Player Matchup

Scylla
Scylla
Diablo--117
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GhostBD
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
MORTALIX01
Cthulhu
Level 10
God Stats
3W - 3L
1,636 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 2
Hercules
Hercules
VelcroRaptor
Hercules
Level 107
God Stats
1W - 2L
1,471 SR
Queue Stats
179W - 114L
1,569 Elo+
Party 3
Skadi
Skadi
eosnspace
Skadi
Level 59
God Stats
41W - 13L
1,544 SR
Queue Stats
134W - 81L
1,541 Elo+
Party 3
Team Averages
Level 49
1,530 SR
1,577 Elo+

VS

Team Averages
Level 145
1,416 SR
1,524 Elo+
Cupid
Cupid
Lerx69
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,564 Elo+
Party 1
Yemoja
Yemoja
RoseofLove
Yemoja
Level 154
God Stats
5W - 9L
1,119 SR
Queue Stats
107W - 110L
1,479 Elo+
Party 4
Hades
Hades
Saizu
Hades
Level 128
God Stats
2W - 0L
1,823 SR
Queue Stats
42W - 23L
1,599 Elo+
Party 1
Anubis
Anubis
StallingX2
Anubis
Level 176
God Stats
2W - 2L
1,277 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 4
Mulan
Mulan
ggot9
Mulan
Level 159
God Stats
3W - 5L
1,360 SR
Queue Stats
323W - 320L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 3 / 3
10,272
1,027
7,291
8,074
4,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GhostBD
Tsukuyomi
15
0 / 8 / 3
9,530
953
6,655
13,981
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MORTALIX01
Cthulhu
15
1 / 2 / 2
9,974
997
10,974
13,198
17,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
VelcroRaptor
Hercules
15
1 / 4 / 2
9,703
970
4,667
11,679
12,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
eosnspace
Skadi
15
1 / 1 / 1
9,494
949
3,409
4,441
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

163

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lerx69
Cupid
17
7 / 0 / 11
11,488
1,149
15,167
4,817
1,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
RoseofLove
Yemoja
16
0 / 0 / 17
11,083
1,108
3,417
6,587
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Saizu
Hades
16
2 / 1 / 12
10,126
1,013
9,346
8,026
5,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
StallingX2
Anubis
17
7 / 2 / 7
11,818
1,182
8,047
7,336
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ggot9
Mulan
16
2 / 0 / 15
10,413
1,041
9,932
8,767
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
3
Kills
18
18
Deaths
3
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
3
0.5
L
Tsukuyomi
GhostBD
Tsukuyomi
0
8
3
0.19
W
Cupid
Lerx69
Cupid
7
0
11
12.5
L
Cthulhu
MORTALIX01
Cthulhu
1
2
2
1
W
Yemoja
RoseofLove
Yemoja
0
0
17
8.5
W
Hades
Saizu
Hades
2
1
12
8
W
Anubis
StallingX2
Anubis
7
2
7
5.25
L
Hercules
VelcroRaptor
Hercules
1
4
2
0.5
L
Skadi
eosnspace
Skadi
1
1
1
1.5
W
Mulan
ggot9
Mulan
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
45,909
51,373
Taken
35,533
42,497
Mitigated
26,028
3,891
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,291
102
934
298
8,074
4,045
0
4,198
3,742
26,418
0
L
Tsukuyomi
GhostBD
Tsukuyomi
6,655
1,257
0
475
13,981
7,270
0
4,566
9,231
0
17,084
W
Cupid
Lerx69
Cupid
15,167
9,964
608
1,226
4,817
1,852
0
3,111
1,561
0
36,874
L
Cthulhu
MORTALIX01
Cthulhu
10,974
981
172
473
13,198
17,347
0
4,969
7,869
30,762
0
W
Yemoja
RoseofLove
Yemoja
3,417
544
3,387
1,656
6,587
5,356
0
3,444
3,013
11,300
0
W
Hades
Saizu
Hades
9,346
184
885
1,066
8,026
5,835
0
3,946
3,926
18,247
0
W
Anubis
StallingX2
Anubis
8,047
298
0
1,675
7,336
4,417
0
3,199
4,053
45,173
0
L
Hercules
VelcroRaptor
Hercules
4,667
999
0
1,464
11,679
12,062
0
5,676
5,838
0
17,088
L
Skadi
eosnspace
Skadi
3,409
1,092
0
75
4,441
1,773
0
1,642
2,757
0
25,257
W
Mulan
ggot9
Mulan
9,932
1,114
0
3,384
8,767
8,568
0
3,650
4,715
601
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,973
Gold Earned
54,928
194
Minions Killed
218
6
Camps Cleared
9
873,343
Distance Traveled
938,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,272
1,027
48
5
3
185,387
0
L
Tsukuyomi
9,530
953
23
2
1
185,148
0
W
Cupid
11,488
1,149
55
6
5
188,036
0
L
Cthulhu
9,974
997
44
4
1
204,603
0
W
Yemoja
11,083
1,108
11
1
0
194,897
0
W
Hades
10,126
1,013
28
3
0
188,374
0
W
Anubis
11,818
1,182
103
10
0
195,262
0
L
Hercules
9,703
970
29
3
1
215,726
0
L
Skadi
9,494
949
50
5
0
82,479
0
W
Mulan
10,413
1,041
21
2
4
171,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role