Player Matchup

Bellona
Bellona
Mate_Killme
Bellona
Level 54
God Stats
0W - 1L
1,424 SR
Queue Stats
26W - 30L
1,414 Elo+
Party 1
Ymir
Ymir
Neeko15728
Ymir
Level 42
God Stats
2W - 1L
1,273 SR
Queue Stats
14W - 18L
1,470 Elo+
Solo
Thor
Thor
crimsonsreaper23
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,697 Elo+
Solo
Ullr
Ullr
fardawn2016
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,395 Elo+
Party 1
Zeus
Zeus
zeus_vibrant
Zeus
Level 141
God Stats
18W - 21L
1,394 SR
Queue Stats
1,321W - 1,276L
1,424 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,480 Elo+

VS

Team Averages
Level 94
1,498 SR
1,459 Elo+
Gilgamesh
Gilgamesh
ALonelyBubble
Gilgamesh
Level 47
God Stats
61W - 31L
1,519 SR
Queue Stats
199W - 173L
1,681 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HHQ44
Morgan Le Fay
Level 118
God Stats
80W - 108L
1,360 SR
Queue Stats
960W - 1,125L
1,486 Elo+
Solo
Atlas
Atlas
Islaamm
Atlas
Level 63
God Stats
2W - 2L
1,614 SR
Queue Stats
2W - 2L
1,158 Elo+
Solo
Amaterasu
Amaterasu
francotoro18
Amaterasu
Level 114
God Stats
2W - 3L
1,126 SR
Queue Stats
155W - 154L
1,452 Elo+
Solo
Chernobog
Chernobog
machadodahuntres
Chernobog
Level 127
God Stats
6W - 1L
1,873 SR
Queue Stats
311W - 276L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mate_Killme
Bellona
12
1 / 5 / 2
7,568
473
8,630
15,668
16,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 2
7,018
439
1,396
13,219
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,036
502
3,677
14,273
6,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 0
7,038
440
3,479
10,598
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 1
8,645
540
11,508
10,196
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALonelyBubble
Gilgamesh
14
3 / 1 / 7
8,342
521
9,478
11,757
10,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
HHQ44
Morgan Le Fay
14
1 / 2 / 9
8,274
517
8,991
11,135
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Islaamm
Atlas
1
0 / 0 / 0
3,329
208
0
0
0
Amaterasu
francotoro18
Amaterasu
15
7 / 3 / 5
9,067
567
7,629
15,291
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
15
6 / 0 / 3
9,058
566
10,386
10,356
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
17
18
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALonelyBubble
Gilgamesh
3
1
7
6.5
W
Morgan Le Fay
HHQ44
Morgan Le Fay
1
2
9
2.75
W
Atlas
Islaamm
Atlas
0
0
0
0
L
Bellona
Mate_Killme
Bellona
1
5
2
0.4
L
0
4
2
0.25
L
1
3
2
0.67
L
0
2
0
0
W
Amaterasu
francotoro18
Amaterasu
7
3
5
3.17
W
Chernobog
6
0
3
7.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
36,484
63,954
Taken
48,539
46,253
Mitigated
28,353
5,577
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALonelyBubble
Gilgamesh
9,478
1,480
0
522
11,757
10,520
184
1,677
10,080
0
36,834
W
Morgan Le Fay
HHQ44
Morgan Le Fay
8,991
828
170
4,179
11,135
4,718
0
5,442
5,693
54,783
0
W
Atlas
Islaamm
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Mate_Killme
Bellona
8,630
1,411
0
291
15,668
16,828
706
3,302
12,366
0
42,822
L
1,396
472
0
1,499
13,219
14,237
260
905
12,314
20,283
0
L
3,677
1,375
0
1,060
14,273
6,826
692
1,283
12,990
0
63,917
L
3,479
1,363
0
234
10,598
4,471
1,699
689
9,909
0
55,430
W
Amaterasu
francotoro18
Amaterasu
7,629
3,734
333
5,801
15,291
8,302
681
3,590
11,701
0
52,556
W
Chernobog
10,386
6,100
0
4,428
10,356
4,813
734
2,195
8,161
0
76,095
L
11,508
585
0
2,493
10,196
3,891
1,163
2,812
7,384
60,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
38,070
346
Minions Killed
327
0
Camps Cleared
0
1,467,589
Distance Traveled
1,297,056
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,342
521
44
3
0
317,359
0
W
Morgan Le Fay
8,274
517
88
6
0
322,430
2
W
Atlas
3,329
208
0
0
0
0
0
L
Bellona
7,568
473
61
4
0
307,723
0
L
Ymir
7,018
439
21
1
0
255,382
0
L
Thor
8,036
502
106
7
0
344,580
0
L
Ullr
7,038
440
80
5
0
288,148
3
W
Amaterasu
9,067
567
74
5
0
341,224
0
W
Chernobog
9,058
566
121
8
0
316,043
0
L
Zeus
8,645
540
78
5
0
271,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role