Player Matchup

Jing Wei
Jing Wei
A Rogue Boulder
Jing Wei
Level 143
God Stats
6W - 8L
1,604 SR
Queue Stats
810W - 807L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FirstSquash5932
Cu Chulainn
Level 69
God Stats
1W - 2L
1,120 SR
Queue Stats
170W - 166L
1,464 Elo+
Solo
Nu Wa
Nu Wa
JammBoi
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,440 Elo+
Party 3
Shiva
Shiva
RenHashira
Shiva
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,427 Elo+
Party 2
Charybdis
Charybdis
cheddarteet
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,501 Elo+
Party 3
Team Averages
Level 94
1,445 SR
1,462 Elo+

VS

Team Averages
Level 110
1,429 SR
1,369 Elo+
Artio
Artio
LZboulder
Artio
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 170L
1,543 Elo+
Solo
Ganesha
Ganesha
SfTrYeLeR
Ganesha
Level 145
God Stats
1W - 7L
1,500 SR
Queue Stats
202W - 192L
1,554 Elo+
Solo
Fenrir
Fenrir
TR4SHP4ND4_739
Fenrir
Level 17
God Stats
0W - 2L
1,439 SR
Queue Stats
69W - 92L
1,078 Elo+
Party 1
Hercules
Hercules
case-zenon
Hercules
Level 140
God Stats
0W - 2L
1,283 SR
Queue Stats
77W - 94L
1,185 Elo+
Party 1
Cliodhna
Cliodhna
obeyzaaddy915
Cliodhna
Level 139
God Stats
11W - 24L
1,423 SR
Queue Stats
561W - 577L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
10 / 3 / 13
12,254
817
19,254
14,150
6,298
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
FirstSquash5932
Cu Chulainn
19
6 / 1 / 20
11,415
761
16,234
18,430
19,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
JammBoi
Nu Wa
19
9 / 4 / 20
11,854
790
33,333
11,885
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
18
3 / 2 / 24
11,010
734
13,832
19,198
23,409
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
cheddarteet
Charybdis
19
6 / 3 / 17
11,878
792
23,155
15,176
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LZboulder
Artio
17
4 / 6 / 5
10,005
667
13,368
22,018
21,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ganesha
SfTrYeLeR
Ganesha
14
0 / 8 / 9
8,562
571
8,321
27,890
26,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 5
8,441
563
6,696
19,348
18,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
case-zenon
Hercules
19
3 / 4 / 6
9,993
666
14,914
26,787
28,469
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
obeyzaaddy915
Cliodhna
17
4 / 8 / 3
10,109
674
11,737
16,760
8,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
34
Kills
12
13
Deaths
34
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
3
13
5.5
W
Cu Chulainn
FirstSquash5932
Cu Chulainn
6
1
20
16
W
Nu Wa
JammBoi
Nu Wa
9
4
20
4.75
L
Artio
LZboulder
Artio
4
6
5
1.08
W
Shiva
3
2
24
7.5
L
Ganesha
SfTrYeLeR
Ganesha
0
8
9
0.56
L
1
8
5
0.44
L
Hercules
case-zenon
Hercules
3
4
6
1.5
W
Charybdis
cheddarteet
Charybdis
6
3
17
4.83
L
Cliodhna
obeyzaaddy915
Cliodhna
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,808
Damage
55,036
78,839
Taken
112,803
59,825
Mitigated
102,827
31,350
Healing
34,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
19,254
16,845
4,523
2,967
14,150
6,298
908
2,826
11,324
0
41,916
W
Cu Chulainn
FirstSquash5932
Cu Chulainn
16,234
3,125
1,904
4,234
18,430
19,010
866
6,415
12,015
2,401
23,538
W
Nu Wa
JammBoi
Nu Wa
33,333
10,187
910
1,061
11,885
4,773
1,618
3,494
8,391
50,227
0
L
Artio
LZboulder
Artio
13,368
83
3,726
5,918
22,018
21,616
0
8,288
13,730
28,673
0
W
Shiva
13,832
1,762
5,335
5,594
19,198
23,409
679
5,524
13,674
6,061
14,767
L
Ganesha
SfTrYeLeR
Ganesha
8,321
316
648
5,824
27,890
26,076
0
11,333
16,557
20,698
0
L
6,696
1,526
939
2,209
19,348
18,557
0
5,396
13,952
0
16,338
L
Hercules
case-zenon
Hercules
14,914
865
595
11,676
26,787
28,469
0
9,767
17,020
633
36,456
W
Charybdis
cheddarteet
Charybdis
23,155
8,884
1,016
3,806
15,176
6,335
2,656
4,017
11,159
0
46,970
L
Cliodhna
obeyzaaddy915
Cliodhna
11,737
216
1,096
1,530
16,760
8,109
0
4,393
12,367
0
37,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
47,110
168
Minions Killed
139
0
Camps Cleared
0
1,451,901
Distance Traveled
1,266,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,254
817
56
4
0
276,939
0
W
Cu Chulainn
11,415
761
12
1
0
309,896
0
W
Nu Wa
11,854
790
37
2
0
288,565
0
L
Artio
10,005
667
20
1
0
261,732
0
W
Shiva
11,010
734
12
1
0
314,203
0
L
Ganesha
8,562
571
0
0
0
202,052
0
L
Fenrir
8,441
563
14
1
0
238,444
0
L
Hercules
9,993
666
49
3
0
290,637
0
W
Charybdis
11,878
792
51
3
0
262,298
0
L
Cliodhna
10,109
674
56
4
0
273,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role