Player Matchup

Chaac
Chaac
DarthDumbledore
Chaac
Level 142
God Stats
2W - 1L
1,715 SR
Queue Stats
66W - 62L
1,482 Elo+
Party 1
Hera
Hera
Dashue123
Hera
Level 134
God Stats
0W - 3L
1,533 SR
Queue Stats
87W - 103L
1,608 Elo+
Party 1
Geb
Geb
JDshadow
Geb
Level 156
God Stats
1W - 2L
1,738 SR
Queue Stats
22W - 19L
1,706 Elo+
Party 1
Charybdis
Charybdis
PennIsBalanced
Charybdis
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
55W - 41L
1,699 Elo+
Party 1
Pele
Pele
Snorkachu
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,582 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,616 Elo+

VS

Team Averages
Level 147
1,593 SR
1,581 Elo+
Chernobog
Chernobog
Chargussy
Chernobog
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 167L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
GuardianWolfSoul
Jing Wei
Level 147
God Stats
7W - 8L
1,420 SR
Queue Stats
525W - 498L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hockaday
Morgan Le Fay
Level 146
God Stats
10W - 5L
1,952 SR
Queue Stats
275W - 182L
1,677 Elo+
Party 2
Hel
Hel
K0d14k5934
Hel
Level 147
God Stats
3W - 4L
1,588 SR
Queue Stats
147W - 151L
1,549 Elo+
Party 2
Bastet
Bastet
iZpratt
Bastet
Level 139
God Stats
27W - 19L
1,503 SR
Queue Stats
344W - 314L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,640
474
2,141
6,328
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
0 / 3 / 1
7,012
501
3,967
7,280
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
6,967
498
3,497
12,607
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
PennIsBalanced
Charybdis
15
6 / 1 / 1
8,898
636
11,640
10,146
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
3 / 2 / 1
7,170
512
6,841
10,019
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chargussy
Chernobog
14
1 / 0 / 2
8,870
634
3,153
5,417
2,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 0
8,231
588
4,106
12,164
4,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Hockaday
Morgan Le Fay
13
6 / 0 / 1
8,665
619
10,074
8,013
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 5
6,957
497
2,266
12,088
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
iZpratt
Bastet
11
1 / 2 / 3
7,200
514
6,764
11,169
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
9
9
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chargussy
Chernobog
1
0
2
2
L
0
0
0
0
L
Hera
0
3
1
0.17
W
1
4
0
0.25
W
Morgan Le Fay
Hockaday
Morgan Le Fay
6
0
1
6.5
L
0
3
5
0.83
W
0
3
5
0.83
L
Charybdis
PennIsBalanced
Charybdis
6
1
1
6.5
L
Pele
3
2
1
1.75
W
Bastet
iZpratt
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
26,363
46,380
Taken
48,851
25,024
Mitigated
21,156
14,436
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chargussy
Chernobog
3,153
2,175
0
3,977
5,417
2,032
679
719
4,349
0
76,763
L
2,141
25
0
2,629
6,328
6,387
0
0
6,328
0
37,572
L
Hera
3,967
1,227
0
1,275
7,280
2,554
0
3,652
3,360
63,296
0
W
4,106
3,688
0
3,620
12,164
4,499
0
519
11,645
0
66,259
W
Morgan Le Fay
Hockaday
Morgan Le Fay
10,074
896
0
1,590
8,013
3,358
429
2,622
5,391
63,457
0
L
3,497
465
278
2,796
12,607
8,507
58
4,910
7,509
11,331
0
W
2,266
254
2,812
6,541
12,088
7,163
133
2,469
9,619
15,266
0
L
Charybdis
PennIsBalanced
Charybdis
11,640
7,784
0
6,054
10,146
4,084
598
801
9,307
0
88,113
L
Pele
6,841
2,311
0
1,404
10,019
3,492
0
2,399
7,536
0
58,320
W
Bastet
iZpratt
Bastet
6,764
1,156
0
2,132
11,169
4,104
0
1,772
9,397
0
48,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
39,923
459
Minions Killed
448
0
Camps Cleared
0
1,443,683
Distance Traveled
1,479,439
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,870
634
120
9
0
299,811
0
L
Chaac
6,640
474
66
5
0
262,131
5
L
Hera
7,012
501
135
10
0
315,828
4
W
Jing Wei
8,231
588
127
9
0
279,471
7
W
Morgan Le Fay
8,665
619
117
8
0
294,206
2
L
Geb
6,967
498
9
1
0
275,322
0
W
Hel
6,957
497
16
1
0
270,195
4
L
Charybdis
8,898
636
146
10
0
273,878
4
L
Pele
7,170
512
103
7
0
316,524
3
W
Bastet
7,200
514
68
5
0
335,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role