Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Pr0gr4mm4_
Hades
Level 148
God Stats
1W - 4L
1,485 SR
Queue Stats
79W - 85L
1,488 Elo+
Solo
Horus
Horus
ReturnOfAbby
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Charybdis
Charybdis
alyohin
Charybdis
Level 181
God Stats
6W - 8L
1,265 SR
Queue Stats
389W - 409L
1,451 Elo+
Solo
Izanami
Izanami
tonytrue
Izanami
Level 128
God Stats
3W - 5L
1,167 SR
Queue Stats
385W - 427L
1,473 Elo+
Solo
Team Averages
Level 119
1,383 SR
1,482 Elo+

VS

Team Averages
Level 102
1,461 SR
1,453 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaylow90
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,267 Elo+
Solo
Zhong Kui
Zhong Kui
Murmansk
Zhong Kui
Level 156
God Stats
8W - 4L
1,303 SR
Queue Stats
246W - 240L
1,588 Elo+
Solo
Hades
Hades
lucian0089
Hades
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 55L
1,372 Elo+
Solo
Cabrakan
Cabrakan
xEmbedded
Cabrakan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 5 / 10
8,641
786
8,365
17,729
19,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
14
1 / 7 / 5
7,987
726
11,309
12,597
7,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 7 / 6
8,623
784
5,115
13,664
9,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
alyohin
Charybdis
16
5 / 5 / 6
10,014
910
15,314
13,462
6,062
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
tonytrue
Izanami
16
2 / 5 / 9
8,832
803
7,242
13,374
5,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 20
10,037
912
7,514
13,629
18,780
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Jaylow90
Fenrir
16
5 / 3 / 15
9,499
864
7,019
14,112
18,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Murmansk
Zhong Kui
16
7 / 4 / 13
10,111
919
21,873
12,129
9,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
17
9 / 2 / 16
10,557
960
20,711
13,833
11,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
xEmbedded
Cabrakan
17
6 / 3 / 18
10,169
924
8,984
13,286
22,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
13
Kills
29
29
Deaths
14
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
10
1.4
W
Guan Yu
 
Guan Yu
2
2
20
6
W
Fenrir
Jaylow90
Fenrir
5
3
15
4.17
W
Zhong Kui
Murmansk
Zhong Kui
7
4
13
3.38
L
Hades
1
7
5
0.5
L
3
7
6
0.86
L
Charybdis
alyohin
Charybdis
5
5
6
1.6
W
Hades
9
2
16
8.5
L
Izanami
tonytrue
Izanami
2
5
9
1.3
W
Cabrakan
xEmbedded
Cabrakan
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
66,101
70,826
Taken
66,989
48,318
Mitigated
81,162
18,384
Healing
34,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,365
1,706
795
5,663
17,729
19,557
0
12,692
5,037
0
12,603
W
Guan Yu
 
Guan Yu
7,514
373
10,066
5,216
13,629
18,780
907
2,375
11,254
836
20,256
W
Fenrir
Jaylow90
Fenrir
7,019
1,626
1,121
3,028
14,112
18,585
843
1,651
12,461
0
15,007
W
Zhong Kui
Murmansk
Zhong Kui
21,873
2,275
2,901
1,686
12,129
9,752
3,712
2,413
9,716
33,657
0
L
Hades
11,309
183
591
1,459
12,597
7,591
0
9,394
3,203
20,347
0
L
5,115
2,517
750
1,063
13,664
9,418
0
9,336
4,328
0
11,822
L
Charybdis
alyohin
Charybdis
15,314
9,383
1,848
2,188
13,462
6,062
67
10,123
3,339
0
29,034
W
Hades
20,711
91
1,510
4,852
13,833
11,729
1,100
1,503
12,330
37,575
0
L
Izanami
tonytrue
Izanami
7,242
3,341
757
3,270
13,374
5,690
0
10,606
2,768
0
25,070
W
Cabrakan
xEmbedded
Cabrakan
8,984
1,239
1,713
1,975
13,286
22,316
790
3,367
9,919
13,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
50,373
107
Minions Killed
129
0
Camps Cleared
0
868,779
Distance Traveled
1,101,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,641
786
7
1
0
208,581
0
W
Guan Yu
10,037
912
22
2
0
233,983
0
W
Fenrir
9,499
864
17
2
0
234,261
0
W
Zhong Kui
10,111
919
29
3
0
198,249
1
L
Hades
7,987
726
20
2
0
151,405
0
L
Horus
8,623
784
19
2
0
173,767
0
L
Charybdis
10,014
910
33
3
0
159,125
0
W
Hades
10,557
960
45
4
0
234,269
0
L
Izanami
8,832
803
28
3
0
175,901
0
W
Cabrakan
10,169
924
16
1
0
200,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role