Player Matchup

Bacchus
Bacchus
AsukaBurst
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Medusa
Medusa
BlessTheLoot
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
SoulFerry
Danzaburou
Level 172
God Stats
2W - 3L
1,226 SR
Queue Stats
478W - 342L
1,566 Elo+
Solo
Surtr
Surtr
cozyhime
Surtr
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 73L
1,320 Elo+
Party 1
Awilix
Awilix
dodgydamo
Awilix
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 194L
1,446 Elo+
Solo
Team Averages
Level 141
1,445 SR
1,417 Elo+

VS

Team Averages
Level 133
1,637 SR
1,543 Elo+
Chernobog
Chernobog
Aldoge
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,533 Elo+
Party 2
Bacchus
Bacchus
MathIsGreat113
Bacchus
Level 147
God Stats
7W - 0L
1,715 SR
Queue Stats
220W - 218L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OscarMayerBiener
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,752 SR
Queue Stats
56W - 40L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
Yasunno
Baba Yaga
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,533 Elo+
Party 2
Mercury
Mercury
Zaerife
Mercury
Level 218
God Stats
3W - 2L
1,716 SR
Queue Stats
617W - 614L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsukaBurst
Bacchus
16
3 / 4 / 5
8,595
781
6,970
15,082
18,536
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
14
1 / 6 / 5
7,361
669
6,774
11,904
5,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SoulFerry
Danzaburou
15
5 / 3 / 4
8,533
776
11,455
10,535
5,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
cozyhime
Surtr
15
4 / 6 / 2
8,340
758
9,265
14,117
17,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
dodgydamo
Awilix
13
0 / 5 / 5
6,827
621
2,016
10,024
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aldoge
Chernobog
16
5 / 2 / 11
9,277
843
13,554
11,263
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 16
9,230
839
5,579
13,059
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
OscarMayerBiener
Morgan Le Fay
16
6 / 3 / 12
9,788
890
15,933
9,178
5,164
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Yasunno
Baba Yaga
17
8 / 1 / 13
9,983
908
14,811
8,005
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Zaerife
Mercury
16
3 / 4 / 14
8,897
809
6,946
11,472
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
13
Kills
24
24
Deaths
15
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aldoge
Chernobog
5
2
11
5.25
L
Bacchus
AsukaBurst
Bacchus
3
4
5
1.38
L
Medusa
1
6
5
0.58
W
2
5
16
2
W
Morgan Le Fay
OscarMayerBiener
Morgan Le Fay
6
3
12
4
L
Danzaburou
SoulFerry
Danzaburou
5
3
4
2.33
W
Baba Yaga
Yasunno
Baba Yaga
8
1
13
14.5
W
Mercury
Zaerife
Mercury
3
4
14
2.5
L
Surtr
cozyhime
Surtr
4
6
2
0.83
L
Awilix
dodgydamo
Awilix
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
56,823
61,662
Taken
52,977
51,815
Mitigated
45,700
13,878
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aldoge
Chernobog
13,554
5,443
939
3,715
11,263
7,375
2,441
1,008
9,859
0
33,766
L
Bacchus
AsukaBurst
Bacchus
6,970
353
753
3,576
15,082
18,536
377
8,734
6,348
13,369
0
L
Medusa
6,774
1,876
511
1,243
11,904
5,752
680
7,145
4,759
0
15,999
W
5,579
373
258
1,285
13,059
21,261
432
818
12,036
9,716
0
W
Morgan Le Fay
OscarMayerBiener
Morgan Le Fay
15,933
730
791
1,139
9,178
5,164
1,429
2,193
6,621
28,979
0
L
Danzaburou
SoulFerry
Danzaburou
11,455
4,373
561
4,051
10,535
5,170
228
6,430
4,105
0
22,487
W
Baba Yaga
Yasunno
Baba Yaga
14,811
1,455
460
3,101
8,005
5,108
1,032
1,676
6,024
30,374
0
W
Mercury
Zaerife
Mercury
6,946
2,362
1,598
3,778
11,472
6,792
1,954
785
10,321
0
13,635
L
Surtr
cozyhime
Surtr
9,265
2,344
718
1,318
14,117
17,666
80
6,865
7,252
339
12,555
L
Awilix
dodgydamo
Awilix
2,016
437
298
849
10,024
4,691
0
7,149
2,875
0
9,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
47,175
93
Minions Killed
154
0
Camps Cleared
0
918,625
Distance Traveled
1,095,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,277
843
56
5
0
195,696
0
L
Bacchus
8,595
781
26
2
0
178,710
0
L
Medusa
7,361
669
21
2
0
187,941
0
W
Bacchus
9,230
839
8
1
0
194,176
0
W
Morgan Le Fay
9,788
890
34
3
0
212,678
0
L
Danzaburou
8,533
776
29
3
0
171,022
0
W
Baba Yaga
9,983
908
41
4
0
237,824
0
W
Mercury
8,897
809
15
1
0
255,130
0
L
Surtr
8,340
758
11
1
0
176,687
0
L
Awilix
6,827
621
6
1
0
204,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role