Player Matchup

Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum II
Jointt
Discordia
Platinum II
Level 128
God Stats
8W - 4L
1,805 SR
Queue Stats
49W - 42L
2,026 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
spiderrider07
Guan Yu
Platinum I
Level 159
God Stats
3W - 2L
1,381 SR
Queue Stats
228W - 198L
2,088 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,562 SR
1,872 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,555 SR
1,849 MMR
Scylla
Scylla
Gold V
Anarchi4
Scylla
Gold V
Level 113
God Stats
9W - 7L
1,690 SR
Queue Stats
21W - 13L
1,771 MMR
Party 2
Hercules
Hercules
Platinum V
Roitlam
Hercules
Platinum V
Level 69
God Stats
1W - 3L
1,474 SR
Queue Stats
21W - 12L
1,909 MMR
Party 2
Odin
Odin
Platinum V
Vesundo
Odin
Platinum V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,866 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 0 / 10
9,459
788
9,867
11,928
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jointt
Discordia
15
11 / 0 / 6
10,541
878
19,047
5,894
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
14
3 / 1 / 11
9,038
753
8,865
14,743
16,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesAo KuangHelAphroditeBaba Yaga

VS

Bans
ThothAgniHorusSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anarchi4
Scylla
13
1 / 7 / 0
8,228
686
3,592
13,099
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Roitlam
Hercules
11
0 / 5 / 0
7,132
594
10,442
15,279
12,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Odin
Vesundo
Odin
12
0 / 5 / 1
7,573
631
5,489
14,550
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
10
8
L
Scylla
Anarchi4
Scylla
1
7
0
0.14
W
Discordia
Jointt
Discordia
11
0
6
14
L
Hercules
Roitlam
Hercules
0
5
0
0
L
Odin
Vesundo
Odin
0
5
1
0.1
W
Guan Yu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
19,523
32,565
Taken
42,928
24,488
Mitigated
25,516
14,992
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,867
5,354
0
5,109
11,928
5,531
2,070
1,505
10,199
0
50,493
L
Scylla
Anarchi4
Scylla
3,592
765
0
730
13,099
2,672
0
5,847
7,252
39,778
0
W
Discordia
Jointt
Discordia
19,047
1,199
0
1,769
5,894
2,542
1,347
456
5,365
54,585
0
L
Hercules
Roitlam
Hercules
10,442
2,026
0
2,088
15,279
12,353
193
6,994
8,285
0
21,582
L
Odin
Vesundo
Odin
5,489
1,215
228
1,110
14,550
10,491
0
6,821
7,729
0
21,786
W
Guan Yu
8,865
1,050
1,712
6,402
14,743
16,415
252
1,743
11,723
1,855
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
22,933
149
Minions Killed
144
0
Camps Cleared
0
727,602
Distance Traveled
644,392
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,459
788
68
6
0
226,805
0
L
Scylla
8,228
686
92
8
0
182,540
1
W
Discordia
10,541
878
77
6
0
228,770
0
L
Hercules
7,132
594
25
2
0
235,376
7
L
Odin
7,573
631
27
2
0
226,476
0
W
Guan Yu
9,038
753
4
0
0
272,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role