Player Matchup

Amaterasu
Amaterasu
AngeloDeGiule
Amaterasu
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 77L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ryuzema
Morgan Le Fay
Level 157
God Stats
5W - 7L
1,715 SR
Queue Stats
54W - 59L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Varruc
Sylvanus
Level 155
God Stats
0W - 2L
1,403 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 1
Team Averages
Level 152
1,540 SR
1,545 Elo+

VS

Team Averages
Level 153
1,615 SR
1,594 Elo+
Neith
Neith
RQ TriggerHappy
Neith
Level 129
God Stats
7W - 4L
1,971 SR
Queue Stats
44W - 51L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
Uncle_McSweat
Baron Samedi
Level 159
God Stats
58W - 38L
1,382 SR
Queue Stats
238W - 254L
1,567 Elo+
Solo
Amaterasu
Amaterasu
dannyg10
Amaterasu
Level 172
God Stats
3W - 1L
1,490 SR
Queue Stats
313W - 261L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngeloDeGiule
Amaterasu
15
2 / 4 / 1
9,023
694
10,386
15,692
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
Ryuzema
Morgan Le Fay
14
2 / 3 / 2
8,968
690
12,453
10,114
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Varruc
Sylvanus
13
0 / 4 / 3
9,088
699
5,877
16,015
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,215
786
14,064
10,083
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Uncle_McSweat
Baron Samedi
16
2 / 3 / 9
9,669
744
15,063
11,213
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
dannyg10
Amaterasu
16
4 / 0 / 6
9,795
753
8,302
15,904
14,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AngeloDeGiule
Amaterasu
2
4
1
0.63
W
5
1
6
8
L
Morgan Le Fay
Ryuzema
Morgan Le Fay
2
3
2
1
W
Baron Samedi
Uncle_McSweat
Baron Samedi
2
3
9
2.17
L
Sylvanus
Varruc
Sylvanus
0
4
3
0.38
W
Amaterasu
dannyg10
Amaterasu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
37,429
41,821
Taken
37,200
41,275
Mitigated
25,612
6,978
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AngeloDeGiule
Amaterasu
10,386
3,828
0
2,527
15,692
16,965
20
5,294
10,398
0
38,066
W
14,064
6,400
0
5,172
10,083
4,518
431
5,122
4,734
0
56,991
L
Morgan Le Fay
Ryuzema
Morgan Le Fay
12,453
618
0
1,095
10,114
5,506
0
3,601
6,513
50,259
0
W
Baron Samedi
Uncle_McSweat
Baron Samedi
15,063
1,003
1,712
3,935
11,213
6,310
515
5,801
5,070
48,704
0
L
Sylvanus
Varruc
Sylvanus
5,877
922
1,070
2,286
16,015
18,804
0
6,216
9,799
14,098
0
W
Amaterasu
dannyg10
Amaterasu
8,302
3,831
0
8,984
15,904
14,784
528
7,140
8,045
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
29,679
160
Minions Killed
195
0
Camps Cleared
0
748,503
Distance Traveled
774,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,023
694
57
4
0
267,492
0
W
Neith
10,215
786
92
7
0
237,620
0
L
Morgan Le Fay
8,968
690
88
7
0
259,417
1
W
Baron Samedi
9,669
744
61
5
0
244,586
0
L
Sylvanus
9,088
699
15
1
0
221,594
0
W
Amaterasu
9,795
753
42
3
0
291,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role