Player Matchup

Ymir
Ymir
Geffmon
Ymir
Level 108
God Stats
0W - 1L
1,727 SR
Queue Stats
16W - 12L
1,754 Elo+
Party 2
Kuzenbo
Kuzenbo
LargestSword
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,515 Elo+
Solo
Artio
Artio
SoftballHo
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,552 Elo+
Party 2
Vamana
Vamana
TheWhiteBoi
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 2
Poseidon
Poseidon
ottohead
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,516 Elo+
Party 2
Team Averages
Level 111
1,545 SR
1,581 Elo+

VS

Team Averages
Level 116
1,608 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deizhor
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,659 Elo+
Solo
Fafnir
Fafnir
GreatBigMammal
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,521 Elo+
Party 1
Shiva
Shiva
baraGodzilla
Shiva
Level 154
God Stats
1W - 0L
1,634 SR
Queue Stats
73W - 54L
1,547 Elo+
Party 1
Chiron
Chiron
pupGUMMY
Chiron
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
16W - 11L
1,504 Elo+
Party 1
Anubis
Anubis
winterm00t
Anubis
Level 94
God Stats
1W - 1L
1,666 SR
Queue Stats
21W - 19L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geffmon
Ymir
13
2 / 6 / 8
7,696
700
6,644
16,107
17,781
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
LargestSword
Kuzenbo
16
3 / 3 / 6
9,187
835
8,813
17,804
23,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
14
1 / 4 / 8
7,889
717
4,344
13,508
16,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
15
5 / 4 / 6
8,663
788
5,819
9,668
10,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
ottohead
Poseidon
15
2 / 4 / 7
8,442
767
14,269
7,794
3,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deizhor
Ah Muzen Cab
16
5 / 2 / 12
9,444
859
19,620
8,340
5,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 17
9,760
887
7,171
10,637
17,309
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 8
8,767
797
12,687
12,505
16,969
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chiron
pupGUMMY
Chiron
14
2 / 3 / 14
8,735
794
10,394
8,919
5,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
winterm00t
Anubis
15
5 / 4 / 7
8,623
784
10,822
8,939
6,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
13
Kills
21
21
Deaths
13
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Deizhor
Ah Muzen Cab
5
2
12
5.5
L
Ymir
Geffmon
Ymir
2
6
8
1
W
2
1
17
10.5
L
Kuzenbo
LargestSword
Kuzenbo
3
3
6
2
L
Artio
1
4
8
1.25
L
Vamana
5
4
6
2
W
7
3
8
3.67
L
Poseidon
ottohead
Poseidon
2
4
7
1.38
W
Chiron
pupGUMMY
Chiron
2
3
14
3
W
Anubis
winterm00t
Anubis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
60,694
64,881
Taken
49,340
72,047
Mitigated
52,071
17,101
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Deizhor
Ah Muzen Cab
19,620
4,184
1,054
900
8,340
5,291
1,209
6,097
2,243
0
43,438
L
Ymir
Geffmon
Ymir
6,644
1,419
1,249
1,833
16,107
17,781
0
4,193
11,914
8,826
0
W
7,171
2,154
2,266
3,933
10,637
17,309
48
6,745
3,892
9,897
0
L
Kuzenbo
LargestSword
Kuzenbo
8,813
2,995
870
5,046
17,804
23,672
0
5,356
12,448
18,276
0
L
Artio
4,344
987
1,550
3,138
13,508
16,443
0
4,165
9,343
7,285
0
L
Vamana
5,819
2,405
168
263
9,668
10,211
0
2,781
6,887
0
14,371
W
12,687
1,711
2,256
3,064
12,505
16,969
0
7,492
5,013
0
18,717
L
Poseidon
ottohead
Poseidon
14,269
1,220
1,457
1,527
7,794
3,940
0
1,498
6,296
34,982
0
W
Chiron
pupGUMMY
Chiron
10,394
4,847
1,160
2,000
8,919
5,967
448
6,704
2,214
0
24,806
W
Anubis
winterm00t
Anubis
10,822
329
0
1,979
8,939
6,535
67
7,032
1,907
21,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
45,329
127
Minions Killed
141
0
Camps Cleared
0
974,644
Distance Traveled
999,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,444
859
55
5
0
232,175
0
L
Ymir
7,696
700
5
0
0
161,055
0
W
Fafnir
9,760
887
9
1
0
205,841
0
L
Kuzenbo
9,187
835
30
3
0
221,027
0
L
Artio
7,889
717
12
1
0
197,970
0
L
Vamana
8,663
788
13
1
0
188,299
0
W
Shiva
8,767
797
2
0
0
218,923
0
L
Poseidon
8,442
767
67
6
0
206,293
0
W
Chiron
8,735
794
47
4
0
160,485
0
W
Anubis
8,623
784
28
3
0
182,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role