Player Matchup

Nike
Nike
EndOfTheLine1933
Nike
Level 84
God Stats
8W - 6L
1,666 SR
Queue Stats
216W - 212L
1,439 Elo+
Solo
Jormungandr
Jormungandr
EseFrijoler69
Jormungandr
Level 108
God Stats
1W - 2L
1,185 SR
Queue Stats
63W - 72L
1,488 Elo+
Solo
Izanami
Izanami
God_Slayer0
Izanami
Level 159
God Stats
26W - 22L
1,447 SR
Queue Stats
145W - 139L
1,425 Elo+
Solo
Scylla
Scylla
PumpkinKiNG621
Scylla
Level 105
God Stats
12W - 18L
1,424 SR
Queue Stats
164W - 180L
1,340 Elo+
Solo
Ymir
Ymir
Rigamorte
Ymir
Level 117
God Stats
57W - 40L
1,616 SR
Queue Stats
186W - 179L
1,488 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,436 Elo+

VS

Team Averages
Level 56
1,551 SR
1,268 Elo+
Zeus
Zeus
Cheshire16994
Zeus
Level 89
God Stats
0W - 1L
1,548 SR
Queue Stats
31W - 48L
1,399 Elo+
Solo
Mercury
Mercury
Grimey Tank
Mercury
Level 88
God Stats
3W - 2L
1,705 SR
Queue Stats
92W - 95L
1,508 Elo+
Solo
Danzaburou
Danzaburou
KaijuEnthusiast
Danzaburou
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 39L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
ShadowBurn
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,066 Elo+
Party 1
Mulan
Mulan
atheriehl
Mulan
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,410
561
4,528
9,342
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
EseFrijoler69
Jormungandr
12
3 / 3 / 14
7,955
530
11,964
10,616
7,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
God_Slayer0
Izanami
13
5 / 1 / 9
8,280
552
5,931
9,174
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 3 / 6
9,133
609
11,798
9,299
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
15
6 / 0 / 8
9,245
616
7,043
11,312
5,998
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,007
534
9,828
8,169
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Grimey Tank
Mercury
13
2 / 2 / 2
7,831
522
3,508
9,347
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KaijuEnthusiast
Danzaburou
12
2 / 7 / 1
7,302
487
7,800
13,008
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ShadowBurn
Cthulhu
10
1 / 6 / 2
7,159
477
4,311
17,002
12,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
atheriehl
Mulan
13
2 / 3 / 3
7,896
526
3,227
9,557
4,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
23
Kills
9
9
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
2
2
6
2.5
W
Jormungandr
EseFrijoler69
Jormungandr
3
3
14
3.33
W
Izanami
God_Slayer0
Izanami
5
1
9
9.5
L
Mercury
Grimey Tank
Mercury
2
2
2
1.5
L
Danzaburou
KaijuEnthusiast
Danzaburou
2
7
1
0.36
W
7
3
6
3.33
W
Ymir
6
0
8
10
L
Cthulhu
ShadowBurn
Cthulhu
1
6
2
0.33
L
Mulan
atheriehl
Mulan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
28,674
49,743
Taken
57,083
29,287
Mitigated
28,706
11,010
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,828
699
0
250
8,169
3,351
0
4,380
3,789
56,614
0
W
4,528
260
0
1,000
9,342
7,726
431
1,799
7,543
1,578
54,330
W
Jormungandr
EseFrijoler69
Jormungandr
11,964
4,398
36
2,242
10,616
7,398
300
2,441
8,175
42,837
0
W
Izanami
God_Slayer0
Izanami
5,931
4,149
0
2,187
9,174
4,180
1,900
4,324
4,850
0
52,396
L
Mercury
Grimey Tank
Mercury
3,508
2,036
0
750
9,347
3,768
0
3,169
6,178
0
56,483
L
Danzaburou
KaijuEnthusiast
Danzaburou
7,800
3,820
0
1,375
13,008
4,994
0
9,159
3,849
0
28,882
W
11,798
2,030
0
2,186
9,299
3,985
191
2,588
6,711
62,577
0
W
Ymir
7,043
1,607
0
3,359
11,312
5,998
51
2,987
8,325
78,803
0
L
Cthulhu
ShadowBurn
Cthulhu
4,311
157
1,064
2,500
17,002
12,262
0
11,200
5,802
22,461
0
L
Mulan
atheriehl
Mulan
3,227
260
0
2,536
9,557
4,331
612
3,412
6,145
0
41,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
38,195
460
Minions Killed
340
0
Camps Cleared
0
1,390,553
Distance Traveled
1,387,935
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,007
534
104
7
0
280,166
2
W
Nike
8,410
561
98
7
0
270,125
2
W
Jormungandr
7,955
530
50
3
0
262,676
0
W
Izanami
8,280
552
82
5
0
269,023
6
L
Mercury
7,831
522
103
7
0
300,697
0
L
Danzaburou
7,302
487
39
3
0
284,139
0
W
Scylla
9,133
609
113
8
0
272,144
0
W
Ymir
9,245
616
117
8
0
316,585
0
L
Cthulhu
7,159
477
24
2
0
278,481
0
L
Mulan
7,896
526
70
5
0
244,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role