Player Matchup

Cernunnos
Cernunnos
Fearsome_Fox00
Cernunnos
Level 66
God Stats
0W - 1L
1,244 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 2
Janus
Janus
JRoberts73
Janus
Level 28
God Stats
1W - 4L
1,415 SR
Queue Stats
66W - 70L
1,535 Elo+
Party 1
Thanatos
Thanatos
Minnermic
Thanatos
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
94W - 91L
1,541 Elo+
Party 1
Cliodhna
Cliodhna
NordicBasilisk
Cliodhna
Level 147
God Stats
0W - 1L
1,711 SR
Queue Stats
94W - 88L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
pahkyou
Sun Wukong
Level 47
God Stats
3W - 7L
1,176 SR
Queue Stats
137W - 123L
1,503 Elo+
Solo
Team Averages
Level 83
1,362 SR
1,521 Elo+

VS

Team Averages
Level 92
1,549 SR
1,514 Elo+
Agni
Agni
CrouchoPK
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Hercules
Hercules
Fatal Nades
Hercules
Level 90
God Stats
6W - 1L
1,763 SR
Queue Stats
220W - 220L
1,583 Elo+
Party 4
Poseidon
Poseidon
NuclearFantasy
Poseidon
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
166W - 176L
1,441 Elo+
Party 3
He Bo
He Bo
lYlEGATR0N
He Bo
Level 129
God Stats
9W - 3L
1,263 SR
Queue Stats
280W - 265L
1,608 Elo+
Party 4
Ganesha
Ganesha
wispingwillows
Ganesha
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 173L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fearsome_Fox00
Cernunnos
6
0 / 1 / 0
6,339
528
1,012
1,369
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
20
8 / 4 / 4
11,365
947
20,717
11,611
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Minnermic
Thanatos
17
5 / 7 / 5
8,837
736
14,327
14,849
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
5
0 / 2 / 0
6,193
516
421
2,356
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
pahkyou
Sun Wukong
19
5 / 4 / 7
9,843
820
9,259
24,211
26,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 5 / 13
9,004
750
5,718
8,720
3,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Fatal Nades
Hercules
17
5 / 4 / 9
11,051
921
10,448
19,483
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
17
2 / 7 / 11
10,076
840
7,609
13,594
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
20
11 / 2 / 3
12,368
1,031
14,874
9,504
4,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 3 / 17
10,765
897
9,917
17,286
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
18
Kills
18
18
Deaths
21
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Agni
0
5
13
1.3
W
Hercules
Fatal Nades
Hercules
5
4
9
2.38
L
Cernunnos
Fearsome_Fox00
Cernunnos
0
1
0
0
L
Janus
8
4
4
2.5
L
Thanatos
Minnermic
Thanatos
5
7
5
1.07
L
Cliodhna
0
2
0
0
W
Poseidon
2
7
11
1.07
W
He Bo
11
2
3
6.25
L
Sun Wukong
pahkyou
Sun Wukong
5
4
7
2.13
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
48,566
54,396
Taken
68,587
38,876
Mitigated
55,739
20,825
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,718
1,356
256
620
8,720
3,731
1,150
1,335
7,385
13,719
0
W
Hercules
Fatal Nades
Hercules
10,448
1,838
1,126
5,085
19,483
24,147
315
6,457
13,026
0
23,377
L
Cernunnos
Fearsome_Fox00
Cernunnos
1,012
213
0
54
1,369
512
0
514
855
0
2,555
L
Janus
20,717
1,753
1,485
2,335
11,611
4,508
598
9,330
2,281
43,733
0
L
Thanatos
Minnermic
Thanatos
14,327
2,120
231
5,322
14,849
6,272
156
10,184
4,665
0
19,495
L
Cliodhna
421
0
0
8
2,356
622
0
1,241
1,115
0
625
W
Poseidon
7,609
873
1,177
1,130
13,594
5,471
1,791
3,479
10,115
20,149
0
W
He Bo
14,874
525
545
2,188
9,504
4,576
3,051
3,418
6,086
41,477
0
L
Sun Wukong
pahkyou
Sun Wukong
9,259
1,110
591
10,799
24,211
26,962
148
16,849
7,362
0
23,360
W
9,917
395
2,041
5,565
17,286
17,814
1,030
6,028
11,258
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
53,264
97
Minions Killed
137
0
Camps Cleared
0
732,382
Distance Traveled
1,134,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,004
750
8
1
0
192,782
0
W
Hercules
11,051
921
35
3
0
249,927
0
L
Cernunnos
6,339
528
3
0
0
38,176
0
L
Janus
11,365
947
59
5
0
204,035
0
L
Thanatos
8,837
736
9
1
0
201,076
0
L
Cliodhna
6,193
516
1
0
0
48,651
0
W
Poseidon
10,076
840
23
2
0
224,557
0
W
He Bo
12,368
1,031
70
6
0
227,002
0
L
Sun Wukong
9,843
820
25
2
0
240,444
0
W
Ganesha
10,765
897
1
0
0
240,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role