Player Matchup

Hel
Hel
Bronze V
DosSantosBR4292
Hel
Bronze V
Level 108
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 5L
1,294 MMR
Solo
Cthulhu
Cthulhu
Gold I
StinkinGamer
Cthulhu
Gold I
Level 128
God Stats
74W - 50L
1,709 SR
Queue Stats
581W - 550L
1,357 MMR
Solo
Surtr
Surtr
Silver III
adripr20047
Surtr
Silver III
Level 118
God Stats
3W - 1L
1,348 SR
Queue Stats
44W - 59L
1,352 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,521 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,503 SR
1,341 MMR
Ares
Ares
Silver I
Gameovererking
Ares
Silver I
Level 89
God Stats
124W - 101L
1,572 SR
Queue Stats
562W - 546L
1,404 MMR
Solo
The Morrigan
The Morrigan
Silver I
SNIPER JIDDY
The Morrigan
Silver I
Level 123
God Stats
9W - 10L
1,622 SR
Queue Stats
135W - 190L
1,311 MMR
Solo
Xbalanque
Xbalanque
Silver I
buzzinglikeagnat
Xbalanque
Silver I
Level 109
God Stats
9W - 9L
1,313 SR
Queue Stats
226W - 237L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,912
743
7,042
5,986
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
StinkinGamer
Cthulhu
14
6 / 5 / 5
9,789
816
15,061
17,737
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
8 / 5 / 4
10,705
892
17,886
16,647
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ao KuangAchillesGuan YuMartichorasNe Zha

VS

Bans
AphroditeAh Muzen CabAnubisFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,651
721
5,183
19,916
22,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
SNIPER JIDDY
The Morrigan
14
2 / 7 / 6
8,378
698
5,675
10,684
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
14
6 / 5 / 5
9,465
789
13,370
17,369
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
11
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
3
3
6
2
L
The Morrigan
SNIPER JIDDY
The Morrigan
2
7
6
0.71
W
Cthulhu
StinkinGamer
Cthulhu
6
5
5
1.7
W
8
5
4
2
L
Xbalanque
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
24,228
40,370
Taken
47,969
29,667
Mitigated
33,891
14,789
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,042
576
4,423
2,980
5,986
2,826
1,412
1,544
4,442
23,690
0
L
5,183
343
250
3,826
19,916
22,072
260
9,756
9,640
16,036
0
L
The Morrigan
SNIPER JIDDY
The Morrigan
5,675
459
291
594
10,684
4,359
0
5,416
4,984
23,359
0
W
Cthulhu
StinkinGamer
Cthulhu
15,061
1,912
760
3,091
17,737
16,102
1,101
4,967
12,770
39,960
0
W
17,886
7,305
243
3,292
16,647
10,739
108
4,447
12,200
568
56,408
L
Xbalanque
13,370
3,998
0
4,246
17,369
7,460
0
6,216
10,863
0
44,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
26,494
151
Minions Killed
136
0
Camps Cleared
0
626,460
Distance Traveled
537,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,912
743
42
4
0
214,383
0
L
Ares
8,651
721
16
1
0
187,932
0
L
The Morrigan
8,378
698
45
4
0
162,957
0
W
Cthulhu
9,789
816
35
3
0
208,481
0
W
Surtr
10,705
892
74
6
0
203,596
0
L
Xbalanque
9,465
789
75
6
0
186,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role