Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TNOxJayxDB4D
Zhong Kui
Level 102
God Stats
5W - 3L
1,815 SR
Queue Stats
555W - 525L
1,361 Elo+
Solo
Charybdis
Charybdis
Umbreon12
Charybdis
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 21L
1,438 Elo+
Party 1
Surtr
Surtr
Ways97
Surtr
Level 56
God Stats
2W - 3L
1,392 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
al__013
Hun Batz
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,436 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,440 Elo+

VS

Team Averages
Level 131
1,452 SR
1,451 Elo+
Chang'e
Chang'e
GivenchyDior
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,352 Elo+
Party 2
Ishtar
Ishtar
Saage30
Ishtar
Level 146
God Stats
2W - 2L
1,440 SR
Queue Stats
137W - 146L
1,501 Elo+
Party 2
Lancelot
Lancelot
TH3xFLASH
Lancelot
Level 113
God Stats
8W - 8L
1,605 SR
Queue Stats
147W - 165L
1,484 Elo+
Party 2
Hel
Hel
Warshak
Hel
Level 179
God Stats
1W - 2L
1,506 SR
Queue Stats
302W - 289L
1,430 Elo+
Solo
Loki
Loki
wulfhaleyyyy
Loki
Level 108
God Stats
3W - 2L
1,209 SR
Queue Stats
126W - 141L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 1
9,071
504
14,724
10,501
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
TNOxJayxDB4D
Zhong Kui
12
1 / 6 / 3
7,610
423
11,350
16,435
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Umbreon12
Charybdis
16
3 / 3 / 1
9,057
503
9,209
11,799
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Ways97
Surtr
15
1 / 2 / 0
8,596
478
12,409
14,921
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
al__013
Hun Batz
13
3 / 3 / 2
8,211
456
6,268
12,057
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GivenchyDior
Chang'e
15
2 / 2 / 1
8,816
490
8,053
15,474
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Saage30
Ishtar
15
5 / 6 / 2
9,503
528
12,465
15,856
7,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
TH3xFLASH
Lancelot
15
6 / 0 / 0
9,082
505
6,958
15,955
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
13
1 / 1 / 7
8,992
500
5,572
15,979
13,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 1 / 0
9,680
538
8,985
15,643
10,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
16
16
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
W
Chang'e
GivenchyDior
Chang'e
2
2
1
1.25
W
Ishtar
Saage30
Ishtar
5
6
2
1
W
Lancelot
TH3xFLASH
Lancelot
6
0
0
6
L
Zhong Kui
TNOxJayxDB4D
Zhong Kui
1
6
3
0.42
L
Charybdis
Umbreon12
Charybdis
3
3
1
1.17
W
Hel
1
1
7
4.5
L
Surtr
Ways97
Surtr
1
2
0
0.5
L
Hun Batz
al__013
Hun Batz
3
3
2
1.33
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,960
Damage
42,033
65,713
Taken
78,907
41,937
Mitigated
45,367
14,612
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,724
278
0
854
10,501
4,198
136
5,403
5,098
86,909
0
W
Chang'e
GivenchyDior
Chang'e
8,053
599
1,797
5,496
15,474
6,329
0
9,731
5,661
68,322
0
W
Ishtar
Saage30
Ishtar
12,465
7,508
0
2,425
15,856
7,506
768
3,896
11,954
0
76,489
W
Lancelot
TH3xFLASH
Lancelot
6,958
774
0
1,017
15,955
7,428
127
5,304
10,435
0
79,280
L
Zhong Kui
TNOxJayxDB4D
Zhong Kui
11,350
1,074
310
3,649
16,435
9,226
505
2,933
13,502
54,653
0
L
Charybdis
Umbreon12
Charybdis
9,209
3,939
0
4,281
11,799
4,750
2,298
1,817
9,982
0
66,940
W
Hel
5,572
303
6,236
8,189
15,979
13,132
156
6,338
9,473
31,637
0
L
Surtr
Ways97
Surtr
12,409
4,155
0
2,736
14,921
19,244
15
1,083
13,733
1,488
62,344
L
Hun Batz
al__013
Hun Batz
6,268
1,750
0
2,782
12,057
4,519
0
3,082
8,975
0
53,514
W
8,985
1,532
0
3,981
15,643
10,972
454
1,300
13,489
1,532
79,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
46,073
513
Minions Killed
553
0
Camps Cleared
0
1,705,171
Distance Traveled
1,850,053
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,071
504
141
8
0
348,585
0
W
Chang'e
8,816
490
117
7
0
358,553
6
W
Ishtar
9,503
528
125
7
0
316,374
0
W
Lancelot
9,082
505
110
6
0
437,639
0
L
Zhong Kui
7,610
423
73
4
0
325,228
0
L
Charybdis
9,057
503
118
7
0
323,736
0
W
Hel
8,992
500
51
3
0
371,087
0
L
Surtr
8,596
478
96
5
0
320,421
0
L
Hun Batz
8,211
456
85
5
0
387,201
0
W
Loki
9,680
538
150
8
0
366,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role