Player Matchup

Hades
Hades
Cơde
Hades
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,478 Elo+
Solo
Neith
Neith
GlueGunStanley
Neith
Level 139
God Stats
2W - 1L
1,658 SR
Queue Stats
42W - 41L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
TheGingras9
Kukulkan
Level 131
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 127L
1,370 Elo+
Solo
Da Ji
Da Ji
TheRichHomieTom
Da Ji
Level 83
God Stats
5W - 2L
1,276 SR
Queue Stats
44W - 41L
1,468 Elo+
Party 1
King Arthur
King Arthur
Yggdras
King Arthur
Level 147
God Stats
41W - 36L
1,707 SR
Queue Stats
858W - 850L
1,579 Elo+
Solo
Team Averages
Level 130
1,528 SR
1,469 Elo+

VS

Team Averages
Level 104
1,545 SR
1,530 Elo+
Charybdis
Charybdis
BrokenOats
Charybdis
Level 105
God Stats
1W - 1L
1,645 SR
Queue Stats
36W - 45L
1,498 Elo+
Solo
Bakasura
Bakasura
NikTakinYoCookie
Bakasura
Level 156
God Stats
1W - 1L
1,327 SR
Queue Stats
50W - 61L
1,470 Elo+
Party 2
Surtr
Surtr
Rayzorbeam
Surtr
Level 106
God Stats
5W - 2L
1,764 SR
Queue Stats
92W - 66L
1,612 Elo+
Solo
Vulcan
Vulcan
WarMoose02
Vulcan
Level 91
God Stats
2W - 5L
1,487 SR
Queue Stats
124W - 119L
1,569 Elo+
Party 2
He Bo
He Bo
oTubby
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cơde
Hades
14
3 / 3 / 10
9,139
1,306
9,855
12,320
6,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 11
8,937
1,277
10,316
8,393
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TheGingras9
Kukulkan
15
3 / 1 / 11
9,318
1,331
10,462
5,712
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 5 / 7
9,307
1,330
10,871
11,008
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Yggdras
King Arthur
14
3 / 1 / 9
8,768
1,253
4,561
13,530
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

282

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrokenOats
Charybdis
14
2 / 3 / 5
8,623
1,232
9,859
10,179
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 6 / 6
8,863
1,266
8,372
12,885
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
14
3 / 3 / 6
8,862
1,266
10,591
10,735
11,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
WarMoose02
Vulcan
14
2 / 3 / 5
8,534
1,219
11,921
7,936
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
oTubby
He Bo
13
3 / 4 / 5
8,172
1,167
6,349
6,797
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
19
Kills
12
12
Deaths
19
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BrokenOats
Charybdis
2
3
5
1.5
W
Hades
Cơde
Hades
3
3
10
2.67
W
3
2
11
4.25
L
2
6
6
0.83
L
Surtr
3
3
6
2
W
Kukulkan
TheGingras9
Kukulkan
3
1
11
8.5
W
7
5
7
2.1
L
Vulcan
WarMoose02
Vulcan
2
3
5
1.5
W
King Arthur
Yggdras
King Arthur
3
1
9
7.5
L
He Bo
oTubby
He Bo
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,065
Damage
47,092
50,963
Taken
48,532
32,502
Mitigated
29,977
5,827
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BrokenOats
Charybdis
9,859
4,717
0
1,163
10,179
4,340
0
2,477
7,702
0
28,101
W
Hades
Cơde
Hades
9,855
686
355
3,054
12,320
6,294
0
5,552
6,209
26,588
0
W
10,316
3,932
0
1,276
8,393
3,599
0
2,508
5,885
0
29,820
L
8,372
5,477
0
1,209
12,885
8,517
0
5,619
7,266
0
15,217
L
Surtr
10,591
2,604
0
933
10,735
11,374
0
5,098
5,637
455
18,623
W
Kukulkan
TheGingras9
Kukulkan
10,462
775
0
500
5,712
2,520
0
1,772
3,940
39,951
0
W
10,871
2,503
0
287
11,008
5,694
0
3,212
7,416
0
16,867
L
Vulcan
WarMoose02
Vulcan
11,921
2,624
0
13
7,936
3,519
0
4,713
3,223
31,606
0
W
King Arthur
Yggdras
King Arthur
4,561
350
0
355
13,530
14,395
0
5,618
7,322
96
7,396
L
He Bo
oTubby
He Bo
6,349
295
0
80
6,797
2,227
0
2,432
4,365
10,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
43,054
192
Minions Killed
136
5
Camps Cleared
7
804,569
Distance Traveled
753,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,623
1,232
48
7
1
133,158
0
W
Hades
9,139
1,306
51
7
1
152,060
0
W
Neith
8,937
1,277
50
7
1
159,854
0
L
Bakasura
8,863
1,266
30
4
5
163,785
0
L
Surtr
8,862
1,266
13
2
1
175,309
0
W
Kukulkan
9,318
1,331
72
10
0
160,474
0
W
Da Ji
9,307
1,330
11
2
1
148,061
0
L
Vulcan
8,534
1,219
36
5
0
167,504
0
W
King Arthur
8,768
1,253
8
1
2
184,120
0
L
He Bo
8,172
1,167
9
1
0
113,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role