Player Matchup

Agni
Agni
MMH321
Agni
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,267 Elo+
Solo
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 18
God Stats
26W - 73L
1,223 SR
Queue Stats
29W - 88L
1,140 Elo+
Party 2
Neith
Neith
owarri
Neith
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 89L
1,136 Elo+
Party 2
Team Averages
Level 31
1,408 SR
1,181 Elo+

VS

Team Averages
Level 64
1,419 SR
1,410 Elo+
Sol
Sol
MasterMegaLord
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,341 Elo+
Solo
Danzaburou
Danzaburou
ishikiller
Danzaburou
Level 37
God Stats
1W - 0L
1,358 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 1
Loki
Loki
今天星闪闪
Loki
Level 68
God Stats
1W - 1L
1,398 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MMH321
Agni
15
3 / 5 / 2
10,218
730
14,188
13,231
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
YavuzCC61
Bakasura
13
2 / 6 / 1
9,306
665
3,776
12,431
7,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
owarri
Neith
15
1 / 7 / 4
10,263
733
11,083
13,678
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
10,234
731
10,970
12,866
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ishikiller
Danzaburou
18
6 / 0 / 10
12,009
858
13,693
13,141
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 7
11,525
823
9,972
13,911
6,199
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
18
18
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
MMH321
Agni
3
5
2
0.8
W
4
4
7
1.88
L
Bakasura
YavuzCC61
Bakasura
2
6
1
0.42
W
Danzaburou
ishikiller
Danzaburou
6
0
10
11
L
Neith
owarri
Neith
1
7
4
0.43
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
34,635
39,340
Taken
39,918
17,773
Mitigated
17,163
4,582
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
MMH321
Agni
14,188
1,365
0
1,069
13,231
5,261
0
3,495
9,736
44,081
0
W
10,970
2,534
0
3,657
12,866
5,032
829
4,721
7,906
33,255
0
L
Bakasura
YavuzCC61
Bakasura
3,776
2,658
0
1,506
12,431
7,036
0
3,232
9,199
0
9,595
W
Danzaburou
ishikiller
Danzaburou
13,693
5,804
0
4,596
13,141
5,932
2,011
3,943
8,998
0
52,894
L
Neith
owarri
Neith
11,083
5,698
0
2,007
13,678
5,476
0
4,268
9,410
0
35,353
W
9,972
3,571
0
1,140
13,911
6,199
262
5,627
8,181
0
60,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
33,768
154
Minions Killed
196
0
Camps Cleared
0
730,843
Distance Traveled
838,477
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,218
730
62
4
0
253,650
3
W
Sol
10,234
731
47
3
0
251,803
0
L
Bakasura
9,306
665
30
2
0
258,400
7
W
Danzaburou
12,009
858
86
6
0
287,577
0
L
Neith
10,263
733
62
4
0
218,793
9
W
Loki
11,525
823
63
5
0
299,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role