Player Matchup

Anubis
Anubis
ChefTuri
Anubis
Level 60
God Stats
21W - 16L
1,315 SR
Queue Stats
262W - 282L
1,365 Elo+
Party 2
Mercury
Mercury
ColdArchie
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
GuaxinimGordo
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,716 Elo+
Party 1
Neith
Neith
KingShadyy
Neith
Level 174
God Stats
1W - 5L
1,233 SR
Queue Stats
114W - 113L
1,863 Elo+
Party 1
Geb
Geb
Type1Insul1n
Geb
Level 60
God Stats
26W - 18L
1,753 SR
Queue Stats
292W - 373L
1,381 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,608 Elo+

VS

Team Averages
Level 119
1,551 SR
1,523 Elo+
Amaterasu
Amaterasu
Pheezzy
Amaterasu
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 207L
1,509 Elo+
Party 3
Aphrodite
Aphrodite
PriincessAlena
Aphrodite
Level 199
God Stats
61W - 36L
1,726 SR
Queue Stats
100W - 92L
1,568 Elo+
Party 3
Ymir
Ymir
Stasani
Ymir
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
428W - 437L
1,514 Elo+
Solo
Thanatos
Thanatos
Xyphotic
Thanatos
Level 64
God Stats
5W - 2L
1,246 SR
Queue Stats
52W - 39L
1,469 Elo+
Solo
Cernunnos
Cernunnos
erik0684
Cernunnos
Level 46
God Stats
2W - 1L
1,782 SR
Queue Stats
23W - 22L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChefTuri
Anubis
14
3 / 4 / 1
7,864
715
10,651
10,706
5,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ColdArchie
Mercury
14
2 / 5 / 2
7,899
718
5,134
10,354
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
14
1 / 5 / 2
7,777
707
8,427
12,375
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
16
2 / 1 / 5
8,849
804
14,380
11,931
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
7,819
711
7,388
15,571
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pheezzy
Amaterasu
16
7 / 1 / 10
9,022
820
10,492
16,099
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PriincessAlena
Aphrodite
15
3 / 0 / 14
8,677
789
8,404
8,482
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Stasani
Ymir
13
0 / 3 / 13
8,047
732
6,196
14,690
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Xyphotic
Thanatos
14
3 / 4 / 7
8,061
733
10,932
14,031
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
erik0684
Cernunnos
16
6 / 1 / 6
9,477
862
17,038
12,527
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
19
19
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChefTuri
Anubis
3
4
1
0.88
L
Mercury
ColdArchie
Mercury
2
5
2
0.6
L
Cthulhu
1
5
2
0.4
L
Neith
2
1
5
4.5
W
Amaterasu
Pheezzy
Amaterasu
7
1
10
12
W
Aphrodite
PriincessAlena
Aphrodite
3
0
14
10
W
Ymir
Stasani
Ymir
0
3
13
2.17
L
0
4
4
0.5
W
Thanatos
Xyphotic
Thanatos
3
4
7
1.63
W
Cernunnos
erik0684
Cernunnos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,980
Damage
53,062
60,937
Taken
65,829
42,005
Mitigated
55,268
8,881
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChefTuri
Anubis
10,651
238
0
2,964
10,706
5,753
0
2,476
8,013
22,512
0
L
Mercury
ColdArchie
Mercury
5,134
1,495
0
453
10,354
4,502
0
2,727
7,494
0
18,853
L
Cthulhu
8,427
723
304
1,272
12,375
11,442
96
3,181
8,976
17,085
0
L
Neith
14,380
5,137
0
2,700
11,931
5,532
1,169
3,014
8,817
0
42,328
W
Amaterasu
Pheezzy
Amaterasu
10,492
2,619
0
2,005
16,099
18,577
0
4,963
10,910
0
19,883
W
Aphrodite
PriincessAlena
Aphrodite
8,404
900
6,984
5,672
8,482
9,318
106
3,491
4,905
30,736
0
W
Ymir
Stasani
Ymir
6,196
984
0
3,151
14,690
14,952
90
6,914
7,534
11,204
0
L
7,388
655
0
1,188
15,571
14,776
141
3,202
12,141
15,642
0
W
Thanatos
Xyphotic
Thanatos
10,932
1,666
0
6,173
14,031
6,146
523
5,309
8,534
0
25,874
W
Cernunnos
erik0684
Cernunnos
17,038
9,586
0
5,681
12,527
6,275
2,020
4,777
7,480
0
52,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
43,284
166
Minions Killed
191
0
Camps Cleared
0
1,179,175
Distance Traveled
1,207,072
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,864
715
29
3
0
213,376
0
L
Mercury
7,899
718
34
3
0
251,550
0
L
Cthulhu
7,777
707
19
2
0
240,426
2
L
Neith
8,849
804
61
6
0
220,048
0
W
Amaterasu
9,022
820
16
1
0
279,782
0
W
Aphrodite
8,677
789
55
5
0
237,885
0
W
Ymir
8,047
732
16
1
0
234,243
0
L
Geb
7,819
711
23
2
0
253,775
0
W
Thanatos
8,061
733
25
2
0
236,556
0
W
Cernunnos
9,477
862
79
7
0
218,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role