Player Matchup

Izanami
Izanami
BrewChew2
Izanami
Level 158
God Stats
29W - 19L
1,592 SR
Queue Stats
1,033W - 1,125L
1,388 Elo+
Solo
Ganesha
Ganesha
Phoursome
Ganesha
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Merlin
Merlin
TexasTornado420
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,267 Elo+
Party 2
Fenrir
Fenrir
foxtrick1993
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,235 Elo+
Party 2
Ares
Ares
stitchthecl0wn
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,321 Elo+

VS

Team Averages
Level 156
1,475 SR
1,436 Elo+
Ymir
Ymir
Deadkid269
Ymir
Level 151
God Stats
2W - 3L
1,477 SR
Queue Stats
333W - 382L
1,393 Elo+
Party 1
Rama
Rama
GiantBattleToad
Rama
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
436W - 466L
1,394 Elo+
Party 1
Arachne
Arachne
K9Kill
Arachne
Level 153
God Stats
4W - 1L
1,559 SR
Queue Stats
135W - 128L
1,462 Elo+
Solo
Izanami
Izanami
ShoShonWTK5092
Izanami
Level 159
God Stats
3W - 0L
1,702 SR
Queue Stats
236W - 227L
1,492 Elo+
Solo
Charybdis
Charybdis
TheMARTINIKID
Charybdis
Level 174
God Stats
6W - 5L
1,138 SR
Queue Stats
308W - 336L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrewChew2
Izanami
16
5 / 12 / 4
10,464
747
14,872
20,021
10,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Phoursome
Ganesha
17
0 / 8 / 12
9,882
706
9,941
28,596
40,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 4 / 10
10,737
767
21,940
12,871
7,978
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 6 / 9
9,377
670
9,153
19,612
27,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 8
10,432
745
8,279
23,156
30,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
12,665
905
12,765
35,548
36,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 2 / 21
11,609
829
15,386
9,069
4,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
K9Kill
Arachne
18
15 / 4 / 12
11,894
850
20,643
17,273
16,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 6 / 16
11,018
787
17,840
12,154
6,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
TheMARTINIKID
Charybdis
20
8 / 3 / 20
12,599
900
29,017
12,631
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
129
18
Kills
37
37
Deaths
18
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrewChew2
Izanami
5
12
4
0.58
W
5
3
23
5.5
W
4
2
21
7.25
W
Arachne
K9Kill
Arachne
15
4
12
5.25
L
Ganesha
Phoursome
Ganesha
0
8
12
0.75
W
5
6
16
2.17
L
5
4
10
2.5
W
Charybdis
TheMARTINIKID
Charybdis
8
3
20
6
L
Fenrir
4
6
9
1.42
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,185
Damage
95,651
104,256
Taken
86,675
116,293
Mitigated
71,692
16,474
Healing
38,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrewChew2
Izanami
14,872
8,735
417
1,425
20,021
10,224
0
2,589
17,210
0
31,599
W
12,765
2,108
2,485
18,102
35,548
36,884
167
14,506
19,695
25,161
0
W
15,386
9,507
1,803
1,849
9,069
4,958
2,436
3,814
4,981
0
31,350
W
Arachne
K9Kill
Arachne
20,643
13,394
698
7,111
17,273
16,679
108
7,420
9,108
0
21,254
L
Ganesha
Phoursome
Ganesha
9,941
591
492
3,507
28,596
40,093
0
4,015
24,438
19,455
0
W
17,840
10,805
631
867
12,154
6,038
1,413
5,795
5,974
0
42,941
L
21,940
2,038
474
1,769
12,871
7,978
0
2,160
10,573
44,989
0
W
Charybdis
TheMARTINIKID
Charybdis
29,017
17,625
808
4,198
12,631
7,133
4,211
5,654
6,757
0
52,731
L
Fenrir
9,153
1,670
2,509
3,328
19,612
27,508
0
1,694
17,296
0
12,781
L
8,279
453
923
1,630
23,156
30,490
0
2,307
20,693
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
59,785
165
Minions Killed
162
0
Camps Cleared
0
1,087,975
Distance Traveled
1,211,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,464
747
44
3
0
172,609
0
W
Ymir
12,665
905
21
2
0
267,572
0
W
Rama
11,609
829
29
2
0
248,844
0
W
Arachne
11,894
850
5
0
0
217,229
0
L
Ganesha
9,882
706
2
0
0
240,450
0
W
Izanami
11,018
787
50
4
0
232,179
0
L
Merlin
10,737
767
72
5
0
214,123
0
W
Charybdis
12,599
900
57
4
0
246,030
0
L
Fenrir
9,377
670
17
1
0
243,483
0
L
Ares
10,432
745
30
2
0
217,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role