Player Matchup

Gilgamesh
Gilgamesh
Aceendant
Gilgamesh
Level 66
God Stats
1W - 1L
1,518 SR
Queue Stats
43W - 38L
1,549 Elo+
Solo
Chang'e
Chang'e
Tonizf88
Chang'e
Level 91
God Stats
0W - 3L
1,646 SR
Queue Stats
54W - 58L
1,465 Elo+
Solo
Chronos
Chronos
sebsop
Chronos
Level 157
God Stats
40W - 46L
1,521 SR
Queue Stats
616W - 700L
1,421 Elo+
Solo
Team Averages
Level 105
1,562 SR
1,478 Elo+

VS

Team Averages
Level 117
1,586 SR
1,446 Elo+
Danzaburou
Danzaburou
MemeOverload
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,271 Elo+
Solo
Ra
Ra
Mobatt 87
Ra
Level 65
God Stats
15W - 10L
1,533 SR
Queue Stats
46W - 45L
1,420 Elo+
Solo
Osiris
Osiris
NN Kong
Osiris
Level 178
God Stats
7W - 7L
1,726 SR
Queue Stats
374W - 335L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceendant
Gilgamesh
14
3 / 2 / 7
9,879
706
9,336
20,019
22,339
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Tonizf88
Chang'e
15
0 / 6 / 6
9,738
696
8,190
15,204
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
sebsop
Chronos
16
9 / 6 / 3
11,351
811
14,853
15,392
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MemeOverload
Danzaburou
15
5 / 5 / 4
11,027
788
10,975
14,895
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 8
10,647
761
11,555
10,450
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
NN Kong
Osiris
16
8 / 4 / 3
11,757
840
16,160
17,707
21,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
12
Kills
14
14
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aceendant
Gilgamesh
3
2
7
3.25
W
Danzaburou
MemeOverload
Danzaburou
5
5
4
1.4
W
1
4
8
1.25
W
Osiris
NN Kong
Osiris
8
4
3
2.38
L
Chang'e
Tonizf88
Chang'e
0
6
6
0.5
L
Chronos
sebsop
Chronos
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
38,690
50,615
Taken
43,052
37,145
Mitigated
32,931
11,242
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aceendant
Gilgamesh
9,336
2,812
0
2,538
20,019
22,339
0
5,857
13,361
0
37,267
W
Danzaburou
MemeOverload
Danzaburou
10,975
5,807
0
4,289
14,895
6,242
1,396
7,515
7,380
0
58,640
W
11,555
839
1,918
2,925
10,450
4,781
1,094
7,486
2,964
43,906
0
W
Osiris
NN Kong
Osiris
16,160
4,527
0
2,760
17,707
21,908
1,256
8,108
9,599
0
40,199
L
Chang'e
Tonizf88
Chang'e
8,190
1,076
2,800
4,439
15,204
7,025
120
3,080
11,693
41,410
0
L
Chronos
sebsop
Chronos
14,853
6,140
0
1,465
15,392
7,781
1,429
2,485
12,259
38,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
33,431
144
Minions Killed
186
0
Camps Cleared
0
721,094
Distance Traveled
708,452
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,879
706
41
3
0
270,809
0
W
Danzaburou
11,027
788
67
5
0
205,046
1
W
Ra
10,647
761
74
5
0
238,332
0
W
Osiris
11,757
840
45
3
0
265,074
0
L
Chang'e
9,738
696
62
4
0
210,438
0
L
Chronos
11,351
811
41
3
0
239,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role