Player Matchup

Tiamat
Tiamat
BlackDynamiteMN
Tiamat
Level 156
God Stats
8W - 17L
1,300 SR
Queue Stats
453W - 420L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Bxnnji
Cabrakan
Level 55
God Stats
4W - 5L
1,473 SR
Queue Stats
204W - 264L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
Stay-Frosty_308
Xbalanque
Level 101
God Stats
11W - 10L
1,362 SR
Queue Stats
426W - 494L
1,446 Elo+
Party 1
Osiris
Osiris
xKING_ROBBOx
Osiris
Level 77
God Stats
9W - 19L
1,318 SR
Queue Stats
852W - 935L
1,447 Elo+
Party 1
Tyr
Tyr
xLITTLE_JOELx
Tyr
Level 82
God Stats
5W - 11L
1,600 SR
Queue Stats
836W - 882L
1,497 Elo+
Party 1
Team Averages
Level 94
1,411 SR
1,471 Elo+

VS

Team Averages
Level 104
1,397 SR
1,437 Elo+
Kukulkan
Kukulkan
Jevoux
Kukulkan
Level 81
God Stats
3W - 9L
1,164 SR
Queue Stats
24W - 30L
1,363 Elo+
Solo
Ishtar
Ishtar
RAßz
Ishtar
Level 159
God Stats
2W - 1L
1,289 SR
Queue Stats
166W - 115L
1,583 Elo+
Solo
Geb
Geb
Sebass540
Geb
Level 117
God Stats
1W - 0L
1,355 SR
Queue Stats
2W - 2L
1,424 Elo+
Solo
Aphrodite
Aphrodite
finnhark123
Aphrodite
Level 108
God Stats
25W - 19L
1,500 SR
Queue Stats
330W - 323L
1,443 Elo+
Solo
Ravana
Ravana
虚无的心
Ravana
Level 55
God Stats
4W - 4L
1,678 SR
Queue Stats
46W - 57L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,510
476
9,287
17,308
11,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Bxnnji
Cabrakan
11
0 / 7 / 3
7,936
397
5,513
20,110
28,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
Stay-Frosty_308
Xbalanque
14
1 / 5 / 1
8,600
430
5,514
13,643
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
13
1 / 5 / 0
8,213
411
6,379
20,510
19,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 3
9,250
463
4,775
24,021
22,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jevoux
Kukulkan
15
2 / 1 / 8
9,972
499
8,797
9,233
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
RAßz
Ishtar
19
14 / 0 / 3
12,875
644
27,019
12,336
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 14
9,071
454
7,939
13,290
13,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
finnhark123
Aphrodite
17
4 / 0 / 9
11,324
566
18,003
12,621
9,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
15
3 / 5 / 11
9,730
487
7,065
13,848
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
7
Kills
25
25
Deaths
7
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Cabrakan
Bxnnji
Cabrakan
0
7
3
0.21
W
Kukulkan
Jevoux
Kukulkan
2
1
8
6
W
Ishtar
RAßz
Ishtar
14
0
3
15.5
W
2
1
14
9
L
Xbalanque
Stay-Frosty_308
Xbalanque
1
5
1
0.3
W
Aphrodite
finnhark123
Aphrodite
4
0
9
8.5
L
Osiris
1
5
0
0.2
L
3
2
3
2.25
W
Ravana
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
68,823
95,592
Taken
61,328
87,434
Mitigated
40,245
15,029
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,287
693
0
2,072
17,308
11,297
0
7,097
10,049
65,894
0
L
Cabrakan
Bxnnji
Cabrakan
5,513
863
0
1,220
20,110
28,127
0
7,706
12,157
20,218
0
W
Kukulkan
Jevoux
Kukulkan
8,797
629
48
1,353
9,233
4,244
581
5,012
3,926
62,388
0
W
Ishtar
RAßz
Ishtar
27,019
19,475
0
7,753
12,336
5,970
3,635
2,956
9,346
0
148,474
W
7,939
766
251
1,636
13,290
13,382
74
2,300
10,783
35,491
0
L
Xbalanque
Stay-Frosty_308
Xbalanque
5,514
2,711
250
3,888
13,643
5,795
0
2,313
11,312
0
60,383
W
Aphrodite
finnhark123
Aphrodite
18,003
2,221
3,776
9,739
12,621
9,821
186
1,250
11,371
91,460
0
L
Osiris
6,379
1,633
0
2,961
20,510
19,270
0
6,724
13,605
0
71,459
L
4,775
460
0
4,638
24,021
22,945
0
9,806
13,730
0
51,994
W
Ravana
7,065
1,847
0
1,770
13,848
6,828
181
3,828
9,818
0
52,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
52,972
473
Minions Killed
553
0
Camps Cleared
0
1,875,430
Distance Traveled
1,862,072
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,510
476
130
7
0
346,604
0
L
Cabrakan
7,936
397
14
1
0
365,954
0
W
Kukulkan
9,972
499
108
5
0
400,477
0
W
Ishtar
12,875
644
213
11
0
378,345
0
W
Geb
9,071
454
26
1
0
388,425
4
L
Xbalanque
8,600
430
101
5
0
353,008
0
W
Aphrodite
11,324
566
141
7
0
353,955
0
L
Osiris
8,213
411
116
6
0
382,122
0
L
Tyr
9,250
463
112
6
0
427,742
0
W
Ravana
9,730
487
65
3
0
340,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role