Player Matchup

Xing Tian
Xing Tian
Grincch9145
Xing Tian
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,383 Elo+
Party 2
Bellona
Bellona
MarnyBuey
Bellona
Level 7
God Stats
6W - 2L
1,228 SR
Queue Stats
12W - 14L
1,262 Elo+
Party 2
Scylla
Scylla
acoops
Scylla
Level 14
God Stats
2W - 0L
1,648 SR
Queue Stats
18W - 17L
1,262 Elo+
Party 2
Team Averages
Level 27
1,459 SR
1,302 Elo+

VS

Team Averages
Level 64
1,323 SR
1,207 Elo+
Aphrodite
Aphrodite
Litten_70
Aphrodite
Level 58
God Stats
4W - 6L
1,249 SR
Queue Stats
96W - 205L
1,167 Elo+
Party 1
Ao Kuang
Ao Kuang
Your_Local_Gay1
Ao Kuang
Level 68
God Stats
7W - 17L
1,219 SR
Queue Stats
107W - 210L
1,189 Elo+
Party 1
Hou Yi
Hou Yi
savage wolf1913
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 692L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grincch9145
Xing Tian
15
4 / 3 / 6
10,702
764
9,375
18,100
24,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MarnyBuey
Bellona
15
2 / 3 / 7
9,720
694
10,992
11,998
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
acoops
Scylla
16
6 / 5 / 6
11,237
803
14,063
8,597
4,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Litten_70
Aphrodite
16
3 / 3 / 6
10,342
739
11,580
14,851
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
16
5 / 8 / 3
10,379
741
7,820
18,526
13,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 1
7,988
571
3,808
8,193
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
9
11
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Grincch9145
Xing Tian
4
3
6
2.33
L
Aphrodite
Litten_70
Aphrodite
3
3
6
2
W
Bellona
MarnyBuey
Bellona
2
3
7
1.83
L
Ao Kuang
5
8
3
0.81
W
Scylla
acoops
Scylla
6
5
6
1.8
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
23,208
38,695
Taken
41,570
43,602
Mitigated
24,420
2,274
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Grincch9145
Xing Tian
9,375
845
0
1,096
18,100
24,244
336
9,524
8,576
25,902
0
L
Aphrodite
Litten_70
Aphrodite
11,580
971
3,940
5,143
14,851
7,544
360
10,994
3,640
46,798
0
W
Bellona
MarnyBuey
Bellona
10,992
3,315
0
1,178
11,998
15,179
1,182
6,503
5,495
0
26,360
L
Ao Kuang
7,820
2,383
0
1,671
18,526
13,303
320
8,002
9,907
23,531
0
W
Scylla
acoops
Scylla
14,063
2,027
0
0
8,597
4,179
1,045
3,393
5,204
45,595
0
L
3,808
1,211
0
356
8,193
3,573
390
4,503
3,533
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
28,709
132
Minions Killed
125
0
Camps Cleared
0
739,367
Distance Traveled
563,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,702
764
24
2
0
237,449
0
L
Aphrodite
10,342
739
80
6
0
212,761
0
W
Bellona
9,720
694
33
2
0
297,073
0
L
Ao Kuang
10,379
741
24
2
0
221,364
4
W
Scylla
11,237
803
75
5
0
204,845
0
L
Hou Yi
7,988
571
21
2
0
129,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role