Player Matchup

Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BossName2
Osiris
Level 123
God Stats
3W - 1L
1,816 SR
Queue Stats
296W - 275L
1,517 Elo+
Solo
Zeus
Zeus
TomBoel
Zeus
Level 107
God Stats
5W - 2L
1,784 SR
Queue Stats
195W - 207L
1,433 Elo+
Party 1
Izanami
Izanami
Tymael_Urzumael
Izanami
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 221L
1,509 Elo+
Solo
Thor
Thor
space gerbils
Thor
Level 85
God Stats
7W - 9L
1,446 SR
Queue Stats
190W - 192L
1,471 Elo+
Party 1
Team Averages
Level 113
1,609 SR
1,486 Elo+

VS

Team Averages
Level 123
1,585 SR
1,486 Elo+
Zeus
Zeus
F-15-l-Eagle
Zeus
Level 129
God Stats
19W - 13L
1,442 SR
Queue Stats
359W - 344L
1,479 Elo+
Solo
Vamana
Vamana
OKSAL10
Vamana
Level 113
God Stats
2W - 0L
1,746 SR
Queue Stats
14W - 16L
1,524 Elo+
Party 2
Thanatos
Thanatos
Shizane93
Thanatos
Level 107
God Stats
16W - 10L
1,703 SR
Queue Stats
149W - 155L
1,495 Elo+
Solo
Ares
Ares
daemonenklinge
Ares
Level 120
God Stats
17W - 19L
1,347 SR
Queue Stats
85W - 84L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
mickoblues
Danzaburou
Level 146
God Stats
7W - 4L
1,688 SR
Queue Stats
356W - 348L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 3
7,128
509
3,848
13,756
8,413
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
BossName2
Osiris
12
1 / 2 / 1
6,943
496
7,120
13,823
14,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
TomBoel
Zeus
13
1 / 6 / 1
7,280
520
5,600
9,556
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 1
7,677
548
9,125
12,113
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,262
519
4,284
13,346
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,049
575
6,038
6,641
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
OKSAL10
Vamana
13
1 / 2 / 1
7,562
540
8,673
12,224
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Shizane93
Thanatos
13
7 / 2 / 0
8,270
591
8,269
11,019
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
7,467
533
4,954
9,660
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
mickoblues
Danzaburou
14
4 / 2 / 1
8,590
614
10,025
10,692
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
15
15
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
L
Osiris
BossName2
Osiris
1
2
1
0.75
W
1
2
3
1.25
W
Vamana
OKSAL10
Vamana
1
2
1
0.75
W
Thanatos
Shizane93
Thanatos
7
2
0
3.5
L
Zeus
TomBoel
Zeus
1
6
1
0.25
L
3
4
1
0.88
W
2
1
4
4
W
Danzaburou
mickoblues
Danzaburou
4
2
1
2.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
37,959
62,594
Taken
50,236
36,701
Mitigated
28,948
16,713
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,848
769
1,838
3,482
13,756
8,413
0
2,696
11,060
26,262
0
L
Osiris
BossName2
Osiris
7,120
3,307
0
5,416
13,823
14,126
0
0
13,823
0
48,962
W
6,038
264
0
1,054
6,641
2,596
49
3,092
3,549
74,823
0
W
Vamana
OKSAL10
Vamana
8,673
5,009
0
2,575
12,224
10,270
625
0
12,224
0
56,214
W
Thanatos
Shizane93
Thanatos
8,269
2,478
0
7,759
11,019
4,367
0
1,708
9,311
0
47,654
L
Zeus
TomBoel
Zeus
5,600
433
0
1,750
9,556
3,559
0
5,656
3,900
55,064
0
L
9,125
6,360
0
2,337
12,113
5,366
1,087
1,005
11,108
0
64,881
W
4,954
579
0
1,851
9,660
7,102
0
2,964
6,696
17,094
0
W
Danzaburou
mickoblues
Danzaburou
10,025
5,846
0
5,333
10,692
4,613
666
2,143
8,549
0
77,145
L
4,284
1,022
0
1,890
13,346
5,237
0
2,280
11,066
0
57,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
39,938
406
Minions Killed
442
0
Camps Cleared
0
1,322,400
Distance Traveled
1,489,563
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,128
509
33
2
0
273,781
1
L
Osiris
6,943
496
68
5
0
248,054
4
W
Zeus
8,049
575
134
10
0
277,661
4
W
Vamana
7,562
540
98
7
0
282,349
0
W
Thanatos
8,270
591
67
5
0
332,691
1
L
Zeus
7,280
520
97
7
0
247,744
1
L
Izanami
7,677
548
118
8
0
243,972
4
W
Ares
7,467
533
19
1
0
316,422
11
W
Danzaburou
8,590
614
124
9
0
280,440
4
L
Thor
7,262
519
90
6
0
308,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role