Player Matchup

Ao Kuang
Ao Kuang
Crazykid1014
Ao Kuang
Level 130
God Stats
2W - 2L
1,308 SR
Queue Stats
141W - 115L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
InsaneD3str0yer
Kumbhakarna
Level 146
God Stats
2W - 1L
1,647 SR
Queue Stats
209W - 178L
1,527 Elo+
Party 1
Neith
Neith
King17jr
Neith
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 136L
1,558 Elo+
Solo
Fenrir
Fenrir
Lord Zechs
Fenrir
Level 162
God Stats
2W - 2L
1,561 SR
Queue Stats
82W - 77L
1,510 Elo+
Party 1
Zeus
Zeus
Rudeman427
Zeus
Level 146
God Stats
4W - 0L
1,735 SR
Queue Stats
136W - 123L
1,530 Elo+
Solo
Team Averages
Level 141
1,550 SR
1,531 Elo+

VS

Team Averages
Level 132
1,369 SR
1,558 Elo+
Mulan
Mulan
BudClouds
Mulan
Level 129
God Stats
1W - 4L
1,140 SR
Queue Stats
207W - 197L
1,536 Elo+
Solo
Awilix
Awilix
GrabMyBiscuit
Awilix
Level 141
God Stats
7W - 12L
1,466 SR
Queue Stats
647W - 656L
1,537 Elo+
Party 2
Poseidon
Poseidon
RasmusUnholy
Poseidon
Level 136
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 26L
1,592 Elo+
Party 3
Zeus
Zeus
SpeedyG43
Zeus
Level 129
God Stats
0W - 3L
1,159 SR
Queue Stats
31W - 28L
1,587 Elo+
Party 3
Vulcan
Vulcan
Xmanelite39
Vulcan
Level 127
God Stats
8W - 8L
1,349 SR
Queue Stats
599W - 592L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crazykid1014
Ao Kuang
18
12 / 5 / 7
11,204
862
15,545
16,673
11,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
InsaneD3str0yer
Kumbhakarna
15
2 / 4 / 16
9,648
742
4,552
18,057
21,805
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
King17jr
Neith
18
2 / 2 / 15
10,438
803
11,448
11,076
4,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lord Zechs
Fenrir
17
8 / 6 / 11
10,358
797
10,991
14,973
14,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 3 / 12
10,669
821
14,100
10,620
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BudClouds
Mulan
16
2 / 5 / 11
9,140
703
10,350
17,415
19,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 7 / 8
9,445
727
11,406
13,122
5,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
RasmusUnholy
Poseidon
18
5 / 6 / 6
10,592
815
7,124
10,734
4,414
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
16
3 / 6 / 3
8,953
689
10,342
10,581
4,287
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
4 / 4 / 11
10,057
774
14,003
8,700
4,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
28
Kills
20
20
Deaths
28
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
BudClouds
Mulan
2
5
11
1.5
W
Ao Kuang
Crazykid1014
Ao Kuang
12
5
7
3.1
L
6
7
8
1.43
W
Kumbhakarna
InsaneD3str0yer
Kumbhakarna
2
4
16
2.5
W
Neith
King17jr
Neith
2
2
15
4.75
W
Fenrir
Lord Zechs
Fenrir
8
6
11
2.25
L
Poseidon
RasmusUnholy
Poseidon
5
6
6
1.33
W
4
3
12
3.33
L
Zeus
3
6
3
0.75
L
Vulcan
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
53,225
71,399
Taken
60,552
56,987
Mitigated
38,661
24,179
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BudClouds
Mulan
10,350
792
588
1,885
17,415
19,883
280
8,625
8,790
0
16,302
W
Ao Kuang
Crazykid1014
Ao Kuang
15,545
2,581
464
6,948
16,673
11,063
134
5,845
10,543
19,569
0
L
11,406
4,936
260
1,203
13,122
5,939
0
8,026
5,096
0
15,397
W
Kumbhakarna
InsaneD3str0yer
Kumbhakarna
4,552
286
1,601
2,416
18,057
21,805
28
8,552
9,059
7,509
0
W
Neith
King17jr
Neith
11,448
3,095
2,284
4,522
11,076
4,977
1,025
5,785
5,137
0
37,379
W
Fenrir
Lord Zechs
Fenrir
10,991
3,044
1,028
2,936
14,973
14,780
23
5,473
9,232
0
14,756
L
Poseidon
RasmusUnholy
Poseidon
7,124
1,166
0
727
10,734
4,414
300
7,294
3,440
26,080
0
W
14,100
1,010
614
1,366
10,620
4,362
446
4,586
5,959
42,657
0
L
Zeus
10,342
965
0
738
10,581
4,287
144
5,739
4,842
21,486
0
L
Vulcan
14,003
8,026
499
552
8,700
4,138
0
4,513
4,187
31,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
48,187
154
Minions Killed
145
0
Camps Cleared
0
1,162,956
Distance Traveled
1,106,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,140
703
11
1
0
225,402
0
W
Ao Kuang
11,204
862
13
1
0
229,593
0
L
Awilix
9,445
727
8
1
0
215,229
0
W
Kumbhakarna
9,648
742
4
0
0
211,682
0
W
Neith
10,438
803
60
5
0
256,988
0
W
Fenrir
10,358
797
7
1
0
237,536
0
L
Poseidon
10,592
815
35
3
0
206,503
0
W
Zeus
10,669
821
70
5
0
227,157
0
L
Zeus
8,953
689
28
2
0
189,591
0
L
Vulcan
10,057
774
63
5
0
269,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role