Player Matchup

Fenrir
Fenrir
GuardianOfOppai
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
KendallKnight
Poseidon
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
13W - 23L
1,397 Elo+
Solo
Awilix
Awilix
Tveix
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 103
1,419 SR
1,466 Elo+

VS

Team Averages
Level 80
1,501 SR
1,500 Elo+
Mercury
Mercury
JPacheS
Mercury
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 108L
1,502 Elo+
Party 1
Hercules
Hercules
alfor666
Hercules
Level 66
God Stats
20W - 22L
1,500 SR
Queue Stats
99W - 95L
1,437 Elo+
Party 1
Chang'e
Chang'e
lockerboss
Chang'e
Level 100
God Stats
7W - 7L
1,503 SR
Queue Stats
76W - 65L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,512
592
2,638
9,226
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
KendallKnight
Poseidon
13
0 / 1 / 1
7,568
688
5,798
6,338
2,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Tveix
Awilix
11
1 / 3 / 0
6,740
613
4,736
7,434
2,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JPacheS
Mercury
14
3 / 1 / 4
8,692
790
4,221
7,041
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
alfor666
Hercules
12
1 / 0 / 5
7,670
697
5,449
9,225
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
lockerboss
Chang'e
15
3 / 0 / 4
9,167
833
9,604
3,814
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Mercury
JPacheS
Mercury
3
1
4
5
L
Poseidon
KendallKnight
Poseidon
0
1
1
0.5
L
Awilix
Tveix
Awilix
1
3
0
0.33
W
Hercules
alfor666
Hercules
1
0
5
3.5
W
Chang'e
lockerboss
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
19,274
22,998
Taken
20,080
11,542
Mitigated
13,107
1,553
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,638
266
0
218
9,226
6,417
0
4,534
3,989
1,336
4,684
W
Mercury
JPacheS
Mercury
4,221
1,304
0
831
7,041
2,549
2,085
2,419
4,622
0
47,726
L
Poseidon
KendallKnight
Poseidon
5,798
1,132
0
1,085
6,338
2,249
0
1,524
4,490
50,444
0
L
Awilix
Tveix
Awilix
4,736
1,215
0
250
7,434
2,876
0
2,970
4,143
0
7,465
W
Hercules
alfor666
Hercules
5,449
1,470
0
5,047
9,225
9,197
110
2,561
6,452
0
17,489
W
Chang'e
lockerboss
Chang'e
9,604
945
2,146
2,152
3,814
1,361
1,299
1,360
2,284
42,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
25,529
123
Minions Killed
164
0
Camps Cleared
0
613,475
Distance Traveled
711,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,512
592
6
1
0
200,672
0
W
Mercury
8,692
790
69
6
0
250,593
0
L
Poseidon
7,568
688
113
10
0
199,472
4
L
Awilix
6,740
613
4
0
0
213,331
0
W
Hercules
7,670
697
18
2
0
249,876
0
W
Chang'e
9,167
833
77
7
0
211,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role