Player Matchup

Tiamat
Tiamat
ContemptMonk
Tiamat
Level 33
God Stats
0W - 1L
1,699 SR
Queue Stats
125W - 116L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Fncy_-
Danzaburou
Level 128
God Stats
0W - 3L
1,515 SR
Queue Stats
22W - 42L
1,211 Elo+
Party 2
Cthulhu
Cthulhu
WveII
Cthulhu
Level 14
God Stats
0W - 3L
1,206 SR
Queue Stats
4W - 27L
1,023 Elo+
Party 2
Team Averages
Level 58
1,473 SR
1,257 Elo+

VS

Team Averages
Level 114
1,511 SR
1,588 Elo+
Ares
Ares
TrojanVP
Ares
Level 138
God Stats
33W - 25L
1,534 SR
Queue Stats
128W - 105L
1,649 Elo+
Party 1
Chiron
Chiron
VillisSwine
Chiron
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 125L
1,580 Elo+
Party 1
Merlin
Merlin
aWildFloridaMan
Merlin
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 0
5,875
588
2,908
7,139
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Fncy_-
Danzaburou
11
0 / 1 / 0
6,517
652
2,870
7,423
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
WveII
Cthulhu
10
0 / 5 / 0
5,959
596
3,034
11,328
9,674
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 0 / 7
8,627
863
7,884
7,331
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
7 / 0 / 2
8,254
825
11,323
4,257
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 8
7,180
718
3,034
4,021
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
L
Danzaburou
Fncy_-
Danzaburou
0
1
0
0
W
Ares
3
0
7
6.5
W
Chiron
7
0
2
8
L
Cthulhu
WveII
Cthulhu
0
5
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,812
Damage
22,241
25,890
Taken
15,609
16,697
Mitigated
10,134
2,869
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,908
156
0
406
7,139
3,886
0
2,955
4,184
7,395
0
L
Danzaburou
Fncy_-
Danzaburou
2,870
1,273
0
2,463
7,423
3,137
0
2,941
4,482
0
33,167
W
Ares
7,884
227
0
2,689
7,331
6,464
0
2,447
4,648
18,557
0
W
Chiron
11,323
4,249
813
1,323
4,257
2,026
458
1,526
2,597
0
44,149
L
Cthulhu
WveII
Cthulhu
3,034
385
0
0
11,328
9,674
0
5,065
6,263
10,836
0
W
3,034
474
0
731
4,021
1,644
322
1,544
2,363
26,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,351
Gold Earned
24,061
95
Minions Killed
156
0
Camps Cleared
0
523,628
Distance Traveled
555,913
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,875
588
12
1
0
178,829
2
L
Danzaburou
6,517
652
65
7
0
175,559
2
W
Ares
8,627
863
19
2
0
205,269
0
W
Chiron
8,254
825
77
8
0
190,225
0
L
Cthulhu
5,959
596
18
2
0
169,240
0
W
Merlin
7,180
718
60
6
0
160,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role