Player Matchup

Neith
Neith
Glurbyy
Neith
Level 141
God Stats
204W - 154L
1,565 SR
Queue Stats
287W - 295L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
NexibIe
Baron Samedi
Level 127
God Stats
3W - 1L
1,514 SR
Queue Stats
9W - 3L
1,867 Elo+
Party 2
Hercules
Hercules
SouII
Hercules
Level 51
God Stats
29W - 24L
1,478 SR
Queue Stats
67W - 62L
1,486 Elo+
Party 2
Team Averages
Level 106
1,519 SR
1,602 Elo+

VS

Team Averages
Level 125
1,477 SR
1,575 Elo+
Hel
Hel
ImmortalChaos96
Hel
Level 101
God Stats
0W - 3L
1,396 SR
Queue Stats
215W - 216L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
TheTenderEnder
Ao Kuang
Level 148
God Stats
0W - 3L
1,414 SR
Queue Stats
125W - 90L
1,591 Elo+
Party 1
Hachiman
Hachiman
austynpwns
Hachiman
Level 127
God Stats
3W - 6L
1,619 SR
Queue Stats
367W - 298L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glurbyy
Neith
15
4 / 3 / 8
9,797
816
11,038
9,253
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NexibIe
Baron Samedi
16
7 / 0 / 12
10,476
873
16,286
11,440
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SouII
Hercules
16
9 / 0 / 11
10,447
871
11,004
15,202
17,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,041
670
9,396
12,924
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
12
3 / 7 / 0
8,551
713
9,929
17,142
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
austynpwns
Hachiman
12
0 / 7 / 2
7,458
622
8,327
15,620
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
3
3
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Glurbyy
Neith
4
3
8
2.67
L
0
6
3
0.25
W
Baron Samedi
NexibIe
Baron Samedi
7
0
12
13
W
Hercules
SouII
Hercules
9
0
11
14.5
L
Ao Kuang
3
7
0
0.43
L
Hachiman
austynpwns
Hachiman
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
27,652
35,895
Taken
45,686
27,457
Mitigated
23,977
14,208
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Glurbyy
Neith
11,038
3,870
0
1,751
9,253
3,687
1,525
5,430
3,823
0
40,997
L
9,396
873
1,956
3,513
12,924
5,044
0
4,383
8,541
39,194
0
W
Baron Samedi
NexibIe
Baron Samedi
16,286
2,329
2,463
5,323
11,440
5,777
1,099
5,689
5,751
54,656
0
W
Hercules
SouII
Hercules
11,004
4,097
0
4,671
15,202
17,993
497
8,243
6,959
230
14,810
L
Ao Kuang
9,929
2,966
182
2,591
17,142
13,087
0
7,106
10,036
19,181
0
L
Hachiman
austynpwns
Hachiman
8,327
5,764
0
581
15,620
5,846
0
5,020
10,600
0
24,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
24,050
146
Minions Killed
124
0
Camps Cleared
0
686,241
Distance Traveled
633,146
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,797
816
71
6
0
214,642
4
L
Hel
8,041
670
73
6
0
227,677
0
W
Baron Samedi
10,476
873
63
5
0
231,994
0
W
Hercules
10,447
871
12
1
0
239,605
0
L
Ao Kuang
8,551
713
17
1
0
214,221
1
L
Hachiman
7,458
622
34
3
0
191,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role