Player Matchup

Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Aplogyaccept
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,362 Elo+
Party 1
Zeus
Zeus
CCMorrison18
Zeus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 213L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
Forever820
Gilgamesh
Level 40
God Stats
1W - 5L
1,372 SR
Queue Stats
225W - 224L
1,431 Elo+
Solo
Sol
Sol
SoCcoloco
Sol
Level 90
God Stats
0W - 4L
1,282 SR
Queue Stats
60W - 56L
1,404 Elo+
Solo
Team Averages
Level 72
1,431 SR
1,397 Elo+

VS

Team Averages
Level 75
1,588 SR
1,465 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FATHIPPOHOP
Medusa
Level 28
God Stats
7W - 8L
1,804 SR
Queue Stats
110W - 131L
1,445 Elo+
Party 2
Serqet
Serqet
RaidynTheFridge
Serqet
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 208L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
TexAg_20
Cabrakan
Level 86
God Stats
2W - 1L
1,491 SR
Queue Stats
89W - 67L
1,498 Elo+
Solo
Merlin
Merlin
ZureTheMailman
Merlin
Level 79
God Stats
12W - 6L
1,644 SR
Queue Stats
227W - 210L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 3 / 6
8,534
776
9,947
9,115
4,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Aplogyaccept
Hachiman
14
3 / 4 / 7
7,879
716
9,970
12,128
4,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
2,660
242
0
0
0
Gilgamesh
Forever820
Gilgamesh
14
2 / 4 / 6
7,917
720
7,428
14,344
12,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 7
9,254
841
14,509
8,978
3,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 2 / 6
8,952
814
10,341
9,415
6,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
15
4 / 3 / 5
8,725
793
10,226
9,167
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 7
8,665
788
3,103
10,858
16,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TexAg_20
Cabrakan
15
1 / 3 / 9
9,057
823
4,019
10,567
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 7
9,209
837
10,968
9,445
5,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
14
Kills
12
12
Deaths
14
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
3
6
2.33
W
Cernunnos
 
Cernunnos
2
2
6
2.5
L
Hachiman
Aplogyaccept
Hachiman
3
4
7
1.63
L
0
0
0
0
W
Medusa
4
3
5
2.17
L
Gilgamesh
Forever820
Gilgamesh
2
4
6
1.25
W
1
3
7
1.5
L
5
1
7
8.5
W
Cabrakan
TexAg_20
Cabrakan
1
3
9
1.83
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
38,657
44,565
Taken
49,452
25,745
Mitigated
50,478
16,638
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,947
5,192
1,483
2,112
9,115
4,225
852
4,214
4,901
0
24,284
W
Cernunnos
 
Cernunnos
10,341
3,841
1,407
3,157
9,415
6,173
1,216
1,612
7,803
0
29,265
L
Hachiman
Aplogyaccept
Hachiman
9,970
6,446
851
3,291
12,128
4,844
306
3,742
8,274
0
16,903
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
10,226
4,599
440
1,680
9,167
5,620
2,430
3,159
6,008
0
18,254
L
Gilgamesh
Forever820
Gilgamesh
7,428
566
811
2,281
14,344
12,860
273
5,282
8,998
0
13,676
W
3,103
882
712
1,467
10,858
16,535
302
3,092
7,766
0
4,638
L
14,509
2,736
1,154
4,655
8,978
3,816
318
1,749
7,229
31,107
0
W
Cabrakan
TexAg_20
Cabrakan
4,019
659
1,220
1,896
10,567
16,619
0
4,236
6,331
6,053
0
W
10,968
469
1,045
2,692
9,445
5,531
399
2,410
7,035
28,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
44,608
100
Minions Killed
106
0
Camps Cleared
0
786,227
Distance Traveled
1,009,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,534
776
30
3
0
201,495
0
W
Cernunnos
8,952
814
38
3
0
176,352
0
L
Hachiman
7,879
716
19
2
0
199,753
0
L
Zeus
2,660
242
0
0
0
0
0
W
Medusa
8,725
793
26
2
0
226,884
0
L
Gilgamesh
7,917
720
10
1
0
189,197
0
W
Serqet
8,665
788
7
1
0
182,294
2
L
Sol
9,254
841
41
4
0
195,782
0
W
Cabrakan
9,057
823
2
0
0
218,338
0
W
Merlin
9,209
837
33
3
0
205,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role