Player Matchup

Artio
Artio
ALIAM12345345
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,071 Elo+
Party 1
Scylla
Scylla
Hoonterrr
Scylla
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,071 Elo+
Party 1
Bakasura
Bakasura
TheExpendible
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,071 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,071 Elo+

VS

Team Averages
Level 77
1,709 SR
1,425 Elo+
Bacchus
Bacchus
ISuckAtTank
Bacchus
Level 44
God Stats
61W - 34L
1,697 SR
Queue Stats
410W - 427L
1,418 Elo+
Solo
Freya
Freya
acuarinoo
Freya
Level 104
God Stats
3W - 2L
1,654 SR
Queue Stats
76W - 80L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
russELLIOTT816
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,778 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
11,235
702
7,080
21,819
26,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Hoonterrr
Scylla
18
7 / 3 / 3
12,189
762
20,856
12,653
6,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
TheExpendible
Bakasura
16
2 / 4 / 6
11,033
690
10,140
15,518
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISuckAtTank
Bacchus
14
2 / 4 / 7
11,199
700
4,241
19,281
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
acuarinoo
Freya
17
5 / 4 / 3
11,646
728
16,363
15,773
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
russELLIOTT816
Ah Muzen Cab
18
4 / 2 / 4
12,263
766
14,034
10,370
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
11
11
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Scylla
Hoonterrr
Scylla
7
3
3
2.83
W
Bacchus
ISuckAtTank
Bacchus
2
4
7
1.38
L
Bakasura
TheExpendible
Bakasura
2
4
6
1.25
W
Freya
acuarinoo
Freya
5
4
3
1.63
W
Ah Muzen Cab
russELLIOTT816
Ah Muzen Cab
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
34,638
49,990
Taken
45,424
48,137
Mitigated
30,928
18,824
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,080
1,434
2,547
7,896
21,819
26,076
666
7,254
14,565
25,463
0
L
Scylla
Hoonterrr
Scylla
20,856
4,512
0
5,307
12,653
6,021
1,378
5,180
7,473
80,925
0
W
Bacchus
ISuckAtTank
Bacchus
4,241
921
145
1,634
19,281
20,119
116
10,345
7,266
11,242
0
L
Bakasura
TheExpendible
Bakasura
10,140
4,918
0
3,074
15,518
16,040
866
8,482
7,036
0
28,228
W
Freya
acuarinoo
Freya
16,363
5,618
0
4,236
15,773
6,437
860
11,123
3,927
53,559
0
W
Ah Muzen Cab
russELLIOTT816
Ah Muzen Cab
14,034
7,379
0
1,645
10,370
4,372
2,783
6,544
3,569
0
53,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
35,108
205
Minions Killed
145
0
Camps Cleared
0
844,105
Distance Traveled
812,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,235
702
21
1
0
281,971
0
L
Scylla
12,189
762
112
7
0
243,209
0
W
Bacchus
11,199
700
9
1
0
253,515
1
L
Bakasura
11,033
690
72
5
0
318,925
0
W
Freya
11,646
728
60
4
0
271,058
1
W
Ah Muzen Cab
12,263
766
76
5
0
288,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role