Player Matchup

Loki
Loki
CleverΑıSMITE
Loki
Level 86
God Stats
46W - 49L
1,527 SR
Queue Stats
79W - 73L
1,536 Elo+
Solo
Anubis
Anubis
M4X BR
Anubis
Level 124
God Stats
0W - 2L
1,189 SR
Queue Stats
74W - 58L
1,494 Elo+
Solo
Ullr
Ullr
hugo75546
Ullr
Level 109
God Stats
49W - 43L
1,531 SR
Queue Stats
222W - 217L
1,491 Elo+
Solo
Athena
Athena
survivorrXD
Athena
Level 147
God Stats
13W - 12L
1,804 SR
Queue Stats
457W - 454L
1,481 Elo+
Solo
King Arthur
King Arthur
vonmaders
King Arthur
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 89L
1,578 Elo+
Solo
Team Averages
Level 123
1,510 SR
1,516 Elo+

VS

Team Averages
Level 97
1,525 SR
1,480 Elo+
Hel
Hel
Lucas_silva6996
Hel
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 207L
1,433 Elo+
Solo
Anubis
Anubis
Matatias
Anubis
Level 145
God Stats
11W - 13L
1,440 SR
Queue Stats
408W - 394L
1,508 Elo+
Solo
Serqet
Serqet
Salvorok
Serqet
Level 54
God Stats
4W - 4L
1,719 SR
Queue Stats
82W - 75L
1,523 Elo+
Solo
Atlas
Atlas
brunolavado
Atlas
Level 128
God Stats
34W - 40L
1,467 SR
Queue Stats
158W - 157L
1,447 Elo+
Solo
Chiron
Chiron
kionHioji
Chiron
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,237
549
8,975
12,931
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
M4X BR
Anubis
14
3 / 3 / 0
7,817
521
5,715
8,021
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
13
1 / 3 / 1
7,690
513
6,792
9,502
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
11
0 / 4 / 3
6,786
452
5,369
14,555
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
vonmaders
King Arthur
11
0 / 3 / 1
6,529
435
3,731
12,047
10,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,880
525
6,802
10,096
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Matatias
Anubis
14
3 / 3 / 0
8,568
571
7,641
8,726
3,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Salvorok
Serqet
16
7 / 1 / 5
9,449
630
10,437
10,999
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 1
8,527
568
5,559
7,890
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
kionHioji
Chiron
12
2 / 2 / 2
7,713
514
7,388
8,978
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
0
0
7
3.5
L
Anubis
M4X BR
Anubis
3
3
0
1
W
Anubis
Matatias
Anubis
3
3
0
1
W
Serqet
Salvorok
Serqet
7
1
5
9.5
W
3
1
1
3.5
L
Ullr
1
3
1
0.5
W
Chiron
kionHioji
Chiron
2
2
2
1.5
L
Athena
0
4
3
0.38
L
King Arthur
vonmaders
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
37,827
57,056
Taken
46,689
34,909
Mitigated
25,022
13,659
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,975
2,834
0
5,823
12,931
4,509
609
1,881
10,826
0
72,460
W
6,802
728
2,185
4,044
10,096
6,564
0
3,899
6,197
40,131
0
L
Anubis
M4X BR
Anubis
5,715
40
0
2,452
8,021
3,648
0
3,446
4,398
60,378
0
W
Anubis
Matatias
Anubis
7,641
473
0
4,093
8,726
3,954
0
4,014
4,712
71,456
0
W
Serqet
Salvorok
Serqet
10,437
2,071
0
500
10,999
4,743
0
1,894
9,105
0
76,609
W
5,559
1,656
0
1,750
7,890
6,329
100
460
7,430
48,771
0
L
Ullr
6,792
2,540
0
1,079
9,502
4,041
489
2,865
6,511
0
69,650
W
Chiron
kionHioji
Chiron
7,388
3,154
539
1,781
8,978
3,432
0
817
8,161
0
56,040
L
Athena
5,369
1,279
203
3,332
14,555
12,686
0
6,681
7,832
19,353
0
L
King Arthur
vonmaders
King Arthur
3,731
325
0
770
12,047
10,025
0
5,319
5,984
0
28,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
42,137
420
Minions Killed
505
0
Camps Cleared
0
1,479,383
Distance Traveled
1,425,356
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,237
549
98
7
0
342,441
0
W
Hel
7,880
525
72
5
0
310,019
1
L
Anubis
7,817
521
117
8
0
267,271
3
W
Anubis
8,568
571
130
9
0
234,656
0
W
Serqet
9,449
630
109
7
0
347,483
5
W
Atlas
8,527
568
100
7
0
258,617
4
L
Ullr
7,690
513
135
9
0
288,132
0
W
Chiron
7,713
514
94
6
0
274,581
2
L
Athena
6,786
452
27
2
0
313,693
3
L
King Arthur
6,529
435
43
3
0
267,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role