Player Matchup

Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HeartPiercer
Aphrodite
Level 156
God Stats
29W - 30L
1,669 SR
Queue Stats
123W - 125L
1,521 Elo+
Solo
Hel
Hel
Moistwag23
Hel
Level 74
God Stats
2W - 5L
1,304 SR
Queue Stats
216W - 185L
1,480 Elo+
Solo
Ullr
Ullr
SanguineXCIX
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,456 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,491 Elo+

VS

Team Averages
Level 106
1,419 SR
1,478 Elo+
Neith
Neith
BrandenKooper
Neith
Level 108
God Stats
5W - 4L
1,379 SR
Queue Stats
22W - 19L
1,471 Elo+
Solo
Bastet
Bastet
D1RTYB1RD69
Bastet
Level 118
God Stats
5W - 4L
1,483 SR
Queue Stats
137W - 139L
1,505 Elo+
Solo
Anubis
Anubis
EvilCrayfish117
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
ExoticCronos
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,449 Elo+
Party 1
Ganesha
Ganesha
NeroXemnas_13
Ganesha
Level 93
God Stats
3W - 3L
1,234 SR
Queue Stats
73W - 76L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 0
5,920
455
3,774
12,730
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
 
Da Ji
9
1 / 4 / 0
5,569
428
7,565
11,323
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
HeartPiercer
Aphrodite
14
3 / 1 / 0
8,132
626
8,138
9,886
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
6,805
523
3,808
9,051
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
5,657
435
2,825
7,288
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,101
469
7,628
5,013
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
11
2 / 1 / 2
6,563
505
6,364
11,700
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 1 / 0
8,162
628
11,132
8,942
4,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ExoticCronos
Guan Yu
7
0 / 2 / 0
5,491
422
1,690
9,092
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
10
0 / 0 / 3
6,826
525
4,499
8,822
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
11
11
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Da Ji
 
Da Ji
1
4
0
0.25
W
2
0
0
2
W
Bastet
2
1
2
3
W
7
1
0
7
W
Guan Yu
ExoticCronos
Guan Yu
0
2
0
0
L
Aphrodite
HeartPiercer
Aphrodite
3
1
0
3
L
0
4
1
0.13
W
Ganesha
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
31,313
50,278
Taken
43,569
20,465
Mitigated
22,892
17,329
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,774
1,324
1,698
3,835
12,730
9,384
0
2,311
10,419
18,467
0
L
Da Ji
 
Da Ji
7,565
2,327
0
271
11,323
3,552
0
3,826
7,497
0
32,400
W
7,628
3,632
0
1,800
5,013
2,018
0
1,993
3,020
0
42,774
W
Bastet
6,364
2,653
0
2,922
11,700
3,792
0
1,836
9,864
0
51,414
W
11,132
351
0
3,614
8,942
4,049
66
4,753
4,189
56,164
0
W
Guan Yu
ExoticCronos
Guan Yu
1,690
195
0
1,328
9,092
5,767
0
5,528
3,564
0
26,712
L
Aphrodite
HeartPiercer
Aphrodite
8,138
1,185
588
6,718
9,886
3,160
359
1,826
8,060
68,990
0
L
3,808
124
711
2,758
9,051
1,943
680
6,096
2,955
50,177
0
W
Ganesha
4,499
881
360
4,017
8,822
7,266
0
1,610
7,212
21,421
0
L
2,825
1,836
0
750
7,288
2,426
0
1,572
5,716
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
33,143
314
Minions Killed
294
0
Camps Cleared
0
1,205,878
Distance Traveled
1,126,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,920
455
22
2
0
212,883
0
L
Da Ji
5,569
428
45
3
0
299,866
0
W
Neith
6,101
469
93
7
0
228,209
0
W
Bastet
6,563
505
75
6
0
274,472
0
W
Anubis
8,162
628
79
6
0
211,726
0
W
Guan Yu
5,491
422
42
3
0
162,274
0
L
Aphrodite
8,132
626
110
8
0
233,146
0
L
Hel
6,805
523
80
6
0
254,254
0
W
Ganesha
6,826
525
5
0
0
249,567
0
L
Ullr
5,657
435
57
4
0
205,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role