Player Matchup

Horus
Horus
I Kameo I
Horus
Level 108
God Stats
38W - 30L
1,577 SR
Queue Stats
275W - 283L
1,524 Elo+
Party 1
Thoth
Thoth
KeLoKeAsEs_Fr0sT
Thoth
Level 102
God Stats
1W - 2L
1,343 SR
Queue Stats
55W - 60L
1,509 Elo+
Solo
Maui
Maui
MIKO3422
Maui
Level 55
God Stats
3W - 0L
1,798 SR
Queue Stats
10W - 11L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
spendel69
Ah Muzen Cab
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,374 Elo+
Solo
Aphrodite
Aphrodite
xVivianxHopex
Aphrodite
Level 127
God Stats
22W - 23L
1,588 SR
Queue Stats
160W - 169L
1,538 Elo+
Party 1
Team Averages
Level 98
1,561 SR
1,472 Elo+

VS

Team Averages
Level 81
1,561 SR
1,492 Elo+
Anhur
Anhur
FromTheKA
Anhur
Level 139
God Stats
0W - 1L
1,721 SR
Queue Stats
66W - 57L
1,505 Elo+
Party 2
Persephone
Persephone
Just_Xenaa
Persephone
Level 88
God Stats
144W - 162L
1,360 SR
Queue Stats
1,110W - 1,162L
1,427 Elo+
Solo
Atlas
Atlas
Nartrouve
Atlas
Level 102
God Stats
22W - 12L
1,303 SR
Queue Stats
517W - 555L
1,447 Elo+
Solo
Hel
Hel
P1nkSausage
Hel
Level 49
God Stats
1W - 2L
1,743 SR
Queue Stats
151W - 136L
1,574 Elo+
Solo
Hades
Hades
ezzyh229
Hades
Level 25
God Stats
5W - 2L
1,676 SR
Queue Stats
41W - 42L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
I Kameo I
Horus
16
2 / 2 / 5
10,635
967
14,824
26,010
41,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 3
10,004
909
9,459
5,019
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
1 / 0 / 4
10,250
932
4,896
9,791
12,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
spendel69
Ah Muzen Cab
16
0 / 1 / 5
10,462
951
17,249
12,315
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xVivianxHopex
Aphrodite
16
3 / 0 / 4
11,101
1,009
17,201
13,459
11,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

275

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FromTheKA
Anhur
16
2 / 3 / 2
10,557
960
12,681
18,347
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Just_Xenaa
Persephone
16
0 / 0 / 3
10,554
959
15,908
7,057
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nartrouve
Atlas
16
1 / 0 / 3
11,767
1,070
23,758
27,517
47,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 3
10,555
960
7,297
15,192
10,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
ezzyh229
Hades
15
0 / 0 / 0
8,969
815
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
7
Kills
4
4
Deaths
7
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
FromTheKA
Anhur
2
3
2
1
W
Horus
I Kameo I
Horus
2
2
5
2.25
L
Persephone
Just_Xenaa
Persephone
0
0
3
1.5
W
1
1
3
2.5
W
Maui
1
0
4
3
L
Atlas
Nartrouve
Atlas
1
0
3
2.5
L
1
4
3
0.63
L
Hades
ezzyh229
Hades
0
0
0
0
W
Ah Muzen Cab
spendel69
Ah Muzen Cab
0
1
5
2.5
W
Aphrodite
xVivianxHopex
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
59,644
66,594
Taken
68,113
75,882
Mitigated
72,902
38,112
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
FromTheKA
Anhur
12,681
7,874
0
2,923
18,347
9,775
0
8,893
8,648
0
27,987
W
Horus
I Kameo I
Horus
14,824
6,197
5,049
6,603
26,010
41,715
0
16,208
9,802
0
22,581
L
Persephone
Just_Xenaa
Persephone
15,908
1,964
195
1,440
7,057
4,720
0
3,335
3,364
39,414
0
W
9,459
272
0
35
5,019
2,852
0
3,981
1,038
19,113
0
W
Maui
4,896
596
333
127
9,791
12,889
0
7,754
2,037
7,291
0
L
Atlas
Nartrouve
Atlas
23,758
8,422
0
1,561
27,517
47,630
0
11,530
14,790
46,637
0
L
7,297
451
9,148
5,452
15,192
10,777
0
6,952
7,908
23,070
0
L
Hades
ezzyh229
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
spendel69
Ah Muzen Cab
17,249
8,296
0
305
12,315
7,323
0
8,029
4,286
0
55,802
W
Aphrodite
xVivianxHopex
Aphrodite
17,201
40
14,497
11,163
13,459
11,103
0
10,991
2,468
45,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
52,402
211
Minions Killed
208
8
Camps Cleared
5
1,056,217
Distance Traveled
773,288
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,557
960
43
4
0
162,388
0
W
Horus
10,635
967
17
2
0
225,202
1
L
Persephone
10,554
959
83
8
1
193,656
0
W
Thoth
10,004
909
29
3
1
157,329
0
W
Maui
10,250
932
3
0
1
212,463
0
L
Atlas
11,767
1,070
37
3
0
206,094
0
L
Hel
10,555
960
45
4
4
211,150
0
L
Hades
8,969
815
0
0
0
0
0
W
Ah Muzen Cab
10,462
951
71
6
5
221,356
0
W
Aphrodite
11,101
1,009
91
8
1
239,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role