Player Matchup

Hachiman
Hachiman
CreepingGod
Hachiman
Level 126
God Stats
2W - 4L
1,486 SR
Queue Stats
360W - 307L
1,546 Elo+
Party 3
King Arthur
King Arthur
MaguMax
King Arthur
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
36W - 20L
1,684 Elo+
Party 3
Cabrakan
Cabrakan
MelCiiPretty
Cabrakan
Level 83
God Stats
1W - 2L
1,491 SR
Queue Stats
276W - 285L
1,505 Elo+
Solo
Ishtar
Ishtar
Papajuanpabloll
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Victorr_guerra90
Baron Samedi
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,547 Elo+

VS

Team Averages
Level 70
1,532 SR
1,507 Elo+
Ares
Ares
DewyDolphin
Ares
Level 107
God Stats
3W - 2L
1,721 SR
Queue Stats
57W - 58L
1,603 Elo+
Party 2
Lancelot
Lancelot
ICaptAmerica76I
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
OutBated
Ah Puch
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 86L
1,593 Elo+
Party 2
Khepri
Khepri
ShockStormwing
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,280 Elo+
Party 2
Baron Samedi
Baron Samedi
TheOneNinja96
Baron Samedi
Level 38
God Stats
3W - 0L
1,442 SR
Queue Stats
82W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CreepingGod
Hachiman
12
0 / 0 / 2
5,007
1,001
8,671
3,667
1,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MaguMax
King Arthur
10
1 / 3 / 1
4,957
991
2,146
5,756
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
MelCiiPretty
Cabrakan
11
2 / 2 / 1
5,538
1,108
1,491
5,860
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 3
4,897
979
1,619
5,110
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Victorr_guerra90
Baron Samedi
1
0 / 0 / 0
1,356
271
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,457
1,291
2,689
4,839
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
9
1 / 3 / 5
5,428
1,086
1,396
4,662
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
OutBated
Ah Puch
12
4 / 0 / 5
6,757
1,351
9,002
3,815
2,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 6
5,618
1,124
1,033
4,830
3,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
TheOneNinja96
Baron Samedi
12
3 / 0 / 6
6,436
1,287
4,055
2,943
2,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
9
9
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CreepingGod
Hachiman
0
0
2
1
W
1
0
6
4
W
Lancelot
1
3
5
1.17
L
King Arthur
MaguMax
King Arthur
1
3
1
0.5
L
Cabrakan
MelCiiPretty
Cabrakan
2
2
1
1.25
W
Ah Puch
OutBated
Ah Puch
4
0
5
6.5
L
0
4
3
0.38
W
0
0
6
3
W
Baron Samedi
TheOneNinja96
Baron Samedi
3
0
6
6
L
Baron Samedi
Victorr_guerra90
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
18,175
20,393
Taken
21,089
19,948
Mitigated
16,103
4,422
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CreepingGod
Hachiman
8,671
3,000
377
1,914
3,667
1,908
0
2,869
798
0
21,871
W
2,689
101
1,370
1,667
4,839
5,214
0
508
4,307
4,423
0
W
Lancelot
1,396
308
0
27
4,662
2,617
350
369
4,251
0
2,475
L
King Arthur
MaguMax
King Arthur
2,146
288
0
558
5,756
7,138
0
4,333
1,423
0
4,444
L
Cabrakan
MelCiiPretty
Cabrakan
1,491
236
7
1,565
5,860
8,487
0
4,630
1,230
2,728
0
W
Ah Puch
OutBated
Ah Puch
9,002
1,135
715
1,622
3,815
2,128
714
205
3,569
24,720
0
L
1,619
568
0
1
5,110
2,415
0
4,947
163
0
4,508
W
1,033
56
0
960
4,830
3,649
0
332
4,457
2,557
0
W
Baron Samedi
TheOneNinja96
Baron Samedi
4,055
335
2,437
841
2,943
2,495
496
77
2,866
11,351
0
L
Baron Samedi
Victorr_guerra90
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
30,696
41
Minions Killed
67
0
Camps Cleared
0
403,566
Distance Traveled
562,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,007
1,001
20
4
0
125,235
0
W
Ares
6,457
1,291
5
1
0
115,678
0
W
Lancelot
5,428
1,086
2
0
0
108,199
0
L
King Arthur
4,957
991
4
1
0
81,768
0
L
Cabrakan
5,538
1,108
3
1
0
89,664
0
W
Ah Puch
6,757
1,351
39
8
0
105,788
0
L
Ishtar
4,897
979
14
3
0
106,899
0
W
Khepri
5,618
1,124
4
1
0
117,500
0
W
Baron Samedi
6,436
1,287
17
3
0
115,193
0
L
Baron Samedi
1,356
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role