Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KiDCuDizxz
Geb
Level 64
God Stats
0W - 4L
1,767 SR
Queue Stats
36W - 55L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
PredawnShade56
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,357 Elo+
Party 1
Ymir
Ymir
The1uhate115
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,356 Elo+
Party 1
Atlas
Atlas
allMightyToast0
Atlas
Level 159
God Stats
1W - 4L
1,844 SR
Queue Stats
258W - 243L
1,419 Elo+
Party 1
Team Averages
Level 87
1,622 SR
1,375 Elo+

VS

Team Averages
Level 109
1,486 SR
1,450 Elo+
Aphrodite
Aphrodite
Its Floof
Aphrodite
Level 106
God Stats
9W - 6L
1,617 SR
Queue Stats
138W - 150L
1,474 Elo+
Solo
Olorun
Olorun
NCR-Maltisv
Olorun
Level 111
God Stats
4W - 8L
1,148 SR
Queue Stats
98W - 92L
1,314 Elo+
Solo
Cthulhu
Cthulhu
SrHaze09
Cthulhu
Level 125
God Stats
9W - 7L
1,717 SR
Queue Stats
327W - 306L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TSC-LewisBruh
Ah Muzen Cab
Level 105
God Stats
26W - 15L
1,484 SR
Queue Stats
152W - 135L
1,515 Elo+
Solo
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 100
God Stats
79W - 89L
1,464 SR
Queue Stats
481W - 436L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 3 / 0
4,735
430
2,437
7,799
4,767
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,609
419
3,172
6,126
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
8
0 / 3 / 0
4,968
452
2,765
8,552
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,474
407
1,296
7,579
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,267
570
5,970
7,096
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Its Floof
Aphrodite
11
7 / 0 / 2
7,112
647
8,892
6,562
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
11
2 / 1 / 1
6,740
613
2,762
6,910
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
SrHaze09
Cthulhu
10
1 / 0 / 6
5,515
501
3,392
5,640
3,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TSC-LewisBruh
Ah Muzen Cab
11
3 / 0 / 2
6,412
583
5,523
6,472
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
10
2 / 1 / 4
6,213
565
4,388
9,768
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
0
0
W
Aphrodite
Its Floof
Aphrodite
7
0
2
8
L
0
2
0
0
W
Olorun
2
1
1
2.5
L
Cliodhna
0
3
0
0
W
Cthulhu
SrHaze09
Cthulhu
1
0
6
4
W
Ah Muzen Cab
TSC-LewisBruh
Ah Muzen Cab
3
0
2
4
L
0
5
0
0
L
1
3
1
0.5
W
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
24,957
37,152
Taken
35,352
16,091
Mitigated
15,339
1,974
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,437
134
0
589
7,799
4,767
0
2,135
5,664
15,089
0
W
Aphrodite
Its Floof
Aphrodite
8,892
1,423
1,619
4,473
6,562
2,355
920
1,526
5,036
47,893
0
L
3,172
432
0
0
6,126
2,543
0
1,308
4,818
19,339
0
W
Olorun
2,762
1,433
0
2,721
6,910
2,600
0
4,990
1,396
39,214
0
L
Cliodhna
2,765
369
0
715
8,552
2,682
0
3,021
5,531
0
29,931
W
Cthulhu
SrHaze09
Cthulhu
3,392
282
92
867
5,640
3,996
205
2,123
3,517
22,030
0
W
Ah Muzen Cab
TSC-LewisBruh
Ah Muzen Cab
5,523
1,962
0
0
6,472
2,957
186
2,682
3,790
0
55,636
L
1,296
87
0
0
7,579
2,977
0
5,820
1,759
14,572
0
L
5,970
1,065
0
670
7,096
3,122
0
2,762
4,334
37,975
0
W
Thanatos
4,388
763
32
6,184
9,768
3,431
138
1,022
8,738
0
37,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
31,992
193
Minions Killed
330
0
Camps Cleared
0
1,038,976
Distance Traveled
1,072,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,735
430
34
3
0
190,289
0
W
Aphrodite
7,112
647
71
6
0
204,873
0
L
Geb
4,609
419
28
3
0
197,036
0
W
Olorun
6,740
613
71
6
0
201,014
0
L
Cliodhna
4,968
452
42
4
0
241,504
0
W
Cthulhu
5,515
501
35
3
0
227,242
0
W
Ah Muzen Cab
6,412
583
88
8
0
204,881
2
L
Ymir
4,474
407
23
2
0
178,310
0
L
Atlas
6,267
570
66
6
0
231,837
0
W
Thanatos
6,213
565
65
6
0
234,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role