Player Matchup

He Bo
He Bo
Coolen V
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 138L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Topdkb55
Amaterasu
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 244L
1,560 Elo+
Solo
Bacchus
Bacchus
iReign-_-7
Bacchus
Level 115
God Stats
2W - 4L
1,749 SR
Queue Stats
357W - 327L
1,506 Elo+
Solo
Thoth
Thoth
voettian
Thoth
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 166L
1,512 Elo+
Solo
Skadi
Skadi
xLastHashira
Skadi
Level 116
God Stats
11W - 19L
1,602 SR
Queue Stats
119W - 107L
1,550 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,523 Elo+

VS

Team Averages
Level 111
1,513 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BEAST8820
Danzaburou
Level 156
God Stats
2W - 1L
1,295 SR
Queue Stats
222W - 208L
1,476 Elo+
Solo
Kukulkan
Kukulkan
MinniSoarz-
Kukulkan
Level 21
God Stats
15W - 9L
1,607 SR
Queue Stats
21W - 15L
1,572 Elo+
Party 1
Surtr
Surtr
ThaWaavy
Surtr
Level 92
God Stats
2W - 1L
1,704 SR
Queue Stats
66W - 57L
1,494 Elo+
Solo
Khepri
Khepri
essentialc
Khepri
Level 163
God Stats
14W - 10L
1,458 SR
Queue Stats
279W - 340L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Coolen V
He Bo
13
1 / 0 / 2
7,208
515
4,916
6,489
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Topdkb55
Amaterasu
12
0 / 2 / 0
6,689
478
4,175
16,525
11,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
iReign-_-7
Bacchus
9
2 / 3 / 2
5,935
424
5,415
9,533
9,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
voettian
Thoth
12
1 / 4 / 0
6,887
492
5,339
8,444
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 3
6,363
455
6,588
9,447
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 3
7,811
558
4,803
5,952
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BEAST8820
Danzaburou
14
8 / 1 / 1
8,870
634
9,942
10,155
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MinniSoarz-
Kukulkan
12
2 / 0 / 3
7,552
539
5,294
6,181
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
ThaWaavy
Surtr
14
2 / 0 / 0
8,650
618
11,218
13,076
8,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
essentialc
Khepri
11
0 / 3 / 5
7,083
506
4,729
11,129
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
14
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
Danzaburou
BEAST8820
Danzaburou
8
1
1
8.5
L
He Bo
Coolen V
He Bo
1
0
2
2
W
Kukulkan
MinniSoarz-
Kukulkan
2
0
3
3.5
W
Surtr
ThaWaavy
Surtr
2
0
0
2
L
Amaterasu
Topdkb55
Amaterasu
0
2
0
0
W
Khepri
essentialc
Khepri
0
3
5
0.83
L
Bacchus
iReign-_-7
Bacchus
2
3
2
1
L
Thoth
voettian
Thoth
1
4
0
0.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
35,986
50,438
Taken
46,493
30,735
Mitigated
29,996
13,718
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,803
177
0
1,154
5,952
2,264
0
1,343
4,609
71,102
0
W
Danzaburou
BEAST8820
Danzaburou
9,942
4,019
0
5,121
10,155
4,586
593
2,904
7,251
0
65,982
L
He Bo
Coolen V
He Bo
4,916
888
0
583
6,489
2,274
0
1,629
4,860
61,411
0
W
Kukulkan
MinniSoarz-
Kukulkan
5,294
184
0
1,058
6,181
3,162
0
4,440
1,741
57,920
0
W
Surtr
ThaWaavy
Surtr
11,218
5,595
0
4,344
13,076
8,699
521
1,897
11,179
521
73,609
L
Amaterasu
Topdkb55
Amaterasu
4,175
2,428
0
8,663
16,525
11,629
0
1,587
14,938
0
52,035
W
Khepri
essentialc
Khepri
4,729
290
311
1,803
11,129
11,285
0
5,086
6,043
21,971
0
L
Bacchus
iReign-_-7
Bacchus
5,415
346
277
1,665
9,533
9,486
0
5,485
4,048
19,763
0
L
Thoth
voettian
Thoth
5,339
144
0
1,390
8,444
3,874
0
5,359
3,085
60,327
0
L
6,588
2,615
131
1,009
9,447
3,472
0
976
8,471
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
39,966
416
Minions Killed
487
0
Camps Cleared
0
1,305,020
Distance Traveled
1,444,187
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,811
558
110
8
0
338,175
0
W
Danzaburou
8,870
634
115
8
0
241,442
1
L
He Bo
7,208
515
118
8
0
316,707
0
W
Kukulkan
7,552
539
125
9
0
295,831
0
W
Surtr
8,650
618
127
9
0
286,477
2
L
Amaterasu
6,689
478
109
8
0
244,217
0
W
Khepri
7,083
506
10
1
0
282,262
4
L
Bacchus
5,935
424
25
2
0
276,336
2
L
Thoth
6,887
492
102
7
0
273,934
0
L
Skadi
6,363
455
62
4
0
193,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role