Player Matchup

Kuzenbo
Kuzenbo
AphroditesAfro_
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,598 Elo+
Party 1
Freya
Freya
DeathFrmAbove93
Freya
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
467W - 448L
1,539 Elo+
Solo
Set
Set
freejee
Set
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Eset
Eset
heratrick
Eset
Level 128
God Stats
1W - 3L
1,898 SR
Queue Stats
50W - 57L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
relaxed_shadow4
Danzaburou
Level 51
God Stats
4W - 5L
1,455 SR
Queue Stats
164W - 171L
1,413 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,511 Elo+

VS

Team Averages
Level 75
1,551 SR
1,390 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
End_4u
Aphrodite
Level 66
God Stats
2W - 3L
1,797 SR
Queue Stats
44W - 56L
1,238 Elo+
Party 2
Thanatos
Thanatos
Sebas1825
Thanatos
Level 106
God Stats
7W - 11L
1,441 SR
Queue Stats
361W - 337L
1,405 Elo+
Solo
Skadi
Skadi
khzeim20
Skadi
Level 46
God Stats
22W - 19L
1,551 SR
Queue Stats
46W - 76L
1,350 Elo+
Party 2
Zeus
Zeus
v_SiLVeR_x
Zeus
Level 89
God Stats
17W - 15L
1,467 SR
Queue Stats
132W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,847
428
3,600
10,168
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 3
8,052
503
8,897
9,136
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
12
0 / 8 / 3
7,347
459
3,390
15,593
7,343
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
14
10 / 4 / 0
9,329
583
12,908
9,824
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
relaxed_shadow4
Danzaburou
12
1 / 7 / 0
7,393
462
3,860
12,754
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 1 / 8
9,853
616
10,239
10,259
6,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
End_4u
Aphrodite
13
1 / 2 / 4
7,883
493
3,355
9,147
3,780
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sebas1825
Thanatos
17
14 / 3 / 5
11,422
714
13,908
12,985
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
khzeim20
Skadi
13
2 / 4 / 4
7,585
474
6,415
12,593
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 2
8,110
507
5,573
9,373
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
15
Kills
25
25
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
8
8
L
1
3
4
1
L
3
3
3
1.5
W
Aphrodite
End_4u
Aphrodite
1
2
4
1.5
W
Thanatos
Sebas1825
Thanatos
14
3
5
5.5
L
Set
0
8
3
0.19
L
Eset
10
4
0
2.5
W
Skadi
khzeim20
Skadi
2
4
4
1
L
Danzaburou
relaxed_shadow4
Danzaburou
1
7
0
0.14
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
39,490
57,475
Taken
54,357
29,196
Mitigated
23,791
13,804
Healing
28,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,239
919
160
6,537
10,259
6,010
0
1,346
8,895
81,848
0
L
3,600
1,296
0
1,485
10,168
10,895
0
3,201
6,967
16,232
0
L
8,897
2,675
0
4,469
9,136
3,746
0
2,493
6,643
59,046
0
W
Aphrodite
End_4u
Aphrodite
3,355
628
1,794
4,955
9,147
3,780
0
5,776
3,115
50,936
0
W
Thanatos
Sebas1825
Thanatos
13,908
5,956
0
9,184
12,985
5,396
153
3,885
9,100
0
74,730
L
Set
3,390
1,809
215
4,138
15,593
7,343
0
3,720
11,873
0
46,647
L
Eset
12,908
307
248
1,566
9,824
3,459
122
2,685
7,139
70,438
0
W
Skadi
khzeim20
Skadi
6,415
3,044
156
3,757
12,593
5,190
513
7,738
4,427
0
53,785
L
Danzaburou
relaxed_shadow4
Danzaburou
3,860
2,572
0
1,683
12,754
3,753
0
7,068
5,686
0
40,420
W
5,573
408
0
2,322
9,373
3,415
605
5,958
3,415
47,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
44,853
361
Minions Killed
496
0
Camps Cleared
0
1,410,681
Distance Traveled
1,437,054
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,853
616
145
9
0
281,146
4
L
Kuzenbo
6,847
428
16
1
0
306,720
3
L
Freya
8,052
503
107
7
0
269,107
2
W
Aphrodite
7,883
493
95
6
0
305,799
8
W
Thanatos
11,422
714
104
7
0
323,502
0
L
Set
7,347
459
60
4
0
314,129
0
L
Eset
9,329
583
105
7
0
297,100
5
W
Skadi
7,585
474
75
5
0
261,226
2
L
Danzaburou
7,393
462
73
5
0
223,625
0
W
Zeus
8,110
507
77
5
0
265,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role