Solo
Cerberus
Cerberus
intoxicSKT
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,360 Elo+
Solo
Susano
Susano
mockingJay_37
Susano
Level 119
God Stats
1W - 3L
1,530 SR
Queue Stats
80W - 91L
1,500 Elo+
Solo
Loki
Loki
shafnmoney93
Loki
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
444W - 446L
1,399 Elo+
Solo
Team Averages
Level 75
1,533 SR
1,457 Elo+

VS

Team Averages
Level 102
1,647 SR
1,437 Elo+
Hachiman
Hachiman
MrEvo8u
Hachiman
Level 127
God Stats
3W - 1L
1,801 SR
Queue Stats
110W - 112L
1,443 Elo+
Solo
Merlin
Merlin
MrG17
Merlin
Level 48
God Stats
11W - 11L
1,709 SR
Queue Stats
592W - 603L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Qrimedog
Kuzenbo
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 163L
1,375 Elo+
Solo
Bakasura
Bakasura
Whisper_GayFox
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,485 Elo+
Solo
Set
Set
viruschyld
Set
Level 84
God Stats
2W - 3L
1,727 SR
Queue Stats
111W - 100L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dom3d
Ishtar
15
2 / 4 / 10
8,402
646
5,905
9,924
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
KegetaSama
Kumbhakarna
12
2 / 3 / 6
8,343
642
6,591
19,770
9,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
intoxicSKT
Cerberus
16
3 / 5 / 9
9,475
729
12,012
16,830
20,785
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 3 / 8
9,209
708
11,685
12,519
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 8
9,415
724
8,790
11,027
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MrEvo8u
Hachiman
17
2 / 3 / 15
10,055
773
14,816
11,526
7,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MrG17
Merlin
18
6 / 2 / 9
11,240
865
21,920
8,173
4,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Qrimedog
Kuzenbo
17
5 / 4 / 13
11,018
848
8,179
16,699
28,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
17
6 / 4 / 7
10,628
818
12,308
14,562
8,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 8
9,856
758
4,407
12,709
13,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
16
Kills
21
21
Deaths
16
41
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Dom3d
Ishtar
2
4
10
1.75
L
Kumbhakarna
KegetaSama
Kumbhakarna
2
3
6
1.67
W
Hachiman
MrEvo8u
Hachiman
2
3
15
3.17
W
Merlin
MrG17
Merlin
6
2
9
5.25
W
Kuzenbo
Qrimedog
Kuzenbo
5
4
13
2.88
W
Bakasura
6
4
7
2.38
L
Cerberus
intoxicSKT
Cerberus
3
5
9
1.5
L
7
3
8
3.67
L
2
6
8
1
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
61,630
70,070
Taken
63,669
47,672
Mitigated
62,261
20,337
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Dom3d
Ishtar
5,905
1,656
928
1,131
9,924
4,964
0
5,269
4,509
0
15,722
L
Kumbhakarna
KegetaSama
Kumbhakarna
6,591
913
1,871
6,615
19,770
9,719
0
8,675
10,375
9,076
0
W
Hachiman
MrEvo8u
Hachiman
14,816
6,458
929
2,887
11,526
7,108
3,314
3,607
7,919
0
36,076
W
Merlin
MrG17
Merlin
21,920
1,542
1,622
2,297
8,173
4,294
671
3,145
5,028
47,764
0
W
Kuzenbo
Qrimedog
Kuzenbo
8,179
3,000
343
2,067
16,699
28,897
561
4,402
12,297
11,844
310
W
Bakasura
12,308
9,284
642
3,275
14,562
8,593
1,150
3,981
10,581
0
20,039
L
Cerberus
intoxicSKT
Cerberus
12,012
1,053
0
3,861
16,830
20,785
0
5,839
10,415
18,885
0
L
11,685
2,013
2,031
2,842
12,519
6,702
0
5,107
7,112
0
24,286
L
8,790
1,458
407
651
11,027
5,502
0
4,899
5,668
0
30,003
W
4,407
2,864
419
636
12,709
13,369
2,422
3,468
9,241
0
10,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
52,797
126
Minions Killed
140
0
Camps Cleared
0
1,133,001
Distance Traveled
1,175,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,402
646
26
2
0
239,478
0
L
Kumbhakarna
8,343
642
2
0
0
159,671
0
W
Hachiman
10,055
773
36
3
0
201,072
0
W
Merlin
11,240
865
57
4
0
254,471
0
W
Kuzenbo
11,018
848
6
0
0
238,419
0
W
Bakasura
10,628
818
25
2
0
227,224
1
L
Cerberus
9,475
729
29
2
0
248,011
0
L
Susano
9,209
708
27
2
0
259,034
0
L
Loki
9,415
724
42
3
0
226,807
0
W
Set
9,856
758
16
1
0
253,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role