Player Matchup

Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SirTiMbOvanZoMb
Sun Wukong
Bronze III
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 37L
1,344 MMR
Party 1
Chaac
Chaac
Silver I
zlCleptiX
Chaac
Silver I
Level 146
God Stats
5W - 0L
1,835 SR
Queue Stats
64W - 55L
1,444 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,612 SR
1,429 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,607 SR
1,461 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
diddy301289
Medusa
Gold IV
Level 147
God Stats
45W - 43L
1,821 SR
Queue Stats
429W - 425L
1,383 MMR
Solo
Shiva
Shiva
Bronze III
gt1999am1999
Shiva
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 1 / 2
8,005
801
10,457
6,751
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SirTiMbOvanZoMb
Sun Wukong
13
0 / 0 / 7
8,062
806
5,877
11,300
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
zlCleptiX
Chaac
13
2 / 0 / 4
7,807
781
4,482
9,007
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothChronosHeraGilgameshAchilles

VS

Bans
SurtrVulcanLancelotAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 5 / 0
6,026
603
6,708
10,972
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
12
0 / 0 / 0
6,742
674
7,368
8,592
3,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,727
573
2,311
4,467
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
2
6
L
Ao Kuang
 
Ao Kuang
0
5
0
0
W
Sun Wukong
SirTiMbOvanZoMb
Sun Wukong
0
0
7
3.5
L
Medusa
0
0
0
0
L
0
2
0
0
W
Chaac
zlCleptiX
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
16,387
27,058
Taken
24,031
18,774
Mitigated
10,836
13,517
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,457
1,180
0
2,370
6,751
2,276
1,406
1,141
5,574
42,727
0
L
Ao Kuang
 
Ao Kuang
6,708
2,459
0
1,262
10,972
4,892
0
5,587
5,225
18,340
2,907
W
Sun Wukong
SirTiMbOvanZoMb
Sun Wukong
5,877
1,179
128
7,687
11,300
6,801
162
2,951
8,045
0
22,964
L
Medusa
7,368
3,003
0
2,132
8,592
3,210
0
3,324
5,107
0
36,927
L
2,311
37
265
1,152
4,467
2,734
0
1,586
2,766
0
9,571
W
Chaac
zlCleptiX
Chaac
4,482
550
0
3,332
9,007
9,697
661
2,912
6,095
0
31,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
18,495
143
Minions Killed
111
0
Camps Cleared
0
564,704
Distance Traveled
466,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,005
801
62
6
0
166,359
0
L
Ao Kuang
6,026
603
28
3
0
167,765
0
W
Sun Wukong
8,062
806
30
3
0
202,897
0
L
Medusa
6,742
674
65
7
0
195,529
2
L
Shiva
5,727
573
18
2
0
103,245
0
W
Chaac
7,807
781
51
5
0
195,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role