Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nightcare
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 157L
1,531 Elo+
Solo
Bacchus
Bacchus
NoFrOsAmUrAi
Bacchus
Level 137
God Stats
8W - 2L
1,808 SR
Queue Stats
88W - 85L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
StealthPUMA9678
Ao Kuang
Level 107
God Stats
2W - 3L
1,482 SR
Queue Stats
96W - 110L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxxnoscopexx
Ah Muzen Cab
Level 108
God Stats
27W - 21L
1,866 SR
Queue Stats
243W - 229L
1,598 Elo+
Solo
Team Averages
Level 113
1,631 SR
1,534 Elo+

VS

Team Averages
Level 141
1,608 SR
1,582 Elo+
Nike
Nike
AlexAce93
Nike
Level 165
God Stats
5W - 1L
1,755 SR
Queue Stats
62W - 53L
1,517 Elo+
Solo
Thanatos
Thanatos
GabenChrist
Thanatos
Level 133
God Stats
1W - 2L
1,447 SR
Queue Stats
106W - 92L
1,493 Elo+
Party 1
Izanami
Izanami
NOTHE154
Izanami
Level 128
God Stats
1W - 0L
1,712 SR
Queue Stats
6W - 3L
1,827 Elo+
Solo
Aphrodite
Aphrodite
Redwake
Aphrodite
Level 122
God Stats
9W - 2L
1,635 SR
Queue Stats
83W - 77L
1,479 Elo+
Party 1
Poseidon
Poseidon
caxios
Poseidon
Level 155
God Stats
8W - 5L
1,488 SR
Queue Stats
354W - 323L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 3 / 1
10,097
721
11,021
11,608
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Nightcare
Nu Wa
13
0 / 5 / 3
7,358
526
4,303
8,745
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
NoFrOsAmUrAi
Bacchus
10
0 / 3 / 3
5,890
421
6,472
13,002
12,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
13
5 / 4 / 0
8,137
581
7,506
12,984
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
xxxnoscopexx
Ah Muzen Cab
13
0 / 3 / 3
7,964
569
6,364
12,658
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 3 / 1
8,184
585
5,130
10,639
6,658
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
GabenChrist
Thanatos
14
6 / 1 / 8
9,010
644
10,087
12,439
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NOTHE154
Izanami
13
2 / 5 / 2
8,204
586
2,809
10,627
3,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Redwake
Aphrodite
13
3 / 1 / 8
8,314
594
3,139
10,320
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Poseidon
caxios
Poseidon
15
6 / 1 / 6
9,124
652
18,113
8,071
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
18
18
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
3
1
2.17
W
Nike
1
3
1
0.5
W
Thanatos
GabenChrist
Thanatos
6
1
8
10
W
Izanami
NOTHE154
Izanami
2
5
2
0.6
L
Nu Wa
Nightcare
Nu Wa
0
5
3
0.3
L
Bacchus
NoFrOsAmUrAi
Bacchus
0
3
3
0.5
W
Aphrodite
Redwake
Aphrodite
3
1
8
7
L
Ao Kuang
5
4
0
1.25
W
Poseidon
caxios
Poseidon
6
1
6
9
L
Ah Muzen Cab
xxxnoscopexx
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
39,278
58,997
Taken
52,096
30,450
Mitigated
28,456
13,110
Healing
25,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,021
4,345
0
4,176
11,608
4,858
780
3,285
8,270
0
77,388
W
Nike
5,130
839
0
4,290
10,639
6,658
52
1,243
9,396
0
63,571
W
Thanatos
GabenChrist
Thanatos
10,087
2,831
0
9,382
12,439
5,651
0
3,661
8,778
0
62,430
W
Izanami
NOTHE154
Izanami
2,809
1,744
0
2,073
10,627
3,787
1,162
2,548
8,079
0
51,728
L
Nu Wa
Nightcare
Nu Wa
4,303
830
0
1,070
8,745
2,971
0
5,268
3,208
54,236
0
L
Bacchus
NoFrOsAmUrAi
Bacchus
6,472
808
0
1,203
13,002
12,352
0
6,598
6,095
29,364
0
W
Aphrodite
Redwake
Aphrodite
3,139
454
4,059
5,004
10,320
8,011
271
6,309
4,011
23,914
0
L
Ao Kuang
7,506
2,612
0
5,181
12,984
5,843
0
3,632
9,245
45,069
9,106
W
Poseidon
caxios
Poseidon
18,113
2,673
0
796
8,071
4,349
574
4,048
4,023
79,323
0
L
Ah Muzen Cab
xxxnoscopexx
Ah Muzen Cab
6,364
2,366
0
1,480
12,658
4,426
1,059
1,692
10,927
0
63,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
42,836
449
Minions Killed
489
0
Camps Cleared
0
1,412,675
Distance Traveled
1,486,867
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,097
721
127
9
0
263,424
0
W
Nike
8,184
585
126
9
0
244,685
3
W
Thanatos
9,010
644
87
6
0
326,937
0
W
Izanami
8,204
586
109
8
0
307,767
6
L
Nu Wa
7,358
526
100
7
0
259,887
1
L
Bacchus
5,890
421
24
2
0
297,268
0
W
Aphrodite
8,314
594
41
3
0
302,046
3
L
Ao Kuang
8,137
581
84
6
0
332,682
0
W
Poseidon
9,124
652
126
9
0
305,432
0
L
Ah Muzen Cab
7,964
569
114
8
0
259,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role