Player Matchup

Baron Samedi
Baron Samedi
Dre617
Baron Samedi
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 137L
1,421 Elo+
Solo
He Bo
He Bo
M4R14N4_G0D
He Bo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 1
Anhur
Anhur
ScaryyyTerryyy
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,393 Elo+
Party 3
Tiamat
Tiamat
ViC_MmC
Tiamat
Level 129
God Stats
1W - 0L
1,446 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Kali
Kali
j2901
Kali
Level 143
God Stats
2W - 2L
1,306 SR
Queue Stats
112W - 117L
1,442 Elo+
Party 3
Team Averages
Level 103
1,450 SR
1,459 Elo+

VS

Team Averages
Level 113
1,547 SR
1,464 Elo+
Xing Tian
Xing Tian
Danielomar22
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Ecstacy619
Ao Kuang
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
171W - 166L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
KoolTaroth
Cthulhu
Level 82
God Stats
5W - 1L
1,984 SR
Queue Stats
101W - 99L
1,481 Elo+
Solo
Thoth
Thoth
LIGHTofGLORY1111
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,440 Elo+
Party 2
Awilix
Awilix
TutuLavie
Awilix
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 74L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dre617
Baron Samedi
8
0 / 3 / 2
8,103
506
1,108
3,904
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 22
11,654
728
14,046
17,220
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 18
12,046
753
10,055
14,143
6,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ViC_MmC
Tiamat
20
12 / 3 / 17
14,626
914
37,049
15,362
12,368
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
j2901
Kali
20
16 / 3 / 14
14,730
921
23,157
21,044
10,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danielomar22
Xing Tian
18
6 / 5 / 8
11,364
710
13,166
30,559
23,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Ecstacy619
Ao Kuang
16
1 / 8 / 12
10,759
672
6,752
19,437
9,321
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KoolTaroth
Cthulhu
18
1 / 6 / 8
10,976
686
17,383
21,747
27,789
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 6 / 7
12,110
757
11,959
14,452
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
TutuLavie
Awilix
18
6 / 9 / 6
11,641
728
9,217
18,484
7,382
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
34
Kills
20
21
Deaths
34
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Danielomar22
Xing Tian
6
5
8
2
W
Baron Samedi
Dre617
Baron Samedi
0
3
2
0.33
L
Ao Kuang
Ecstacy619
Ao Kuang
1
8
12
0.88
L
Cthulhu
KoolTaroth
Cthulhu
1
6
8
0.83
L
6
6
7
1.58
W
1
7
22
1.71
W
5
5
18
2.8
L
Awilix
TutuLavie
Awilix
6
9
6
1
W
Tiamat
ViC_MmC
Tiamat
12
3
17
6.83
W
Kali
j2901
Kali
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,415
Damage
58,477
71,673
Taken
104,679
38,296
Mitigated
73,172
27,056
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Danielomar22
Xing Tian
13,166
428
397
8,971
30,559
23,044
440
13,888
14,956
20,473
0
W
Baron Samedi
Dre617
Baron Samedi
1,108
237
0
123
3,904
1,656
0
2,649
1,141
1,172
0
L
Ao Kuang
Ecstacy619
Ao Kuang
6,752
2,431
2,084
4,684
19,437
9,321
1,724
7,344
10,855
20,753
0
L
Cthulhu
KoolTaroth
Cthulhu
17,383
478
1,813
2,471
21,747
27,789
232
12,041
8,127
43,007
0
L
11,959
480
1,243
1,878
14,452
5,636
1,204
6,456
6,904
22,877
0
W
14,046
2,047
0
2,618
17,220
7,279
1,607
12,648
4,330
22,093
0
W
10,055
4,363
976
1,887
14,143
6,307
2,779
10,502
3,449
0
25,760
L
Awilix
TutuLavie
Awilix
9,217
2,630
1,182
1,299
18,484
7,382
1,167
6,214
11,634
0
15,198
W
Tiamat
ViC_MmC
Tiamat
37,049
2,347
1,126
5,634
15,362
12,368
1,614
9,539
5,542
69,386
0
W
Kali
j2901
Kali
23,157
13,900
1,617
13,075
21,044
10,686
1,705
12,699
7,951
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,159
Gold Earned
56,850
164
Minions Killed
150
0
Camps Cleared
0
1,246,074
Distance Traveled
1,279,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,364
710
11
1
0
255,459
0
W
Baron Samedi
8,103
506
0
0
0
68,868
0
L
Ao Kuang
10,759
672
37
2
0
254,088
0
L
Cthulhu
10,976
686
60
4
0
293,623
0
L
Thoth
12,110
757
31
2
0
255,978
0
W
He Bo
11,654
728
28
2
0
275,040
0
W
Anhur
12,046
753
38
2
0
270,343
0
L
Awilix
11,641
728
11
1
0
220,716
0
W
Tiamat
14,626
914
68
4
0
288,094
0
W
Kali
14,730
921
30
2
0
343,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role