Player Matchup

Merlin
Merlin
Gold V
emitpain
Merlin
Gold V
Level 153
God Stats
3W - 1L
1,918 SR
Queue Stats
16W - 4L
1,809 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,918 SR
1,809 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,657 SR
1,646 MMR
Surtr
Surtr
Silver I
JuiceyWater
Surtr
Silver I
Level 145
God Stats
0W - 1L
1,657 SR
Queue Stats
20W - 22L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
emitpain
Merlin
20
7 / 0 / 0
15,475
1,032
27,745
14,615
14,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabBakasuraMercuryKaliFreya

VS

Bans
SkadiHadesChronosHe BoOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 0
11,818
788
9,749
33,403
27,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Merlin
emitpain
Merlin
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
9,749
14,615
Taken
33,403
14,057
Mitigated
27,111
7,734
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,749
3,906
0
3,694
33,403
27,111
13
27,986
5,101
2,116
75,074
W
Merlin
emitpain
Merlin
27,745
3,194
0
7,734
14,615
14,057
2,134
976
13,347
130,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,475
Gold Earned
11,818
232
Minions Killed
139
9
Camps Cleared
4
272,948
Distance Traveled
322,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,818
788
139
9
4
322,842
2
W
Merlin
15,475
1,032
232
15
9
272,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role