Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fraguhzy
Thanatos
Level 78
God Stats
8W - 8L
1,463 SR
Queue Stats
27W - 30L
1,440 Elo+
Solo
Surtr
Surtr
GiantDadx17
Surtr
Level 146
God Stats
28W - 19L
1,620 SR
Queue Stats
164W - 159L
1,469 Elo+
Party 1
Bacchus
Bacchus
Spancil
Bacchus
Level 127
God Stats
7W - 4L
1,615 SR
Queue Stats
133W - 130L
1,475 Elo+
Solo
Jing Wei
Jing Wei
jhick182
Jing Wei
Level 149
God Stats
17W - 8L
1,500 SR
Queue Stats
348W - 353L
1,489 Elo+
Party 1
Team Averages
Level 126
1,539 SR
1,475 Elo+

VS

Team Averages
Level 106
1,444 SR
1,476 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BarebackBoy
Anubis
Level 125
God Stats
0W - 3L
1,158 SR
Queue Stats
27W - 26L
1,455 Elo+
Solo
Surtr
Surtr
ElPanaFacha
Surtr
Level 104
God Stats
3W - 4L
1,643 SR
Queue Stats
111W - 134L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
Ninbet10
Jing Wei
Level 108
God Stats
14W - 17L
1,438 SR
Queue Stats
377W - 449L
1,507 Elo+
Party 2
Sobek
Sobek
Silphen
Sobek
Level 94
God Stats
11W - 9L
1,480 SR
Queue Stats
146W - 216L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 1
7,649
588
7,421
8,175
4,618
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Fraguhzy
Thanatos
11
2 / 2 / 1
7,092
546
3,354
9,648
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 1
7,904
608
8,762
11,695
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Spancil
Bacchus
10
2 / 1 / 5
7,500
577
5,378
11,399
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jhick182
Jing Wei
13
3 / 0 / 1
7,816
601
5,981
5,254
2,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 3
6,541
503
4,691
7,684
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
13
5 / 3 / 2
7,492
576
6,895
9,850
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 5
6,526
502
7,809
13,732
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Ninbet10
Jing Wei
11
1 / 2 / 0
6,390
492
3,868
5,668
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Silphen
Sobek
11
1 / 1 / 4
6,797
523
3,638
10,227
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
7
7
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
1
0.75
L
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Anubis
5
3
2
2
L
0
3
5
0.83
W
Thanatos
Fraguhzy
Thanatos
2
2
1
1.25
W
2
2
1
1.25
L
Jing Wei
Ninbet10
Jing Wei
1
2
0
0.5
L
Sobek
Silphen
Sobek
1
1
4
3
W
Bacchus
Spancil
Bacchus
2
1
5
4.5
W
Jing Wei
jhick182
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
26,901
46,171
Taken
47,161
30,258
Mitigated
28,956
16,362
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,421
328
0
4,000
8,175
4,618
370
4,916
3,204
70,115
0
L
Aphrodite
 
Aphrodite
4,691
577
2,208
4,996
7,684
3,175
0
4,314
3,370
50,103
0
L
Anubis
6,895
89
0
4,276
9,850
4,207
0
1,650
8,200
54,922
0
L
7,809
3,026
0
4,397
13,732
9,276
0
2,227
11,505
465
42,829
W
Thanatos
Fraguhzy
Thanatos
3,354
714
0
5,404
9,648
3,610
0
3,129
6,500
0
46,316
W
8,762
4,870
0
1,454
11,695
7,155
256
3,002
8,671
922
56,039
L
Jing Wei
Ninbet10
Jing Wei
3,868
3,498
0
734
5,668
2,441
0
1,421
4,247
0
41,678
L
Sobek
Silphen
Sobek
3,638
260
0
4,529
10,227
9,857
0
3,425
6,802
21,281
0
W
Bacchus
Spancil
Bacchus
5,378
409
0
2,580
11,399
12,643
247
3,364
7,965
16,434
0
W
Jing Wei
jhick182
Jing Wei
5,981
4,847
0
2,924
5,254
2,232
1,057
908
4,346
0
62,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
33,746
430
Minions Killed
355
0
Camps Cleared
0
1,336,118
Distance Traveled
1,313,297
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,649
588
100
8
0
235,365
4
L
Aphrodite
6,541
503
78
6
0
222,210
0
L
Anubis
7,492
576
101
8
0
272,879
0
L
Surtr
6,526
502
80
6
0
265,989
0
W
Thanatos
7,092
546
79
6
0
292,574
2
W
Surtr
7,904
608
112
9
0
246,840
0
L
Jing Wei
6,390
492
81
6
0
250,039
2
L
Sobek
6,797
523
15
1
0
302,180
5
W
Bacchus
7,500
577
20
2
0
292,256
0
W
Jing Wei
7,816
601
119
9
0
269,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role