Player Matchup

Ah Puch
Ah Puch
MaliciousPeaches
Ah Puch
Level 147
God Stats
18W - 6L
1,923 SR
Queue Stats
318W - 316L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mrs_Blackice
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,599 SR
Queue Stats
104W - 88L
1,582 Elo+
Party 1
Cabrakan
Cabrakan
Pathfinder6628
Cabrakan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Team Averages
Level 98
1,674 SR
1,543 Elo+

VS

Team Averages
Level 107
1,708 SR
1,556 Elo+
Nox
Nox
AurTeoGNJB
Nox
Level 69
God Stats
6W - 2L
1,902 SR
Queue Stats
637W - 650L
1,582 Elo+
Solo
Surtr
Surtr
WildCard0317
Surtr
Level 99
God Stats
10W - 8L
1,724 SR
Queue Stats
40W - 49L
1,529 Elo+
Party 2
Ishtar
Ishtar
w0lfgang132
Ishtar
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,443
704
11,147
4,655
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Mrs_Blackice
Ah Muzen Cab
15
3 / 0 / 3
9,038
753
8,339
6,238
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
1 / 1 / 3
8,478
707
5,870
15,198
23,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,518
710
3,863
5,909
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
7,415
618
7,962
13,442
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
12
0 / 1 / 2
7,616
635
9,247
9,293
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
1
3
3.5
W
Ah Muzen Cab
Mrs_Blackice
Ah Muzen Cab
3
0
3
4.5
W
Cabrakan
1
1
3
2.5
L
1
4
1
0.38
L
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
21,072
26,091
Taken
28,644
29,073
Mitigated
14,867
6,607
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,863
532
0
715
5,909
2,730
0
3,289
2,620
40,091
0
W
11,147
196
0
1,736
4,655
2,261
100
417
4,238
42,169
0
W
Ah Muzen Cab
Mrs_Blackice
Ah Muzen Cab
8,339
2,114
0
320
6,238
3,099
336
1,253
4,985
0
52,789
W
Cabrakan
5,870
1,242
2,056
2,495
15,198
23,713
0
2,472
12,726
13,258
0
L
7,962
3,131
0
948
13,442
8,123
0
8,843
4,599
254
15,607
L
Ishtar
9,247
6,627
0
1,608
9,293
4,014
0
4,957
4,336
0
36,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
23,549
203
Minions Killed
183
0
Camps Cleared
0
634,693
Distance Traveled
567,133
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,518
710
86
7
0
185,126
0
W
Ah Puch
8,443
704
87
7
0
208,401
4
W
Ah Muzen Cab
9,038
753
104
9
0
215,096
0
W
Cabrakan
8,478
707
12
1
0
211,196
0
L
Surtr
7,415
618
26
2
0
188,038
0
L
Ishtar
7,616
635
71
6
0
193,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role