Player Matchup

Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JealousGolem31
Aphrodite
Level 173
God Stats
47W - 29L
1,719 SR
Queue Stats
152W - 127L
1,543 Elo+
Party 2
Fenrir
Fenrir
Lucien Umbra
Fenrir
Level 159
God Stats
251W - 208L
1,578 SR
Queue Stats
338W - 312L
1,534 Elo+
Party 2
Sol
Sol
Vieii
Sol
Level 109
God Stats
2W - 0L
1,235 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 140
1,507 SR
1,515 Elo+

VS

Team Averages
Level 113
1,572 SR
1,600 Elo+
Horus
Horus
Legionda2nd
Horus
Level 55
God Stats
0W - 2L
1,707 SR
Queue Stats
26W - 28L
1,687 Elo+
Party 1
Nox
Nox
Mister_Lanes
Nox
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
37W - 53L
1,453 Elo+
Solo
Fenrir
Fenrir
Nops
Fenrir
Level 116
God Stats
1W - 2L
1,742 SR
Queue Stats
6W - 17L
1,659 Elo+
Solo
Anubis
Anubis
TheDarkSide4ever
Anubis
Level 122
God Stats
1W - 3L
1,657 SR
Queue Stats
24W - 26L
1,687 Elo+
Party 1
Ishtar
Ishtar
TwistedAlly
Ishtar
Level 125
God Stats
2W - 6L
1,450 SR
Queue Stats
34W - 41L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 0 / 2
4,368
874
3,685
3,611
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 0 / 1
4,336
867
2,568
3,733
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
JealousGolem31
Aphrodite
10
2 / 1 / 2
4,759
952
2,569
4,050
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
2 / 0 / 0
4,590
918
1,863
3,573
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Vieii
Sol
9
1 / 1 / 3
4,324
865
3,560
4,686
1,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,030
806
2,244
6,454
4,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,731
746
518
173
60
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Nops
Fenrir
9
0 / 0 / 1
4,043
809
1,918
2,279
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
4,652
930
2,590
3,682
1,605
Ishtar
9
0 / 2 / 0
4,073
815
4,425
4,890
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
1
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Aphrodite
JealousGolem31
Aphrodite
2
1
2
3
L
0
2
1
0.25
W
Fenrir
2
0
0
2
L
0
0
1
0.5
L
Fenrir
Nops
Fenrir
0
0
1
0.5
L
1
2
0
0.5
L
Ishtar
0
2
0
0
W
Sol
Vieii
Sol
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
11,695
19,653
Taken
17,478
8,344
Mitigated
8,813
9,479
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,685
249
0
809
3,611
2,126
0
540
3,071
0
8,928
W
Cthulhu
 
Cthulhu
2,568
174
0
752
3,733
1,840
0
1,773
1,960
10,277
0
W
Aphrodite
JealousGolem31
Aphrodite
2,569
327
2,021
2,499
4,050
1,565
0
0
4,050
10,298
0
L
2,244
1,038
860
2,494
6,454
4,381
0
3,606
2,618
0
5,488
W
Fenrir
1,863
1,068
0
2,283
3,573
1,392
0
441
3,132
0
10,353
L
518
0
0
0
173
60
0
173
0
731
0
L
Fenrir
Nops
Fenrir
1,918
399
0
426
2,279
834
0
779
1,307
0
5,694
L
2,590
736
0
1,189
3,682
1,605
0
1,301
2,154
15,555
0
L
Ishtar
4,425
2,115
0
856
4,890
1,933
0
2,566
2,200
0
14,887
W
Sol
Vieii
Sol
3,560
994
207
908
4,686
1,421
233
354
4,332
11,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
20,529
103
Minions Killed
82
0
Camps Cleared
0
537,284
Distance Traveled
446,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,368
874
11
2
0
129,337
1
W
Cthulhu
4,336
867
18
4
0
100,148
0
W
Aphrodite
4,759
952
28
6
0
103,844
0
L
Horus
4,030
806
8
2
0
110,508
0
W
Fenrir
4,590
918
29
6
0
110,209
0
L
Nox
3,731
746
0
0
0
26,658
0
L
Fenrir
4,043
809
12
2
0
112,482
0
L
Anubis
4,652
930
35
7
0
100,788
0
L
Ishtar
4,073
815
27
5
0
96,300
0
W
Sol
4,324
865
17
3
0
93,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role