Player Matchup

Ne Zha
Ne Zha
Diamond III
Jefaffa
Ne Zha
Diamond III
Level 154
God Stats
32W - 26L
1,713 SR
Queue Stats
287W - 274L
2,131 MMR
Party 2
Chiron
Chiron
Platinum IV
MATEI777
Chiron
Platinum IV
Level 125
God Stats
1W - 5L
1,890 SR
Queue Stats
163W - 131L
2,079 MMR
Solo
Bacchus
Bacchus
Platinum II
jasper12346
Bacchus
Platinum II
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 105L
2,009 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,701 SR
2,073 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,880 SR
1,938 MMR
Nox
Nox
Gold IV
Anarchi4
Nox
Gold IV
Level 113
God Stats
8W - 1L
1,742 SR
Queue Stats
21W - 13L
1,861 MMR
Party 1
Hel
Hel
Platinum IV
Roitlam
Hel
Platinum IV
Level 69
God Stats
5W - 1L
1,869 SR
Queue Stats
21W - 12L
1,998 MMR
Party 1
Cupid
Cupid
Platinum IV
Vesundo
Cupid
Platinum IV
Level 145
God Stats
9W - 1L
2,030 SR
Queue Stats
22W - 12L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jefaffa
Ne Zha
12
2 / 2 / 1
7,290
729
7,738
8,284
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
MATEI777
Chiron
13
1 / 2 / 2
7,704
770
7,809
8,509
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
jasper12346
Bacchus
12
1 / 4 / 3
7,258
726
8,587
10,641
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAphroditeAo KuangThothGuan Yu

VS

Bans
Chang'eHorusBaba YagaHerculesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,196
820
8,396
8,426
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
13
0 / 2 / 8
7,823
782
4,193
10,530
7,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Vesundo
Cupid
14
4 / 1 / 3
8,016
802
9,077
9,098
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Ne Zha
Jefaffa
Ne Zha
2
2
1
1.25
L
Chiron
MATEI777
Chiron
1
2
2
1
W
Hel
0
2
8
2
W
Cupid
Vesundo
Cupid
4
1
3
5.5
L
Bacchus
jasper12346
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
21,666
27,434
Taken
28,054
24,043
Mitigated
14,168
4,371
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,396
759
0
957
8,426
3,541
219
1,708
6,256
27,863
0
L
Ne Zha
Jefaffa
Ne Zha
7,738
1,227
0
1,641
8,284
6,282
0
4,389
3,779
0
23,851
L
Chiron
MATEI777
Chiron
7,809
2,959
357
1,404
8,509
3,470
187
4,403
3,878
0
36,386
W
Hel
4,193
326
6,111
5,848
10,530
7,205
380
3,256
6,488
16,103
0
W
Cupid
Vesundo
Cupid
9,077
4,604
337
2,021
9,098
3,422
701
2,774
5,833
0
34,128
L
Bacchus
jasper12346
Bacchus
8,587
519
0
969
10,641
14,291
0
3,353
7,088
23,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
24,035
135
Minions Killed
128
0
Camps Cleared
0
577,189
Distance Traveled
641,224
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,196
820
55
6
0
207,860
1
L
Ne Zha
7,290
729
36
4
0
207,745
0
L
Chiron
7,704
770
69
7
0
184,625
0
W
Hel
7,823
782
18
2
0
228,321
8
W
Cupid
8,016
802
55
6
0
205,043
0
L
Bacchus
7,258
726
30
3
0
184,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role