Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ahudz
Poseidon
Level 116
God Stats
8W - 14L
1,384 SR
Queue Stats
264W - 278L
1,415 Elo+
Party 3
Thanatos
Thanatos
Mercheros
Thanatos
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 2
Bellona
Bellona
StelarMender311
Bellona
Level 29
God Stats
28W - 31L
1,502 SR
Queue Stats
213W - 230L
1,390 Elo+
Party 3
Artemis
Artemis
veeitch
Artemis
Level 14
God Stats
12W - 15L
1,377 SR
Queue Stats
60W - 79L
1,284 Elo+
Party 2
Team Averages
Level 49
1,493 SR
1,417 Elo+

VS

Team Averages
Level 52
1,452 SR
1,271 Elo+
Set
Set
Aesphi
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,119 Elo+
Party 1
Ra
Ra
Hashbrown
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,119 Elo+
Party 1
Neith
Neith
R7Menthe
Neith
Level 3
God Stats
1W - 4L
1,260 SR
Queue Stats
6W - 8L
1,119 Elo+
Party 1
Atlas
Atlas
TheMaxWorthy
Atlas
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Ah Puch
Ah Puch
thegud420
Ah Puch
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 5 / 12
11,942
1,194
24,253
15,244
8,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Ahudz
Poseidon
17
4 / 1 / 13
10,906
1,091
18,681
7,792
3,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Mercheros
Thanatos
17
3 / 1 / 12
10,588
1,059
8,650
9,167
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 8
12,159
1,216
8,092
8,844
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
veeitch
Artemis
17
3 / 1 / 14
10,678
1,068
10,449
8,088
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aesphi
Set
15
4 / 6 / 4
10,658
1,066
7,322
13,925
7,081
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 5
9,668
967
6,854
11,490
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
R7Menthe
Neith
15
1 / 9 / 7
9,868
987
9,870
18,091
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
9,915
992
6,523
19,286
23,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
thegud420
Ah Puch
15
1 / 2 / 7
9,816
982
14,577
10,973
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
25
Kills
8
8
Deaths
25
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
5
12
2.8
L
Set
Aesphi
Set
4
6
4
1
W
Poseidon
Ahudz
Poseidon
4
1
13
10.5
L
1
5
5
0.7
W
Thanatos
Mercheros
Thanatos
3
1
12
9
L
Neith
R7Menthe
Neith
1
9
7
0.5
W
7
0
8
11
L
1
3
6
1.33
L
Ah Puch
thegud420
Ah Puch
1
2
7
2.25
W
Artemis
veeitch
Artemis
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,125
Damage
45,146
49,135
Taken
73,765
32,116
Mitigated
44,601
13,644
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,253
706
0
4,467
15,244
8,717
0
8,302
6,812
57,198
0
L
Set
Aesphi
Set
7,322
3,313
0
393
13,925
7,081
0
7,150
6,775
0
15,742
W
Poseidon
Ahudz
Poseidon
18,681
1,177
160
531
7,792
3,239
0
4,933
2,668
37,935
0
L
6,854
726
1,148
500
11,490
3,851
0
8,336
3,154
33,712
0
W
Thanatos
Mercheros
Thanatos
8,650
1,207
0
3,626
9,167
4,161
0
6,305
2,683
0
12,503
L
Neith
R7Menthe
Neith
9,870
4,031
0
525
18,091
6,399
0
10,721
7,370
0
23,724
W
8,092
740
0
3,136
8,844
12,402
0
3,917
4,891
0
12,109
L
6,523
2,520
0
0
19,286
23,294
0
10,993
8,293
24,174
0
L
Ah Puch
thegud420
Ah Puch
14,577
739
0
1,047
10,973
3,976
0
5,734
5,239
29,285
0
W
Artemis
veeitch
Artemis
10,449
5,131
0
1,724
8,088
3,597
0
3,952
4,127
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,273
Gold Earned
49,925
195
Minions Killed
183
3
Camps Cleared
4
928,859
Distance Traveled
846,303
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,942
1,194
79
8
1
172,031
0
L
Set
10,658
1,066
17
2
3
185,382
0
W
Poseidon
10,906
1,091
47
5
0
157,001
0
L
Ra
9,668
967
79
8
0
159,674
0
W
Thanatos
10,588
1,059
12
1
1
218,239
0
L
Neith
9,868
987
28
3
0
164,200
0
W
Bellona
12,159
1,216
6
1
0
198,859
1
L
Atlas
9,915
992
29
3
1
152,071
0
L
Ah Puch
9,816
982
30
3
0
184,976
0
W
Artemis
10,678
1,068
51
5
1
182,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role