Player Matchup

Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
EastAngle
Atlas
Level 49
God Stats
5W - 2L
1,557 SR
Queue Stats
74W - 69L
1,498 Elo+
Party 3
Loki
Loki
ImperfectVirus1
Loki
Level 87
God Stats
1W - 3L
1,167 SR
Queue Stats
30W - 48L
1,261 Elo+
Solo
Izanami
Izanami
Mrloserloz
Izanami
Level 66
God Stats
7W - 12L
1,438 SR
Queue Stats
14W - 22L
1,411 Elo+
Solo
Scylla
Scylla
Slay514
Scylla
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
306W - 301L
1,486 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,431 Elo+

VS

Team Averages
Level 77
1,476 SR
1,382 Elo+
Agni
Agni
AkaashSSJBLU
Agni
Level 69
God Stats
1W - 4L
1,539 SR
Queue Stats
8W - 23L
1,242 Elo+
Solo
Cthulhu
Cthulhu
Amerikek
Cthulhu
Level 14
God Stats
28W - 28L
1,169 SR
Queue Stats
112W - 108L
1,210 Elo+
Party 1
Cernunnos
Cernunnos
Shaggyxs
Cernunnos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 35L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
ToadSheriff
Baron Samedi
Level 67
God Stats
3W - 4L
1,438 SR
Queue Stats
118W - 113L
1,404 Elo+
Party 1
Da Ji
Da Ji
thejobmar
Da Ji
Level 129
God Stats
8W - 6L
1,735 SR
Queue Stats
278W - 271L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 2 / 0
8,403
525
6,810
9,798
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
EastAngle
Atlas
13
1 / 2 / 5
7,716
482
4,733
11,397
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 6
9,117
570
9,007
9,858
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mrloserloz
Izanami
15
4 / 5 / 2
9,514
595
7,732
15,544
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Slay514
Scylla
17
12 / 2 / 2
11,159
697
12,622
8,438
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,133
446
4,003
12,388
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Amerikek
Cthulhu
10
1 / 4 / 0
6,282
393
3,436
11,742
9,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Shaggyxs
Cernunnos
15
2 / 3 / 2
8,805
550
12,795
15,848
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ToadSheriff
Baron Samedi
14
3 / 5 / 3
8,244
515
8,330
11,090
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
thejobmar
Da Ji
12
5 / 6 / 2
8,002
500
4,979
13,459
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
27
Kills
12
12
Deaths
27
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
0
2
L
1
9
3
0.28
L
Cthulhu
Amerikek
Cthulhu
1
4
0
0.25
W
Atlas
EastAngle
Atlas
1
2
5
1.75
W
6
1
6
9
W
Izanami
Mrloserloz
Izanami
4
5
2
1
L
Cernunnos
Shaggyxs
Cernunnos
2
3
2
1
W
Scylla
Slay514
Scylla
12
2
2
6.5
L
Baron Samedi
ToadSheriff
Baron Samedi
3
5
3
0.9
L
Da Ji
thejobmar
Da Ji
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
33,543
55,035
Taken
64,527
28,833
Mitigated
32,934
11,121
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,810
3,053
0
256
9,798
4,266
0
813
8,985
0
51,319
L
4,003
265
0
1,336
12,388
4,335
0
6,488
5,900
39,397
0
L
Cthulhu
Amerikek
Cthulhu
3,436
195
115
105
11,742
9,583
0
2,988
8,754
22,480
0
W
Atlas
EastAngle
Atlas
4,733
1,898
199
1,665
11,397
10,983
0
2,879
8,518
24,831
0
W
9,007
1,970
0
3,547
9,858
4,019
0
1,502
8,356
0
55,511
W
Izanami
Mrloserloz
Izanami
7,732
4,583
0
3,572
15,544
6,327
1,259
7,048
8,496
0
85,081
L
Cernunnos
Shaggyxs
Cernunnos
12,795
7,891
0
6,924
15,848
6,762
1,093
2,742
13,106
0
82,337
W
Scylla
Slay514
Scylla
12,622
1,117
0
1,882
8,438
3,238
1,636
3,527
4,911
87,197
0
L
Baron Samedi
ToadSheriff
Baron Samedi
8,330
643
0
911
11,090
7,306
72
1,916
9,174
56,608
0
L
Da Ji
thejobmar
Da Ji
4,979
1,100
0
500
13,459
4,948
0
3,221
10,238
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
38,466
473
Minions Killed
359
0
Camps Cleared
0
1,612,847
Distance Traveled
1,414,832
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,403
525
93
6
0
317,611
1
L
Agni
7,133
446
62
4
0
274,827
2
L
Cthulhu
6,282
393
28
2
0
331,373
0
W
Atlas
7,716
482
32
2
0
309,439
0
W
Loki
9,117
570
87
5
0
397,714
0
W
Izanami
9,514
595
126
8
0
279,581
0
L
Cernunnos
8,805
550
128
8
0
262,699
2
W
Scylla
11,159
697
135
8
0
308,502
0
L
Baron Samedi
8,244
515
75
5
0
258,986
2
L
Da Ji
8,002
500
66
4
0
286,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role