Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cyntee
Gilgamesh
Level 99
God Stats
1W - 1L
1,683 SR
Queue Stats
19W - 18L
1,528 Elo+
Party 1
Arachne
Arachne
Felicios
Arachne
Level 115
God Stats
17W - 8L
1,673 SR
Queue Stats
92W - 91L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
NoodlesTheCat
Sylvanus
Level 43
God Stats
1W - 1L
1,827 SR
Queue Stats
18W - 17L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
Sixty two cents
Cernunnos
Level 168
God Stats
37W - 22L
1,706 SR
Queue Stats
763W - 702L
1,514 Elo+
Solo
Team Averages
Level 117
1,678 SR
1,515 Elo+

VS

Team Averages
Level 155
1,652 SR
1,696 Elo+
Terra
Terra
HELLSREAPER1056
Terra
Level 157
God Stats
5W - 3L
1,774 SR
Queue Stats
27W - 14L
1,705 Elo+
Party 3
Sol
Sol
LeViperrr
Sol
Level 149
God Stats
1W - 1L
1,311 SR
Queue Stats
199W - 120L
1,671 Elo+
Party 2
Chiron
Chiron
Pope Noctis
Chiron
Level 158
God Stats
3W - 1L
1,640 SR
Queue Stats
23W - 12L
1,706 Elo+
Party 3
Odin
Odin
Sagittiger
Odin
Level 154
God Stats
6W - 5L
1,838 SR
Queue Stats
211W - 127L
1,686 Elo+
Party 2
Lancelot
Lancelot
SaltyGarreBear
Lancelot
Level 156
God Stats
8W - 6L
1,699 SR
Queue Stats
274W - 163L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 1 / 0
8,074
897
8,204
6,525
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Cyntee
Gilgamesh
13
2 / 5 / 1
6,872
764
6,418
12,396
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Felicios
Arachne
11
0 / 5 / 1
6,070
674
3,647
8,361
4,574
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NoodlesTheCat
Sylvanus
13
2 / 4 / 3
7,359
818
4,629
15,125
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Sixty two cents
Cernunnos
12
0 / 4 / 3
6,434
715
7,947
10,130
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 16
8,357
929
5,683
14,259
17,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 10
8,773
975
13,897
7,970
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
13
1 / 2 / 12
7,541
838
7,835
8,418
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 14
7,626
847
5,021
9,728
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
15
11 / 2 / 6
9,278
1,031
13,201
12,651
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
19
19
Deaths
6
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Gilgamesh
Cyntee
Gilgamesh
2
5
1
0.5
L
Arachne
Felicios
Arachne
0
5
1
0.1
W
1
1
16
9
W
5
1
10
10
L
Sylvanus
NoodlesTheCat
Sylvanus
2
4
3
0.88
W
Chiron
1
2
12
3.5
W
1
0
14
8
W
Lancelot
11
2
6
7
L
Cernunnos
Sixty two cents
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
45,637
52,537
Taken
53,026
38,828
Mitigated
42,854
7,176
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,204
269
0
476
6,525
3,424
39
771
5,705
39,472
0
L
Gilgamesh
Cyntee
Gilgamesh
6,418
1,052
0
822
12,396
11,778
0
6,075
6,023
494
17,718
L
Arachne
Felicios
Arachne
3,647
2,864
0
753
8,361
4,574
18
2,740
5,541
0
8,280
W
5,683
863
4,915
5,636
14,259
17,824
648
2,512
11,633
12,398
0
W
13,897
6,043
0
3,349
7,970
3,775
7,105
1,819
6,072
42,191
0
L
Sylvanus
NoodlesTheCat
Sylvanus
4,629
885
1,215
2,917
15,125
14,662
0
5,450
9,470
8,359
0
W
Chiron
7,835
3,631
879
608
8,418
4,184
3,752
2,364
5,923
0
20,819
W
5,021
707
0
884
9,728
9,970
1,104
2,894
6,698
0
14,646
W
Lancelot
13,201
2,556
0
2,181
12,651
7,101
1,237
3,738
8,869
0
39,715
L
Cernunnos
Sixty two cents
Cernunnos
7,947
2,409
0
993
10,130
4,390
0
4,544
5,550
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
41,575
164
Minions Killed
202
0
Camps Cleared
0
927,138
Distance Traveled
1,081,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,074
897
71
8
0
206,205
0
L
Gilgamesh
6,872
764
26
3
0
183,090
0
L
Arachne
6,070
674
21
2
0
199,107
0
W
Terra
8,357
929
13
1
0
225,477
0
W
Sol
8,773
975
70
8
0
194,332
0
L
Sylvanus
7,359
818
11
1
0
185,447
3
W
Chiron
7,541
838
37
4
0
200,928
0
W
Odin
7,626
847
25
3
0
210,151
0
W
Lancelot
9,278
1,031
57
6
0
250,512
0
L
Cernunnos
6,434
715
35
4
0
153,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role