Player Matchup

Apollo
Apollo
Ano Aoi Sora
Apollo
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
109W - 88L
1,672 Elo+
Party 1
Hel
Hel
HanakoKun1493
Hel
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 84L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
diegocool87
Zhong Kui
Level 120
God Stats
0W - 1L
1,762 SR
Queue Stats
56W - 42L
1,637 Elo+
Party 1
Team Averages
Level 135
1,515 SR
1,636 Elo+

VS

Team Averages
Level 124
1,800 SR
1,672 Elo+
Baron Samedi
Baron Samedi
Demolisherkz
Baron Samedi
Level 128
God Stats
4W - 1L
1,744 SR
Queue Stats
390W - 81L
1,974 Elo+
Party 2
Vamana
Vamana
ElusoryDarkness
Vamana
Level 129
God Stats
9W - 3L
1,963 SR
Queue Stats
390W - 84L
1,948 Elo+
Party 2
Yemoja
Yemoja
Necro0X
Yemoja
Level 115
God Stats
3W - 2L
1,693 SR
Queue Stats
7W - 4L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 4 / 1
10,559
754
10,209
15,344
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 2
9,358
668
6,777
14,716
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
diegocool87
Zhong Kui
14
1 / 7 / 1
9,599
686
17,328
19,129
13,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demolisherkz
Baron Samedi
16
4 / 2 / 8
10,782
770
17,258
14,489
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 5
11,905
850
22,106
18,534
11,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Necro0X
Yemoja
16
1 / 0 / 13
11,096
793
3,566
10,779
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
1
0.63
W
Baron Samedi
Demolisherkz
Baron Samedi
4
2
8
4
W
10
1
5
12.5
L
0
4
2
0.25
W
Yemoja
Necro0X
Yemoja
1
0
13
7.5
L
Zhong Kui
diegocool87
Zhong Kui
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
42,930
49,189
Taken
43,802
28,078
Mitigated
27,903
19,436
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,209
5,258
0
2,719
15,344
7,314
1,119
7,940
7,404
0
42,199
W
Baron Samedi
Demolisherkz
Baron Samedi
17,258
1,038
1,989
2,889
14,489
9,539
607
7,482
7,007
60,460
0
W
22,106
15,055
0
4,087
18,534
11,357
1,965
9,202
9,332
0
56,707
L
6,777
249
5,012
5,933
14,716
7,580
39
4,378
10,338
33,559
0
W
Yemoja
Necro0X
Yemoja
3,566
1,070
9,631
5,383
10,779
7,007
984
7,461
3,318
13,997
0
L
Zhong Kui
diegocool87
Zhong Kui
17,328
1,252
42
5,730
19,129
13,184
290
8,515
10,614
58,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
33,783
182
Minions Killed
167
0
Camps Cleared
0
757,834
Distance Traveled
863,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,559
754
48
3
0
247,515
0
W
Baron Samedi
10,782
770
75
5
0
274,238
0
W
Vamana
11,905
850
77
6
0
320,502
1
L
Hel
9,358
668
61
4
0
258,258
0
W
Yemoja
11,096
793
15
1
0
268,427
2
L
Zhong Kui
9,599
686
73
5
0
252,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role