Player Matchup

Thanatos
Thanatos
AMOSPORPUTAS
Thanatos
Level 107
God Stats
10W - 8L
1,664 SR
Queue Stats
159W - 143L
1,497 Elo+
Party 1
Zeus
Zeus
MadGamer0
Zeus
Level 87
God Stats
5W - 5L
1,401 SR
Queue Stats
260W - 243L
1,509 Elo+
Solo
Cernunnos
Cernunnos
Scooter
Cernunnos
Level 141
God Stats
2W - 1L
1,737 SR
Queue Stats
4W - 8L
1,489 Elo+
Solo
Bacchus
Bacchus
Tioleonidas8
Bacchus
Level 88
God Stats
87W - 58L
1,555 SR
Queue Stats
191W - 175L
1,489 Elo+
Party 1
Loki
Loki
prince6441
Loki
Level 100
God Stats
4W - 1L
1,700 SR
Queue Stats
59W - 63L
1,454 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,488 Elo+

VS

Team Averages
Level 118
1,581 SR
1,457 Elo+
Khepri
Khepri
AlphaBorne
Khepri
Level 132
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 21L
1,420 Elo+
Party 2
Merlin
Merlin
DaJuiceWrld
Merlin
Level 98
God Stats
2W - 1L
1,849 SR
Queue Stats
12W - 15L
1,425 Elo+
Solo
Fenrir
Fenrir
Derook
Fenrir
Level 145
God Stats
9W - 7L
1,386 SR
Queue Stats
147W - 132L
1,481 Elo+
Solo
Skadi
Skadi
Incablack
Skadi
Level 128
God Stats
3W - 3L
1,632 SR
Queue Stats
66W - 69L
1,497 Elo+
Solo
Tyr
Tyr
TheDankSoviet
Tyr
Level 89
God Stats
2W - 1L
1,753 SR
Queue Stats
42W - 51L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMOSPORPUTAS
Thanatos
17
8 / 1 / 5
10,360
609
15,401
15,401
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
16
2 / 3 / 6
10,208
600
8,825
9,811
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Scooter
Cernunnos
17
6 / 1 / 2
10,845
638
12,502
9,473
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tioleonidas8
Bacchus
13
2 / 3 / 5
8,548
503
6,103
15,056
15,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 3
9,226
543
8,606
10,474
8,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlphaBorne
Khepri
13
2 / 2 / 3
8,785
517
5,500
12,935
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
14
0 / 4 / 4
8,178
481
5,713
11,656
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Derook
Fenrir
15
4 / 8 / 1
8,917
525
9,927
21,257
9,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Incablack
Skadi
14
2 / 4 / 2
8,392
494
8,296
12,454
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 0
8,575
504
6,814
14,661
19,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
8
8
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AMOSPORPUTAS
Thanatos
8
1
5
10.5
L
Khepri
AlphaBorne
Khepri
2
2
3
1.75
L
Merlin
0
4
4
0.5
L
Fenrir
Derook
Fenrir
4
8
1
0.56
L
Skadi
Incablack
Skadi
2
4
2
0.75
W
Zeus
2
3
6
1.67
W
Cernunnos
Scooter
Cernunnos
6
1
2
7
L
0
1
0
0
W
Bacchus
Tioleonidas8
Bacchus
2
3
5
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,437
Damage
36,250
60,215
Taken
72,963
39,350
Mitigated
50,639
28,694
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AMOSPORPUTAS
Thanatos
15,401
6,574
0
14,554
15,401
7,251
57
2,000
13,300
0
103,420
L
Khepri
AlphaBorne
Khepri
5,500
613
0
2,238
12,935
12,010
0
3,761
9,174
22,537
0
L
Merlin
5,713
128
0
1,242
11,656
4,504
0
5,810
5,846
60,203
0
L
Fenrir
Derook
Fenrir
9,927
3,217
0
3,308
21,257
9,230
0
1,712
19,545
0
70,686
L
Skadi
Incablack
Skadi
8,296
3,009
0
2,222
12,454
4,951
0
2,429
10,025
0
67,996
W
Zeus
8,825
1,243
0
2,065
9,811
3,859
968
3,449
6,243
84,548
0
W
Cernunnos
Scooter
Cernunnos
12,502
7,995
0
7,190
9,473
4,476
3,152
990
8,465
0
97,954
L
6,814
2,137
0
2,499
14,661
19,944
0
1,216
13,445
0
60,239
W
Bacchus
Tioleonidas8
Bacchus
6,103
557
0
4,405
15,056
15,376
54
3,976
10,920
19,122
0
W
8,606
2,680
0
480
10,474
8,388
645
400
10,074
0
62,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
42,847
575
Minions Killed
435
0
Camps Cleared
0
1,668,858
Distance Traveled
1,602,475
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,360
609
130
8
0
396,145
5
L
Khepri
8,785
517
25
1
0
328,409
2
L
Merlin
8,178
481
108
6
0
276,108
1
L
Fenrir
8,917
525
94
6
0
347,410
0
L
Skadi
8,392
494
104
6
0
316,110
0
W
Zeus
10,208
600
167
10
0
311,421
0
W
Cernunnos
10,845
638
160
9
0
317,904
3
L
Tyr
8,575
504
104
6
0
334,438
2
W
Bacchus
8,548
503
16
1
0
328,353
0
W
Loki
9,226
543
102
6
0
315,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role